Originally posted by Bigmethod
I'm kind of wondering why anyone would be against making a new method of training herblore for Ironmen when the current method is exp lamps and vague bankstanding. Can we agree that not everything in OSRS is good just because it's old?
Current herblore: High inputs/insane resources for high exp rates.
Proposed method: Mid inputs/low resources for mid/low exp rates.
This is relatively balanced -- give an option that averages 30-60k an hour based on player engagement and offer some decent rewards ala Guardians of the Rift that make the skill more palatable.
Reality: Herblore is a shit skill, and while I'm not advocating it to be balanced around Ironmen, it's especially dogshit for Ironmen.
The loop for ironmen is honestly really awesome. It feels so satisfying getting all these different resources from across the game in a variety of ways then being able to slowly level your herblore skill.
It's also incredibly rewarding as the potions are genuinely meaningful unlocks.
For mains it absolutely sucks, the whole skill boils down to go to GE, buy resources, Convert resources into potions, sell and repeat. It never changes except which resources.
It's pretty poor. It's fine, it's a simple buyable and not the only skill that operates in that kind of way.
Ultimately thus our question is how do we improve the skill without losing what it does that we consider awesome for ironmen but still add more meaning to it especially for mains - which are most of our players!