Old School Runescape

Old School Runescape Dev Tracker




13 Mar

Comment

Originally posted by wheresmyspacebar2

Still a tad confused.

Is it similar to Temp/WT where you'd get "Zalcano Shards" and basically trade them in for a roll on the table from an NPC or trade in for XP?

Pretty much yeah, moving the existing loot into that interaction (i.e. not increasing the output of Zalcano) and giving players some flexibility in terms of whether they value GP or XP more.

Comment

Originally posted by KingPolitoed

Thieving gnomes is pretty lackluster considering the best odds for success cap at 57% with cape and diary and their loot is pretty poor, the best reward being a fire orb. Could it be possible to add a rare clue drop to their thieving table to make them a more interesting? Maybe a 1/100 for hard or elite?

Part of the way the increase is achieved is by increasing that success rate, but I'm sure the team would be open to adding more Clues from Thieving if people want to see it happen!

Comment

Originally posted by Puddinglax

New chance to drop the Bug Basher, a new degradable weapon that breaks after 1,000 uses. Has a 3-tick attack rate and a minimum hit of 5 against bugs.

Will the bug basher roll between 5 and the max, or will it round low hits up to 5?

Assuming you actually hit and pass accuracy check, the former - damage rolls from 5-max

Comment

Originally posted by Jukkii

What in the world is that tzhaar thieving xp rate, surely that has to be a mistake.

Think /u/alpersena gets it mostly right, but the team aren't beholden to anything on here and if it's felt to be the wrong direction then it's easy for us to adjust the proposal and take parts out or add other parts in!

Comment

Originally posted by AfroDizzyYak

Appreciate the quick response. But pardon my confusion:

“When handing over the currency you’ll get to choose between xp or cold hard cash”. Sure makes it seem like the bots will also get this currency, and they’ll likely choose “cold hard cash” instead of xp right? Don’t think there’s many bots doing zalc for hiscores and cold hard cash certainly makes me think raw gp.

Have updated the blog, think something got lost in translation with some of the edits - my comment is effectively a TLDR, choice becomes 'loot I'm already getting' or 'more XP', uniques unaffected!

Comment

Originally posted by Fleschlight36

Why not buff other content xp instead of nerfing the xp/hr though?

Other courses are getting diary-based XP buffs to compensate, namely Pollnivneach & Rellekka.

That being said, team's not beholden to any of the changes proposed and could absoltuely dial back if it's common feedback!

Comment

Originally posted by Kresbot

Slayer - Can we have jellies added back to higher level slayer monsters too please?

Mining - if you’re improving motherlode it seems redundant to nerf the outfit pieces required for the task, it was hardly an outrageous grind to begin with. - amethyst change will be nice, thanks!

~Zalcano - any plans on tackling the bots there before dumping pure cash to them as a new reward?~ Seems the blog was adjusted for this comment

Can raise the Jellies stuff as a feedback point with the team!

Think the Diary task change is more that the number of hours you have to invest into a specific piece of content is a little out-of-line with other Hard tasks where it's usually 'get a requirement, do one reasonably quick thing'.

Comment

Originally posted by AfroDizzyYak

Love zalcano changes except offering cash. It’s one of the most disgustingly botted pieces of content in the game, surely you’ve got a plan to combat bots before pumping in loads of pure gp?

The regular loot is totally unchanged, the proposal effectively means 'get shards, trade in for the same loot you would currently get or for Mining XP - your choice'.

Comment

Originally posted by Biglippedafrican

Agility - Lackluster and why are we decreasing Seers agility xp per hour???

Thieving - Alright boost

Slayer - Great for the 0.1% of people that kill killerwatts?

Mining - All for it

The Seers course adjustment is to smooth out progression so that you're actually moving over to new courses rather than parking up at Seers for ages, and rolling out some similar Diary-based rate improvements at other courses.

Slayer is probably primarily aimed at people who are less likely to be posting on here since they're aimed at super early-game Slayer grinders and not necessarily at people who are already comfortable with the skill!

Post
    on News - Thread - Direct
We've got a bumper-sized blog detailing everything you need to know for the Skilling portion of Project Rebalance!

11 Mar

Comment

Originally posted by wizao

28 new prays feels like too much. This is almost the same number of prayers for a full new prayer book. By splitting up each of the god's prayers into 4, it doesn't make any 1 prayer stand out. This doesn't really give the prayers the feeling of an identity that aligns with the god. I also think the prayers should all be GM quest rewards or boss drops. They should be impactful and fill out the prayer book to 99.

That's exactly why one of the reasons we've split it up like this. Not only does that mean we can focus on balancing each Alignment individually, but take our time with where each one sits and feels. I imagine the rest of the Alignments if we continue down this route will come out one and at time.

Comment

Originally posted by Voidot

What happened to the skilling prayers that we voted for?

The survey we put out was just used to help us decide on the direction we should go in so it was never set in stone there would be Skiling Prayers. This doesn't mean we won't in the future but this is just our first pitch with these new Alignments.

Comment

Originally posted by LieV2

I feel like these were not as creative as the ones originally offered? They all seem more boring.

What do you think is the key difference between the ones we've pitched and the OG idea?

Comment

Originally posted by Kvicksilver

As long as there are prayers affecting allies I will vote no.

Why is that? I'm genuinely curious.

Comment

Originally posted by Alakasham

If they're all going to be combat orientated, it'll be a hard no from me regardless. I can understand some alignments will be purely offensive, e.g. Zamorak/Zaros/Bandos. But in the example you gave for Guthix, surely that'd be the alignment to focus on more skilling based alignments?

What would you like to see from Skilling? I dunno if you had any thoughts on specifics or moreso just a general opinion?

Comment

Originally posted by ipeeperiperi

I like it but it seems scary at the same time.

Thanks! I think it would be naive not to be a little bit scared, but hopefully these early conversations can provide enough feedback and discussions to make them the best they can be!

Comment

Originally posted by miauw62

I feel like the Seren prayers should ideally be unlocked by a short additional quest. The area around Gwenith is not utilized at all right now, and there's even an unused shrine just east of it, which feels like it would be perfect. Nothing too involved, just a short and sweet miniquest to give some lore.

Out of interest, is this for all of them or just a couple?


09 Mar

Comment

Hey u/Arcaluck,

Unfortunately, the advice you've received from others is correct, with a Jagex account, there is no manual way to recover it.

In order to have had your email account changed, hijackers would have had to have been able to log in by entering the Jagex account email and password, and authenticating their login via the e-mail.

This suggests to me that your e-mail address itself is compromised, so I would highly suggest ...

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