Odd Realm

Odd Realm Dev Tracker




20 Sep

Comment
    Sleipnir on Steam Forums - Thread - Direct
Funny you mention that because I was thinking of adding a hotkey which shows the props you need for the room you're hovering over. ^ ^

19 Sep

Originally posted by vpxq

Nice! Appreciate the bug fixes. It was funny when they never wanted to stop mating... When they got thirsty I solved it by issuing a β€œstop” order :-)

Gotta do what ya gotta do. xD

Originally posted by colonelkovac

Awesome work, thanks for all the effort you put into this superb game!

Thanks my friend! :)


18 Sep

Hey there! Just wanted to let you folks know I've uploaded a new beta build.

Unfortunately, this update is not backwards compatible because I re-wrote a lot of the core code, making it impossible to do so. Sorry if you lose saved progress!

It has these changes:

-Fixed a bug where fishing and water collect jobs were not being started.-Fixed some tooltip bugs related to jobs and visible blocks.-Fixed a bug where training dummies weren't being attacked.-Added z level to random texture generation to help distinguish the change of layers.-Fixed a bug where Void Woken weren't dying from running out of energy.-Added an expired death notification.-Fixed a bug where void imps were allowed to do skills other than mine, carry, and melee attack.-Fixed a bug where grass and other platform textures could show graphical artifacts.-Fixed a bug where plants weren't showing their proper stage when a floor blueprint was placed on them.-Fixed a bug where incorrectly zoned items...

Read more External link β†’
Post
Hey there! Just wanted to let you folks know I've uploaded a new beta build.

Unfortunately, this update is not backwards compatible because I re-wrote a lot of the core code, making it impossible to do so. Sorry if you lose saved progress!

It has these changes:

-Fixed a bug where fishing and water collect jobs were not being started.
-Fixed some tooltip bugs related to jobs and visible blocks.
-Fixed a bug where training dummies weren't being attacked.
-Added z level to random texture generation to help distinguish the change of layers.
-Fixed a bug where Void Woken weren't dying from running out of energy.
-Added an expired death notification.
-Fixed a bug where void imps were allowed to do skills other than mine, carry, and melee attack.
-Fixed a bug where grass and other platform textures could show graphical artifacts.
-Fixed a bug where plants weren't showing their proper stage when a floor blueprint was placed on them.
... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/688060/announcements/detail/1575620709882956881]here[/url].
Comment
    Sleipnir on Steam Forums - Thread - Direct
Cool! Sounds great. Thanks for clarifying. :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
There should be. I'll take a look.
Comment
    Sleipnir on Steam Forums - Thread - Direct
I was planning on adding a little search bar. What are your thoughts on organizing by name and material? How do you imagine this working?

17 Sep

Comment
    Sleipnir on Steam Forums - Thread - Direct
They *should* breed when in an enclosure together unless they are all the same gender. I'll be adding better optics for telling what their genders are soon.

13 Sep

Post
Hey friends!

I'm writing up a quick dev log early this week because I'll be away visiting some family tomorrow and over the weekend.

I also wanted to show off the new game cover created by the talented Chris Lewis Lee[www.chrislewislee.com]:



Pretty cool, huh!

This last week I've been cleaning up bugs as well as polishing stuff from the last few weeks of code re-writes. Lots of updates on tooltips and trying to make them clearer.



I'm... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/688060/announcements/detail/3024653351920395474]here[/url].

12 Sep


11 Sep

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for sending. I'll try to get a fix for this into the next update. Cheers!

09 Sep