Odd Realm

Odd Realm Dev Tracker




31 May

Thank you very much for this feedback. I agree with many of these suggestions, and am working on adding/fixing most of them. :)

And, as for the game getting boring by the second year, that makes sense. I've avoided working on too much mid-late game stuff because I want to finish all the core systems. Which will be mostly done with this next update that's coming out soon. Otherwise, I end up breaking and/or having to remake a lot of content which really slows me down. That said, I'm hoping to focus more on the content and progression side of things in the following updates after this next one.

Thanks again!


29 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Those are cool concepts Choppo! Thanks for mentioning them :)

Maybe Jag is thinking of D&D style Dragon Kin which would be around human sized? I have to agree that controlling your traditional massive dragon as a playable race would be tough to make work.

28 May

Getting a farm up and running is key for long term survival, but foraging/hunting/fishing will help you out for the early game.


27 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks!
Comment
    Sleipnir on Steam Forums - Thread - Direct
Cool! What do you imagine their gameplay mechanics to be?

Originally posted by txivotv

I confirm that UI scaling works for 1024x768 resolution, all panels are visible!

Thanks for the fast response, I looked around the menus, but didnt find that option.

Glad to hear that worked for you!


26 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Really happy to see you like it. :) Thank you for supporting it's development!
Comment
    Sleipnir on Steam Forums - Thread - Direct
Ah, ok, then the arboretum is what you'll like, which is coming in the next update. Foresters harvest and replant trees there.

Steam, GoG, and Itch have the same versions. You just need to wait a bit more for me to put out this update when it's ready. Itch will get it at the same time as Steam and GoG.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Well, the arboretum, the 'tree room' that has been added, could be used as an orchard and the current farm room as a garden. Is there additional functionality outside those two rooms that you're thinking of?

1200x768 is the lowest supported resolution for windows to fit but you can try changing the scale of UI to be lower. This is done from the general settings menu.


24 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Originally posted by Mr.Niche: ... and all we get is world map size and hot fixes?

Well, there's much more than just that. You can check out all the development logs I've written over the year if you want to see what's actually in the update.

I would also like to say that I'm just one person working on a huge project. This last year has been really a challenge for me. Many times I've felt like giving up, but it has been the community which keeps me going. So, thank you for your patience and support.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Do you have a farmer? It says empty because no one has automatically joined it. Only Farmers will auto join the farm room. It also may be that the room is set to manual, meaning you can only manually assign them. Everything else you've done is correct. Just need to add the settler.

20 May