Niiiice. Trap, spikes, and cages are currently super OP. Take advantage of them while you can ;)
Niiiice. Trap, spikes, and cages are currently super OP. Take advantage of them while you can ;)
Nice work! I will be introducing lots more content over the next few months for you to sink your teeth into.
Read moreGood timing, I was looking to go back to this game after burnout from action RPGs. Was about to restart my old game when I realized there might have been an update.
Stuff I found out by trial and error:
• With climbing restricted to 1 square navigating cliffs is a lot harder to figure out. (Nearly had a village die from dehydration because I couldn’t get to a nearby river. Didn’t realize that the water tiles were beyond 2 tiles from the shore line.
• I think the tutorial mentioned that storage was possible in the various rooms outside of Storage Rooms. But didn’t realize their was a button for “Only in Containers”. Found out after seeing my pasture covered in water and raw potatoes. And after my kitchen was filled with purified water.
• With the limits on climbing I’m trying to create a 2-3 square tall wall surrounding my territory to keep out bandits. Not sure if it will work but I’m trying it.
• Bandits can end up in traps like animals an...
Thanks for the feedback and bug reports!
There will be a butcher specific room soon. Until then, ya, there will be some priority issues in the Kitchen.
Nice! That’s a huge next step! Looks good too.
Glad you like it!
Looks like ThreeBuds answered the question, but I thought I would drop in to see if you figured it out alright. Let me know.
Originally posted by Naga, Synth Naga, Robo Snek:Originally posted by Sleipnir: Not from in game. I will be increasing that starting value soon.
is it by chance in the StreamingAssets\GDE_Data.txt ? Or is it more hardcoded than that?