Old School Runescape

Old School Runescape Dev Tracker




09 Oct

Comment

Originally posted by cookmeplox

Introducing: the Reward Pile!

I'm gonna be honest I read this as "Reward Pie" and then got extremely disappointed that I was wrong

Important feedback - will action immediately!

Comment

Originally posted by BossRarkleyOSRS

Please could you reveal the squirrel pet rate from the varlamore agility course?

It's now in the newspost but so you don't have to have a look:

Finally, the Wyrm Agility Course can give you the wonderful Squirrel Pet and here's what you can expect at a base rate:

  • Basic Course: 1/28,503
  • Advanced Course: 1/25,406
Comment

Originally posted by Miztchara

Brutal Blue Dragon, Baby Blue Dragon and Blue Dragon in the Ruins of Tapoyauik, are now all consistently weak to fire as intended.

Isn't it supposed to be water?

Thematics baaabby!

Comment

Originally posted by Lvord

I could be blind here. What happens with crates currently in the bank? Will they be deleted and the crate contents moved over to the new reward pile of todt? My HCIM has about 60 crates in the bank.

Crates that people already have will stay where they are so you will still be able to open them after the update :)

Comment

Originally posted by [deleted]

[deleted]

No retrospective points I'm afraid as this was a rebalancing effort after your feedback.

Comment

Originally posted by [deleted]

[deleted]

Yeah, I can confirm the 30 minutes was to help with save backups and other background maintenance rather than testing updates.

Comment

Originally posted by atheromas

I'm sure it's a niche audience - but it would be cool to see a blog post by the infrastructure team talking about this sort of stuff. Must be a lot of interesting technical stories running a world wide MMO

Might be something we can include for a future Gazette :)

Comment

Originally posted by wtfiswrongwithit

thank you for allowing regen bracelet and hp cape to have some effect at toad. been saving 200m firemaking for this

I think this was something raised during the Beta, and felt like it made sense do implement - happy that you're happy :D

Comment

Originally posted by Grizzeus

No dragon hunter wand buffs is quite sad. Even though its mid-game content, the wand is in quite a bad place

While I can't say we are 100% doing anything, I'm sure we'll continue to monitor all of the content we've just put out and make changes accordingly.

Comment

Originally posted by migratorplays

Wow, no downtime for these updates? That's a visible infrastructure improvement right there. Nice!

Hell yeah! All those maintenance windows finally paying off for you all :)

Post
    on News - Thread - Direct
The wait is over - the highly anticipated Wintertodt updates are LIVE NOW!

07 Oct

Comment

This is awesome! I recently added Varlamore to the league pixel art map I made a few years back and considered doing something like this at some point. This is stunning! Great work :D

Comment

This system ideally has an upper limit to how many people can receive loot, i.e. it'll spread no thinner than the top 5 people for example.

How many do you all think is reasonable for corp beast?

The upside to a smaller limit is those who receive it get a more meaningful quantity of whatever drop (and a better chance at the uniques)

The downside to that is in bigger groups, more people don't get something on every kill.

Side with a "smaller limit" personally - though "small" needs defining here.


04 Oct

Post
    on News - Thread - Direct
We'd like to share news about our Mobile UI Anniversary update.

03 Oct

Comment

Originally posted by MilkofGuthix

The extra XP is a welcome. I would love to see something to shake up the lava method meta though for higher levels, bit of variety for the long stretch!

If you don't mind racking up some Daeyalt Essence, would advise giving Ourania Altar + Colossal Pouch a look, it's super competitive with solo lavas (though a little less fun imo) if you're not fussed about the time lost by mining the Daeyalt Essence. For me, I'd mine Daeyalt when I otherwise wouldn't have been logged in, so the time loss wasn't really relevant!

Comment

Originally posted by dankp3ngu1n69

Please fix exp rates. I can l barley hit 45k at level 78.

Why of why do you feel this skill must be a 500+ hr 99?

Should be able to break 50k past 75 RC at GOTR if you're more comfy. Alternatively you could AFK some Daeyalt essence and hit the mid 80s at Ourania Altar, push to 85 and you can break over 100k/hr doing Lavas without Runners or stick at Ourania if you get the pouch. It's a zero-input minigame with pure profit that provides token Crafting and Mining XP, with its own rewards alongside.

Why do you feel it needs to be a faster 99 if you don't need that level for anything? If 99 Runecraft isn't a reasonable goal for you, why not set a different goal?