She's a keeper.
Seriously though, hope you enjoyed your first Fathers' Day as a dad!
She's a keeper.
Seriously though, hope you enjoyed your first Fathers' Day as a dad!
Can we possibly get a Beaver Re-skin? Potentially a platypus :)
YES! I've been scratching my head thinking what we could do for the beaver pet - a platypus is perfect!
Flippy
Mod Ed made him, not me. :)
please delete this
I believe this was brought up on a Q&A awhile back for the effects of dragonbane, wildy weapons and i think one other. Basically everything it currently doesn't. Ash talked about it but theres been no mention about it at all since.
/u/JagexAcorn any update to share, or maybe remind them about it?
I've placed it on our "Poll 72" topics page though I can't guarantee it will make it to the poll after internal discussion but it's on the list! :)
What kind of rewards are you guys considering Acorn? :)
The suggestions regarding amylase packs were brought up quite a lot due to it's nature of being obtained via the agility skill but we are always open to more ideas of course!
We are hoping to place a poll question on the future poll 72 regarding some additional rewards for the hallowed sepulchre so players can spend excess marks. I've been collating the player feedback on some reward ideas like you've mentioned in your post so fingers crossed!
Maybe forms themed to the rooftop course cities? A Prif squirrel could be cool, but it would be tough to design a squirrel in that many different ways
I was thinking along the lines of a single variant themed around rooftops (default graceful colours) and another for Prif as that's a very prestigious course to unlock.
The title of this post is a little misleading as this isn't really an art inconsistency but rather a mechanical one.
I think I interpreted the post as OP intended, and it's fine. It's saying "Jagex are worried about art inconsistency but throw blatant price inconsistency at us, 2 weeks apart".
Even then, it's a strange thing to point out considering these are generally split disciplines. Some mods are focused on mechanical consistency while others are thinking about artistic consistency. Anyway, I feel like I'm just explaining the joke away at this point and that wasn't my intention ;P
Is he redesigning all of the slayer helms?
Got bored last night and made the kq variant. Messing around with abyssal and kbd tonight but will hold off showing them for now. I want to wait until they're all done and lined up for a poll first :D
I'm surprised it took this long to add them into the game given that /u/KilianExperience's dad is Jagex
It was only a matter of time until he came knocking :P
Recolors should be as difficult as the squirrel one going forward
Given that we currently have both, it makes sense to continue that way. The title of this post is a little misleading as this isn't really an art inconsistency but rather a mechanical one. To remedy this we could add some lower effort squirrel variations in much the same way all the other pets have fairly easily obtainable ones. There's also the possibility to add difficult to obtain variations of other pets, providing there's relevant content to go with them.
Don't take us back there. My Rogue went through so much.
I was THAT enhancement shaman purposely spreading flame shock to as many bloods as possible so I could max out my DPS with fire nova
The inception of the idea for the dark squirrel came from me wanting to have something to spend hallowed marks on once you'd finished the dark graceful set and which would be both desirable enough that people would want it yet also completely optional so you didn't feel forced to do it. I figured that a pet recolour would be a good way to go about that.
I honestly wish every pet recolour we've ever pitched could have a matching piece of content you'd have to earn it from however the vast amount of pet recolour ideas outweighs the amount of content we can design for them so we end up with this inconsistency.
I honestly don't see it as an issue and I know many people support the expensive cost even if it is a little excessive in hindsight, at the very least we've sped up getting marks from initial release so it's not as bad as it was!
Maybe /u/jagexhusky could make it happen, he did a great job with HS, would be cool to see another alternate agility method that involved some sort of combat
I'm getting spine of deathwing flashbacks just looking at this suggestion haha
hmmmmm
I completely understand and agree with the idea of sacrificing xp/hour to get the tradable rewards like the ring, strange lockpicks, alchs etc but I guess I feel that the marks, which only buy untradables, shouldn't be tightly coupled to getting the tradable rewards and sacrificing xp.
Just wanted to mention that this is some of the most enjoyable old school content I've played in a really long time, never thought I'd be itching to finish work to train agility, so thank you for that and please keep doing what you do.
No problem! Glad you're enjoying the content.
We may just have to agree to disagree on the untradeable reward thing but at the very least after this weeks and next weeks changes you should see yourself getting more xp/hr than previously while grinding out those marks