Before, if you PK'd with an infernal max cape, fire max cape or assembler max cape below 20 wilderness you would receive a broken version and have to repair it while the pker would a portion of the repair cost as part of their loot. This functionality has been left untouched.
What I did change was make it so that when you get pk'd with any of the max capes above 20 wilderness you lose the cape and the pker gets 25% of the max capes value. This includes the 3 mentioned above and is consistent with how you would lose your fire/infernal capes and assembler when you take them above 20 wilderness previously. All we did is reward the pker for killing someone in a max cape varient.
Roq's tweet here explains it here ...
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