This sub: “Jagex doesn’t even test these CAs they are trash and near impossible without perfect RNG”
Jagex Mods: “yeah I just turn on the game and do the CAs to test them”
just click boss go fast!
This sub: “Jagex doesn’t even test these CAs they are trash and near impossible without perfect RNG”
Jagex Mods: “yeah I just turn on the game and do the CAs to test them”
just click boss go fast!
Just here for the zip line lol love the subtle reference
Mod Errol takes all credit for that one, I'd never seen the sketch before and now think about it daily...
Rest assured we've heard you loud and clear and won't be looking to release another oversized spider until at least next year!
Regular-sized spider boss confirmed!
Oversized spider dropping January 2025!
Has Jagex spent much time on God Alignments beyond the initial idea of 4 prayers per alignment?
I think that is fundamentally what is making this so challenging.
I feel that it would be way easier to balance if each combat oriented alignment just replaced an existing prayer with a slightly buffed/altered one, and offered an additional new one. They don't have to be drastically game altering to feel like choices are offered.
It could even be expanded upon in the future with prayer scrolls if the scope is kept small initially
This is something we chatted about super early-on but found ourselves wrestling with for a couple of reasons. One of them being whether or not it feels interesting enough to change one Prayer and have that be a quest reward, or worrying about complaints at the time that quest completion unlocking a grind for something else might not have been the best-received.
Think it's absolutely a direction that's still up for consideration, but given how many massive plates are spinning behind the scenes at the moment (Sailing and Varlamore in particular), it's not been something we've been able to focus heavily on while also trying to deliver regular game updates!
Are the J-Mods still interested in seeing suggestions for God Alignment prayers from the players? And if so, what would be the most effective way of getting such suggestions seen by J-Mods other than posting to reddit and hoping it hits the front page?
Think you could cut that down to 'Are the JMods still interested in seeing suggestions' and the answer is always yes. Generally speaking, we see just about everything that makes it onto here or gains traction on other platforms - so if you've got a well put-together idea that gets the attention of at least some people on some platform or another, then it'll make its way to us for sure! There's also the game-suggestions channel in the official OSRS Discord if that's a platform you're more comfortable with!
Why not have the NPC sell Chromium Ingots so the rings maintains the crafting requirement?
Effectively because we'd like to explore more sources and uses for them in the future, and having a direct purchaseable source of them might not stand up against how their prices could fluctuate down the line - effectively just a bit of future-proofing so we don't trip ourselves up later on!
Instead of just removing Chromium Ingots altogether, we’d actually like to add them to more PvM activities – with more ways to obtain them, it follows that they’ll be much less arduous to obtain!
But... But why...? I'm sure you have a reason for not just wanting to remove them altogether, but that's not mentioned in the blog post.
The reason's more or less there - we'd like to explore this space of high-level, repeated Crafting ingredients with a variety of sources. Sort of like an 'onyx at home'. Nothing set in stone yet but the team feel like it could be interesting space to explore for future loot tables, crafting recipes etc.
*Missing Player Owned House Teleports *"This work is by no means top of the priority list, but we’ll be considering it for one of the upcoming Quality of Life polls."
f**king excuse me? I want to teleport to my house from within my house f**king NOW. What is Jagex trying to hide????!!!
I'm afraid the ramifications of such a teleport could be utterly catastrophic...
I like that Jagex has a gigachad gamer in Mod Nox who completes all of the combat achievements. My only gripe is that he might be so good that he's not necessarily good at assessing how difficult the achievements actually are.
Is he the only one that tests Combat Achievements, or are there any Jmods that have the coordination of a potato like me who also can assess Combat Achievements?
"Obviously, that feedback is entirely subjective, and we know that player skill level will skew that feedback slightly - just because something was too easy for me doesn’t mean it would be too easy for everyone, so we try wherever possible to get members of the team who fit the target audience of that content to try these tasks out and give feedback too."
Absolutely not just him! The whole team are encouraged to attend playtests where time permits which captures a huge variety of skill levels, from mega-gamers like Mod Nox to washed-up randoms like Hooti!
Are the rings going to still require a crafting level with the NPC? I hope so
I'm not sure that design has started on that specific feature but I imagine this will factor in!
really refreshing takes from u/JagexNox, we're lucky to have that guy on the team
I asked him to share some of his thoughts and the man wrote two and a half thousand words, glad people are finding it interesting!
I look forward to opening Reddit everyday and seeing what new FashionScape you've done. Well done and thank you 😁
I'm always in the trenches defending you (jagex) but idk after this one... You used "fam" unironically.
Is there going to be a watermark or something so that it's distinguishable in screenshots from the main game? I feel like forums will be taken over by "you did this in a private server."
As a South London boy, I use fam all the time and I usually type how I speak :D
I can't go into any specifics, but we are going to be having some elements that help distinguish Zanaris Worlds from the main game and on a personal level, I'm having thoughts about how content from those worlds is going to being shared on social platforms.
So what happens when the server owner stops paying the bills? Everyone just has their progress deleted? The writing seems kind of on the wall for this. It might be okay for community servers where people are socializing for events and such, but why would players want to invest time into leveling up in this if Jerry stops paying the bills and everyone's progress gets deleted?
I'd much rather see officially supported servers. I also hope community servers don't cannibalize future official game modes, because I much rather play something that feels more permanent whether it's tile/region restricted.
We are aware of the potential for a server owner to stop hosting or simply leave an active world due to not wanting to manage it anymore and we want to make sure there are some systems in place to help in that event.
Those discussions are still TBC but the want is there!
Not being funny and i know youve gotta showcase what you have. But the stuff in the blog seems really basic stuff.
I'm hoping Jagex dont do a Jagex and release this and sailing long half baked.
Appreciate the honesty fam! The parameters part of this project is going to be an ever-growing and ever-evolving element that we are going to ensure has a fantastic core base of features when we release.
There are tons more I didn't touch on in this blog and they cover a variety of areas and features within the game and this doesn't touch our want for future plans to have player 'made' content.
I feel like the game is already splintered enough between mains and the garden variety of IM's that exist. This'll also drain appeal from leagues.
I can appreciate it as a dev tool but very scared of the consequences for the playerbase.
Edit: The survey did work for me on mobile
I'm mostly rehashing points from the Stages, so I'd highly recommend watching or going through the extended FAQ in the Discord. But both teams are very aware of the 'devaluing' and 'splitting the playerbase' concerns that players have shared.
To caveat that, I think for Leagues - nothing will replace that imo as new Leagues will have the Old School team working on and coming up with new ideas each time and that combined with a timed competitive event that is shared with the rest of the playerbase makes them so special. Starting at the same time as 1000s and 1000s of players is an amazing feeling!
In terms of dividing, we would like to have it so that you can play on the main game and Zanaris worlds at the same time on the same account which will let you play some funky Zanaris content while grinding on the main.
As for me, I'm going to be keeping a close eye on all the concerns and I want to do my very best to help the team tackle them in a way that doesn't ...
Read moreah yes the start of the decline of osrs i’m glad everyone is welcoming it
If that's how you feel about the Project I would massively appreciate you putting that and why into the survey fam <3
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We want to make sure we're confident with anything involving monetisation before we start talking about it to avoid any mixed messages.