Overwatch

Overwatch Dev Tracker




22 May

Comment

Hey folks, this is a bug and we’re working on a fix. Apologies for the confusion here, cheers.

edit: For clarity, Ashe should generate ultimate charge while B.O.B. is active after we fix this bug.


21 May

Comment

Hey there we’re working on a server side update that will change the threshold of players required before shutdown and also properly enforce penalties for leaving. We hope to roll this out within the next couple hours.

Cheers

Comment

We have more improvements coming later (in a future patch), so the current build that is live is very similar to what was on PTR. In the future, having a change-log sounds like a great idea!

Hang tight!

Comment

This has been added to our ‘Known Issues’ list while we look into this issue further. Thank you.

Comment

Thanks for the report. We are actively looking into this issue.

Comment

Thanks for the report. We are actively looking into this issue.

Comment

Thanks for the report. We are actively looking into this issue.

Post
    CaLee on Forums - Thread - Direct

Patch 1.36 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.


Workshop

  • Console controls have to press A/X buttons twice when attempting to enter a numerical value in a Workshop rule.
  • Closing the Workshop Inspector plays the same sound effect you hear when you join voice chat.
  • Console controls are unable to focus on the Enable button in the Workshop Inspector.
  • Opening other menus while having an unsaved Workshop rule open causes any changes to be lost.
  • Sometimes Announcer VO continues to play when it’s disabled in CTF and Team Deathmatch.
  • Disabling primary fire doesn’t affect skills that use a version of your primary fire.
  • “Set Invisible” behaves inconsistently for heroes who use shields.

Heroes

...

Read more

20 May

Thanks for helping us testing the Overwatch Workshop! We are now concluding the 1.36.0 Public Test.

The Public Test Region will not be accessible until we update with new content in a very near future. We will leave the PTR Forums active so you can continue to provide any additional feedback and bug reports.

Thank you for participating, an stay tuned very soon for more Workshop news!


19 May

Comment

Please remember that you are limited to 5 codes per hour (to prevent abuse). You can generate more codes after that.

Comment

Hi, this already exists. Please check under the Controls section and look for ‘Restart Custom Game’.


18 May

Comment

Looks like I need to finish the Workshop Directory today then…

Post

Hi guys, we’re going to be winding down PTR soon. If you haven’t already done so, make sure to generate codes for work that you want to have carried over once PTR shuts down. You have this weekend to do so, but no guarantees after that!

We also just wanted to say thank you so much for all of your game modes, aim trainers, hero abilities and everything else that you guys have made in the workshop! We’ve been blown away by the positive reception, and we can’t wait to continue to improve the workshop moving forward.


10 May

Post
    Molly on Forums - Thread - Direct

Overwatch PTR Patch Notes – May 9, 2019

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and...

Read more

09 May

Comment

Yes, we made a change that inadvertently broke that. We should have a fix for you soon.

Comment

Thanks for finding this bug! It definitely should be warning you in chat still. We’re looking into it.


08 May

Post
    Molly on Forums - Thread - Direct

Overwatch PTR Patch Notes – May 8, 2019

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and...

Read more
Comment

Hi there, thanks in part to your report we looked into the performance of large Workshop projects.

We went ahead and made some improvements that you will see in the next patch. Saving, uploading, generating links, editing, and running “large” projects should be a better experience overall, even with bad internet speeds.

In the last patch we also found and fixed an issue where saving presets that had errors in them would actually just overwrite the preset but not save any scripting that was in there.

Thanks again for your feedback!

Post

Since the arrival of Efi and Orisa to Numbani, it has required some minor care and handling in the Overwatch universe. We recently neglected that care and regular service to Numbani international was interrupted. However, with the arrival of the sunny Havana destination, service to Numbani (just as it was before) has also been restored.

We appreciate the keen eyes in the community who reported this and apologize that it’s taken a couple days to address.

Please resume enjoying your Kọfịs Aromo and thanks for your patience!


07 May

Post
    CaLee on Forums - Thread - Direct

Patch 1.35.1 Known Issues

Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.


Havana

  • Players can see the garage door closing during the hero line-up at the end of a game.

Heroes

Hanzo

  • The video for Storm Arrows in the F1 menu is incorrect.

McCree

  • McCree’s fingers don’t touch the brim of his hat during the Hat Tip emote when wearing his Deadlock skin.

Sombra

  • Translocating does not clear the debuff from Ana’s grenade.

Winston

  • Winston’s nameplate and hea...
Read more