Odd Realm

Odd Realm Dev Tracker




17 Feb

Originally posted by KongEdvard

I really like your game, man :)

Thank you! :D

Originally posted by KongEdvard

So kalite is an option to put back in ?

Unfortunately, rocks cannot be placed like dirt can.


16 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
This is a bug that's fixed in the beta of the game. You'll need to wait for the next update or switch to the beta to get it unfortunately. Sorry for the issue!
Comment
    Sleipnir on Steam Forums - Thread - Direct
Tough for me to say what could cause this. One thing you could try is deleting your player settings (where hotkeys get saved) folder.

You can find the playersettings folder at these locations depending on platform:
Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm
Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm
Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm

Keep in mind this resets ALL players settings. It won't delete your save files--those are the other folders.

Hope that works for ya.

15 Feb


14 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
1: Yes, but that is only working in the beta branch at the moment. You'll need to wait for the next big update to production to get those changes.

2: Yes. I have an Arboretum room planned for the next update.

13 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Depends on if you have food in their pen. If yes, they will stay in there. Otherwise, well... gotta do what you need to survive.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Oh! Ok. I'll need to think of a way to make this clearer. Thanks for updating me.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Alright! Thanks for letting me know. I'll try to hunt this down and get a fix out as soon as I can.

12 Feb


11 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yea, this is an issue I've got fixed for the next version. The problem arises because the dungeons are being 'uncovered' (usually in coastal biomes that have deep water trenches). Sorry about the issue. I know it's super annoying.

Not a great solution but you can use the debug console to kill enemies:
Hit ` or ~ to open the debug window then type "kill -e" without the quotes. That'll wipe out these annoying baddies that have spawned.

10 Feb

Comment
    Sleipnir on Steam Forums - Thread - Direct
Hmmm, it could be any number of things. You can email me the output log found here:
Location on Windows: C:\users\you\appdata\locallow\Unknown Origin Games\OddRealm
Location on Mac: ~/Library/Application Support/Unknown Origin Games/OddRealm
Location on Linux: ~/.config/unity3d/Unknown Origin Games/OddRealm
to [email protected] and I can take a look. The file is called Player.log.

Sorry I'm not any more help but I've not heard this issue yet and can't provide past anecdotes.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Are they just leaving to go eat food? It could be the container in their pen is already reserved by another animal and they are searching outside to find something not reserved.

07 Feb

Post
Hey gang!

Wanted to give a quick update on how things are going with the Tundra update.

I'm making really great progress. I've added a new system to the world which lets me display effects on blocks which opens up the possibility of snow/dust/rust/burns and other similar visual treatment. This system is hand because it can transition over previous textures making things like snow have a more natural appearance.

I've combined this new effect system with the weather system which creates a really cool building up progression:



The above showcases how the winter season progresses. As it snows, the snow will build up on surfaces that are open to the sky. I can think of a couple other fun uses for this such as ash falling from the sky if you are in a volcano biome (which I want to add one of these days).

As... Read more