Hello all!
I've just uploaded 0.8.20.1 to the beta branch. This fixes a bunch of issues related to combat but also adds a new UI feature, health bars. The default has health bars display when in combat, below full health, or when SHIFT is held. There are some handy settings in the settings menu for you to change how and when health bars are displayed. Check it out.
As well, enemies will try to get to your settlers if there's no immediate open path by digging or breaking down obstacles such as doors and walls. Should make things a bit more interesting!
OH, and before I forget, dehydration/starving will now not immediately kill your settler but degrade their health. It's only when they reach 0 hp that they will die.
Here are the notes:
-Fixed a bug where entities may not attack when given an attack order.
-Fixed a bug where hold position orders could only be applied on the same z level as the camera.
-Fixed a bug where issuing a ...