Odd Realm

Odd Realm Dev Tracker




10 Mar

Originally posted by huungu

Incredible work <3

I appreciate that! Thank you!

Originally posted by Eranok

You are a hero!!

Thanks! :)

Originally posted by SmurkyBot

I love the update great stuff

I'm happy you like it!

Originally posted by Dark__Thoughts

You've been incredibly patient waiting for me to add things to the game, and I want to express how thankful I am for your interest in the game, and your support.

Don't worry. I'm with Project Zomboid for over a decade now, ever since they sold the first version on their website. A very slow burn, but they steadily kept going, so I kept supporting such a promising title. Odd Realm is also one of those promising games.

Limited Vertical Paths

Do archers / ranged units on walls work now too? Or would they still try to path off of them to reach an enemy?

Archers will work on walls. However, they do need line of sight to fire. What I like to do--and it works very well--is give them a hold position order on a tower or wall. They will sit up there and fire arrows down on the incoming enemies. Without the hold position order, there is the chance they move to a better position if the enemy exits their line of sight.

Comment
    Sleipnir on Steam Forums - Thread - Direct
You can continue to play the beta. All the new stuff for the next expansion will start to roll out there.

Originally posted by Suspicious_Can2468

I am so hyped and excited! Thank you so so much for your continued hard work on this wonderful gem of a game!

Thanks for the kind words, my friend :)

Originally posted by DWLlama

Congrats on moving it out of beta! :D

Thanks so much! It’s a huge relief

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks Kyrros! I haven't had a chance to read through this yet, but I'm sure there is some great feedback here. I'm going to read this in the morning. Cheers!

The Sacred Scrolls expansion is an update I've worked on for a long time. It is the foundation for all future expansions of Odd Realm, and can be thought of as the creation of the planet Odd. Previous versions were more of a proof-of-concept. I'm excited to have this update finally completed because it means I can start to tell the story of the world, and add in all the great content I've planned with the help of the community. New playable races, overworld kingdoms, overworld diplomacy, more items, more blueprints, more everything. There's a lot of work to do, but I'm stoked! I wouldn't be here without the support from all of you. You've been incredibly patient waiting for me to add things to the game, and I want to express how thankful I am for your interest in the game, and your support. As a solo dev, it has never felt lonely because I've had all of you keeping me company. Thank you!

Also, because this expansion had to change a lot of the core systems (namely, variabl...

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09 Mar

Post
The Sacred Scrolls expansion is an update I've worked on for a long time. It is the foundation for all future expansions of Odd Realm, and can be thought of as the creation of the planet Odd. Previous versions were more of a proof-of-concept. I'm excited to have this update finally completed because it means I can start to tell the story of the world, and add in all the great content I've planned with the help of the community. New playable races, overworld kingdoms, overworld diplomacy, more items, more blueprints, more everything. There's a lot of work to do, but I'm stoked! I wouldn't be here without the support from all of you. You've been incredibly patient waiting for me to add things to the game, and I want to express how thankful I am for your interest in the game, and your support. As a solo dev, it has never felt lonely because I've had all of you keeping me company. Thank you!

Also, because this expansion had to change a lot of the core systems (namely, variable wor... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Great idea! I'll add one. Thank you.


08 Mar

Originally posted by vaiperu

Fingers crossed. I played 2 starts to about bronze stuff and did not find anything fishy

Thanks for letting me know! Much appreciated :)

Hey gang!

https://i.redd.it/7t71bujip8m81.gif

https://i.redd.it/x8x2srphp8m81.gif

This is (please god) the final hotfix patch before beta goes to the live production branch. Apologies for how long this is taking to go live! I'm at the point where I'm doing several hour playtests to find those bugs and tuning issues that arise during long play sessions. I found a few more things which I've listed below:

-Fixed a bug where s...

Read more External link →
Post
Hey gang!



This is (please god) the final hotfix patch before beta goes to the live production branch. Apologies for how long this is taking to go live! I'm at the point where I'm doing several hour playtests to find those bugs and tuning issues that arise during long play sessions. I found a few more things which I've listed below:

-Fixed a bug where some settings windows weren't showing.
-Low Food and Low Beverages notification should now only be seen for Humans.
-The game is now paused when the camera does cinematic moves, to avoid entities running off before the camera arrives at its target.
-Fixed a bug where the game could get stuck paused if an auto-save happened at the same time as a scenario.
-Fixed a bug where entities with all combat skills disabled would still fight. Now, they will flee away fr... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.