Old School Runescape

Old School Runescape Dev Tracker




20 Mar

Comment

Originally posted by GuyWhoStaresAtGoats

Already loving it! Do have some points though, gonna write up some more feedback later.

Please do! If you can make sure the survey's filled out, that'll be the main form I'm using to tell whether we did a good job with the Alpha. I'm also looking at social platforms where I can! Thank you <3

Comment

Originally posted by GoldenTGraham

Enjoying it so far, feeling a bit overwhelmed so having a break but it feels great

Only problem I've had so far is I've been logged out twice so far, dunno why

Great to hear you're having a good time and sorry about the log-out issue! If it keeps happening, use the in-game bug report option to let us know and we will try our best to replicate it with the info we have.

Comment

Originally posted by Dry_Yogurtcloset_213

Sorry but this is absolutely terrible. I hate this.

The fact that i have 4 more hours of work before i can test the beta that is.

You almost had me there!! <3 Let me know how you get on with it once you finally hop in!

Comment

Originally posted by MommysDeviantStool

Jagex launcher with runelite.

I think its caused by the world switcher plugin. Selecting the world manually works fine.

Okay, thank you and I'm sorry that plug-in caused unintended effects. Let me know how you get on with the Alpha and thanks for letting us know about the issue.

Comment

Originally posted by dormdot

clicking set sail should automatically put you to the helm.

Hey! I saw this come up in playtests a few times. The team feels like doing this would make you feel like your player isn't doing the action, if we make it automatic, which feels less Old School RuneScape-y. Do you agree?

Comment

Hi! We're noticing that there are unintentional effects with other plug-ins that affect graphics. Can you try to disable any plug-ins that effect graphics? I've noticed others saying that setting your fog depth to 0 on the GPU (experimental) plugin works too.

Comment

Originally posted by Antique_Umpire9465

I keep getting a message that osrs has been updated and I need to restart my client. Restarted everything a few times now with no luck.

Can you let us know which client you're using? Very sorry that you're experiencing this issue.

Comment

Originally posted by MommysDeviantStool

Can you let us know which client you're using? I'm sorry to hear you're experiencing this issue.

Comment

Originally posted by Tylariel

I’ll provide more feedback once I’ve played more, but initial impressions are also important in my opinion. So after about 40 minutes of gameplay, my overall reaction is pretty negative. I think it boils down to 2 main things:

1 – So much of the gameplay is just movement. Now the movement that has been implemented is impressive from a technical standpoint sure. But the problem is that movement is boring. Early game accounts spend so much of their time unlocking teleports or levelling agility for the express purpose of avoiding having to run anywhere. So when a new skill is built around the fundamental concept of moving around… well, I’m already starting to wonder where my teleports are I guess.

2 – Sailing feels detached from the rest of the world, and is almost like it’s own game. This may change as more content is added, but I feel like sailing is currently ‘osrs, but on a boat!’, and not an integrated part of the game. Every other skill has locations al...

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Thanks for this detailed review, and it's lovely to hear that you found the movement technically impressive and quite smooth. As this is just an Alpha we don't have all the features yet for full launch, but in the future we're planning to poll things like:

- New Quests
- New training methods, e.g Deep Sea Trawling (Sailing & Fishing training)
- New islands or places of interest at Sea, which might have new creatures, training methods, rewards, etc.
- New resources - what about new planks that come from new trees? New ores and minerals that integrate with existing skills?

Also, Ship Combat is also something that's yet to come -- plus Crewmates, where you can use NPCs from Gielinor on your boat!

It's so exciting, and I hope that after the Alpha we can start to poll and talk about these things with the community. <3

Thank you for keeping an open mind and being balanced with your feedback, I hope this response helped and look forward t...

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Comment

Hi! I'm assuming this is on RuneLite? Can you try either re-logging, and if that doesn't fix the issue, disable any plug-ins that have effects on graphics? Let me know if the issue still persists.

Comment

Originally posted by really_big_capybara

Played for about 15 minutes, did some port tasks and some charting but have some suggestions already:

  • Quick Withdraw from the Cargo Hold for courier tasks. You can Quick Deposit, why not Withdraw?
  • Withdraw ALL Charting Tools. At the moment this is some proper 2002-type menu navigation to get the items you want.
  • Right-Click Withdraw Charting Tools to open a mini-menu to withdraw the correct tool (like when you right-click a teleport, like Max Cape).
  • Ability to "lock" in to what you're doing when you're at the Helm, it's so easy to misclick the Sail when trying to trim it, but then you walk to your Cargo Hold...
  • We've all got doomscroll rot brain now, the Tutorial/Pandemonium Quest seems to be tripping people up. You've incorporated elements from Tutorial Island (the box with hints, at points), maybe some yellow arrows for NPCs. I know Quest Helper will fix those though.

Anyway, I'm having a ton of fun, but these look l...

I love these, I'll make sure to let the dev team know your suggestions and we'll see what we can do. Thank you so much. :)

Comment

Originally posted by pitsta

One minor comment, it would be nice if the text notification for trimming sails was in another colour or more obvious, took a while to realise what was meant to be happening

I can mention this when we talk about feedback to the dev team! Thank you.

Comment

Originally posted by Dsullivan777

Is the alpha not available on mobile?

Unfortunately it's not available on mobile - it's not finished yet and needs further testing. It'll definitely be there for full launch, just not this early Alpha build yet. Really sorry about that! We'll definitely need mobile players to tell us how it feels in future, and we're looking forward to the valuable feedback you can provide!

Comment

Your outie is skilled at both grinding and meme creation.

Post
    on News - Thread - Direct
Y’arr! The Sailing Alpha is now live!

19 Mar

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Sailing Hype! ~~

Comment

Originally posted by Warrenj3nku

Sweet can't wait to wait till I get off work to start and then end up looking at my computer screen until 2AM.

EDIT: Horrid formatting, I should git gud at displaying info
Gonna ninja this thread for two things:

  • There will be more than 4 beta worlds
  • You log in as normal on a beta world, no need to make a new account. If you'd like to use content from your Live world save (your main), you can log in to a regular world, head into the Settings menu and type "beta save converter" (I really hope my memory is serving me well here) and there should be a button. Click it, and once you log in to the beta world you'll have a replica of your live account and you can look as cool or as uncool as your main account allows you to be