Old School Runescape

Old School Runescape Dev Tracker




17 Aug

Comment

Originally posted by Sir_Suh_Dude

Thoughts Flipper? /u/JagexFlippy

We'll be discussing this during the live stream today!


16 Aug

Comment

Originally posted by sipty

I should clarify what I meant by setting a high goal: instead of making the rewards percentile based, I would rather see them be a fixed amount. This way we don’t have a constantly floating goalpost to aim for and can be done with the league at some point, ie ‘giving everyone a fair shot’.

Either way, thank you for taking the time over the weekend to read our feedback Flippy. Your dedication to the game is beautiful ❤️

Right, I understand. So the main reason behind trophies is to give the competetive players a way to get rewarded based on how well they did compared to the rest of the community. Trophies are not meant to be a reward indicating you ”finished” the League. We have all the other rewards serving that purpose. I see players to this day being so proud over their dragon trophy, and that’s becauase they beat 99% of all other players. That’s a feeling you can’t beat with flat rates and I wouldn’t want to take that away from them unless I had to.

No problem at all, I love this game just as much as you guys do. Hope you have a great sunday!! :)

Comment

Originally posted by -Sairax-

u/ModAcorn can we put that in the original post cause this is super important. I’ve played for years and it felt unclear where exactly we’d have access to for strategizing.

We will be giving more information on areas as we develop and balance them. As others pointed out, we are still trying to work out what goes in each region and it won't necessarily be your standard definition of "Misthalin" for example as we include the likes of Fossil Island. Once we have it all clearly defined we will let you know :)

Comment

Originally posted by TheGoldenHand

Does that mean old, saved Twisted League points are identical to the new Leagues II points, and they stack together?

They stack together only in the Reward Shop itself as they are just called "League Points", they won't however stack in Trailblazer to help you unlock relics faster.

Comment

Originally posted by Ghospel_

Can we use the points leftover from the previous league aswell? Like do they add together?

Yes you can, but only when pertaining to the reward shop itself. In the reward shop, League Points are not specific to the League (hence why last least your League Points in the shop weren't called "Twisted League Points"). You cannot however use League Points from Twisted League to unlock Relics quicker in Trailblazer, as those points have been converted to the Reward Shop after Twisted League ended. Hope that makes sense!


15 Aug

Comment

Originally posted by onamadone

Statistics showed the Twisted League Relics were fairly balanced in terms of pick rate.

Could you share these statistics?

A data stream earlier in the year showed that all tiers of relics had a choice that received a 51% pick rate or higher. (i.e. ever tier of relics had an option that was chosen more often than the other 2 options combined). In fact, 2 tiers had a relic option that received a pick rate over 70%. Several relics even had pick rates below 20% or even 10%.

Was this data inaccurate? It doesn't appear to me that the relics in Twisted League received a balanced pick rate.

Some Relics choices were unbalanced yes, but please take in mind we don't tweak Relics post-launch launch in our current format. It's impossible to hit a 33% rate on all tiers without doing live balancing or beta world testing.

Comment

Originally posted by sipty

I dislike the idea of equating ‘competing against each other’ to ‘can I spend more time grinding than the other guy’.

I would much rather see skill-based challenges for competition - like giving bosses more mechanics or a larger difficulty curve. Maybe look at PoE’s mapping system?

Giving a high goal to aim for gives everyone a ‘fair’ shot of getting rewards, as it doesn’t base itself on a floating goalpost. I sincerely hope this is reconsidered.

Agree with most of what you're saying here. I do however think the core of OSRS has equally much to do with dedication, endurance, planning and setting goals for yourself as overcoming mechanically difficult challenges.

I disagree saying a high goal gives everyone a "fair shot". A sizable portion of our player base cannot complete very mechanically difficult challenges and Leagues was never supposed to be a competition of mechanical skill (only).

I'd argue League's current way of measuring performance takes both player categories into account rather than only measuring one type. And yes, between two equally skilled players the player who plays more will probably get a higher rank. But honestly I don't think that's an alien concept to the general OSRS players or for any other game.

If you want to achieve the highest rank in most games, you have to play a lot.

Comment

Originally posted by Renewed_RS

this could definitely be a valid change to the Relic if time allows or potentially for a future Leauge.

I get the feeling that it's coming in weeks, rather than months, with how you've written this. I thought we were still looking at a draft of Leagues II?

Would you say it's mostly fleshed out at this point?

We’re mid production right now!

Comment

Originally posted by Tricky-Ground

Thanks for your answer, I assume clues won't be in zeah as well? Since that area will be locked?

I believe the plan is to disable those steps

Comment

Originally posted by TweekDash

Can you make the teleports slow, or annoying to use in some way? I don't think any metas should include abusing these new arbitrary teleports, which would definitely be the case if we could instantly teleport between certain areas.

Yeah I definitely agree, might even consider a cooldown for those specifically


14 Aug

Comment

Originally posted by IntensePancakes

If you unlock a region that isn't adjacent to anything you currently have unlocked, is there any other way to get there besides teleporting?

We'll provide teleports so that you don't have to unlock it through other methods.

Comment

Originally posted by Tricky-Ground

How will clue scrolls work? Will you only get the steps that can be completed in your unlocked areas?

Clue scrolls will work like they do normally. (Not like they did in Twisted League) We'll just make sure steps locked behind quests that can't be completed are available.

Comment

Originally posted by bwsunset

Synergistic relics should not be totally abandoned in future leagues hopefully - it was a fun part of strategizing last time. I am stoked about this league though!

They're not abandoned at all! Only difference is that this time you have the opportunity to be creative and find cool combinations rather than us just giving you a pre-made build that will work.

IMO, it's more fun seeing creative player-made builds rather than everyone picking among 4 common builds.