Odd Realm

Odd Realm Dev Tracker




12 Jul

Comment
    Sleipnir on Steam Forums - Thread - Direct
Love it! Honestly, the Laborer perks are a bit bland because I didn't have the time to really get creative when I first added them. They were a spur of the moment addition. Haha. I love these ideas, though! I've been planning on updating the carry skill to actually do stuff. Right now it's fairly useless as a rating. When I update that skill, I'll try to implement something like this for the Laborer. :) Thanks!

I 100% agree! This has been something on my list for a while now and, you're right, it needs some love. Thanks for writing this feedback up. It really helps out. I'll make combat a priority once I'm done this current update. :)

Comment
    Sleipnir on Steam Forums - Thread - Direct
Huuuuuh. That's strange. I'll try to repro this. Thanks!
Comment
    Sleipnir on Steam Forums - Thread - Direct
Sending a save file won't delete your current one. You can just duplicate it then compress and send the duplicated folder.

Anywho, not a big deal seeing as I can probably repro this easily as you say. Just wanted to let you know in case you come across more serious bugs in the future.

10 Jul

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for the feedback. I'll look into tuning age a bit better. You can see if an entity is an elder in their entity overlay (T) under the state tab.

As for the bugs, can you send me your save?

... Read more

09 Jul

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for the feedback folks. I figured this build is super unbalanced with those new additions so that's why I've kept it in Beta so far. I'll try to make those things less harsh. There currently is an issue with animal enclosures not receiving water from settlers, so that's probably a huge cause for that. Also, Thirst degrades twice as fast as Hunger which doesn't help. My reasoning for that was how easy it is to get water that Thirst shouldn't be too much of a problem. I guess I was wrong. Haha. ^^
Comment
    Sleipnir on Steam Forums - Thread - Direct
Yes, they are a bit of a tough race to play as due to the fact that they haven't seen as much UX love as Humans.

Void Shards/Crystals can be found underground. You can build the Farsight Beacon to help you find those. The Beacon will denote underground void locations with a pink sparkle fx.

The best method to create void shards and crystals are the Retrograde Arcanum and Transmutation Chamber rooms. The Arcanum lets you turn shards into crystals. The Chamber lets you turn simpler materials into shards.

Also, keep in mind, that you can turn on any skill for the Ancients to have them do things outside their specialty if you're in a pinch.

As for Void Woken running out of energy, they don't actually use the immortality tomb. That's only for the Ancients. You can summon more Void Woken at the Summoning Chamber.

Hope that helps. The Ancients are still a work in progress and their flow isn't perfect.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Just uploaded the fix.
Post
Hello!

This is a small patch to fix some problems people were having with settlers getting stuck. Should be fixed the next time you load your save. Sorry for the issue.

As well, I've moved around and cleaned up some of the hud in this build. There's also some little additions to overlays to show previous zones and rooms when placing different things in the world. Oh, and I've also fixed an issue where settlers were spawning all as one gender or one appearance type. Should be varied now.

Thanks and have a great day!

Waylon


08 Jul