Old School Runescape

Old School Runescape Dev Tracker




24 Jun

Comment

Originally posted by ArmoredDonkey

Can we be able to sell back tithe farm rewards?

Which rewards did you have in mind? You would not be able to trade back herb sacks because you can get that from other means. Trading points accross stores is bad.

Comment

Originally posted by Repulsive_Delivery

Would it be possible to add a recent wilderness kill board? Something similar to pre eoc

That would be pretty cool. Probably have to be world locked.

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Originally posted by Botsji

Do you have data on that any of the current records for any floors or the overall WR has been done without using the firemaking run glitch? As far as I can tell all the current records have been using the glitch. I've been tryharding the Sepulchre for 50+ hours and my PB overall is 6:14, however I can see how one might barely get a sub 6-minute, maybe even down to 5:50 with being tick perfect and very lucky with portals/arrows. Shaving off another 30 seconds to that seems impossible.

The WR was done using alts to hold open instances on quiet worlds and entering at specific cycles to ensure a good layout and it comes down to portal RNG aswell. I know that the time is still very much beatable currently aswell even if it does require a "god-run"

I will admit to only having it at face value after speaking to the WR holder that it wasn't using barb-fm and I'd believe it since it only shaved off a few cycles in very specific circumstances which is why it will affect floor PBs more than full run PBs, if anything the recent fire trap changes might've had a bigger impact on WR than anything else.

Comment

Originally posted by PlayOsrs

Any plans for batch 2 of skilling pets? (con,herb,craft,smith,fletch)

These would have to be added to minigame style skills as being able to straight buy a pet is not very good.

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Originally posted by UnluckyNate

Any thoughts about adding something to spend excess hallowed marks on after players buy everything in the shop? I really enjoy running the HS and would love to do it all the way to 99 agi and pet. Being able to buy amylase crystals or stam doses with marks would be a nice feature. The rates can be much much worse than rooftops but just so they can be spent on something

We are open to the idea of giving players something like a buyable to purchase with excess hallowed sepulchre tokens and one of which was amylase. We will need to poll it first but it is on the cards!

Comment

Originally posted by todutchforyou

How about the idea of when crafting runes they go directly in the rune pouch?

This is a nice idea! we have done something very similar at barrows when looting the chest. I dont see why this cant be a use case too. :)

Comment

Originally posted by Scaliah

Thoughts on adding more max cape variants? The original has become more common and boring to see out in the world, we need more options that we can flex. Some popular ones that come to mind are the champion and ironman max capes.

Personally, I'm a little apprehensive about adding a ton of variations, as it feels like the iconic cape might become unrecognizable (although it could create a talking point among players). That said, I do really like the idea of these two variations, especially the ironman one - since that accomplishment is significantly different to a regular max.

Comment

Originally posted by upsidedowncrowns

Do you have any plans to buff blisterwood trees? I understand they were never intended on being a training method, bit this is a good opportunity to make a nieche mid level training method.

We discussed this shortly on the last livestream but we are open to changing the rates again and are looking to poll it in the next content poll.

Comment

Originally posted by Its_Frickett

ToB and CoX have cape upgrades after reaching certain KCs, could the corrupted gauntlet cape be given the same treatment?

This could be a possibility, I think this would be down to how our Artists feel these cape could look, more horns? :D

Comment

Originally posted by Brick1125

Would it be possible for us to get spider tasks from more slayer masters? I think that sarachnis is a very fun boss and it would be nice to be able to kill her during a slayer task.

I'll put this on our backlog of potential questions for poll 72!

Comment

Originally posted by Its_Frickett

There's some dead content in the cooking guild with a bit of potential. An NPC there can give tasks for the players to make pies to give him, which'll he pay you for. Could this be expanded and buffed to become worthwhile, making it similar to farming contracts?

I had an idead for a pie making machine and a cooking minigame. In the minigame you would need to cook food while fixing things that go wrong in the kitchen, you would be rewarded with a chance at a piece of a cooking skilling outfit. The pie making machine would not cook the pies but you would be able to use raw ingredients on it to get the raw pie.

Comment

Originally posted by upsidedowncrowns

When are we getting the Mythic Max cape Variant? It has already passed a poll.

It's actually just finished testing and passed! This week is focused on the Death Rework, so we are hoping to get that one out shortly after.

Comment

Originally posted by Nex_Sapien

Can mobile please get some much needed QoL updates? I mean even just allowing us to save a default world would be fantastic.

Also I'm not sure when you guys adopted the more menus=bad mentality, but i for one would welcome more menus if it means access to additional features.

Happy to pass this suggestion on. I know the team is keen to get in some mobile friendly improvements done though it may be awhile before anything like the default world can be implemented.

Comment

Originally posted by Bokaconan

Can you guys please consider about bringing back the runecrafting guild along side with the great orb project. It was such a cool minigame. And it can be a alternative way to train rc. We could also get the runecrafting robes as %2.5 rcing bonus robes. Like some of the skilling boosting outfits.

Could this be expanded and buffed to become worthwhile, making it similar to farming contracts?

Big want.

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Originally posted by Peryu

Hey mods I just want to tell let you know that you are awesome and I love your livestreams! Have a good day!

You are awesome too!

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Originally posted by Hairy_Balsagna

Would it be possible to change Trouble Brewing to an Herblore minigame?

I'd say trouble brewing needs some more TLC, it deserves it!

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Originally posted by Fableandwater

When can we expect a new league?

Soon ™

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Originally posted by Jeljo

Can you show us examples of dying in various places to showcase the new death mechanics?

We were meant to have a livestream today to showcase a few clips, due to working from home, we couldnt stream gameplay easily, But later today there should be a dev blog explaining alot of situations :)

Comment

Originally posted by Agustinb14

  • Why is run energy regeneration increased every 6 agility levels and not every level? This could make each level up feel more rewarding.

  • What are your thoughts on continuing/closing some quest storylines in a single quest that combines them all? cold war penguins, red axe dwarves, slugs from slug menace ally with the fairy godfather to dominate Gielinor or something and by defeating them you can close many quest lines + return the fairy queen to power, as an example.

Run energy is to do with the scaling based on your level, since we don't have decimals and don't want your run energy to scale too wildy, it's increased every 6 levels :)

WIth regards to storylines, I know myself and I'm sure other devs have plans to wrap up individual quests on their own

Comment

Originally posted by Peryu

Hey mods I just want to tell let you know that you are awesome and I love your livestreams! Have a good day!

<3 Have a good day too!