Howdy!
Yes! Select: Find Group -> Click: FILTER -> Bottom right select: Restore Defaults -> Back.
Thank you!
Howdy!
Yes! Select: Find Group -> Click: FILTER -> Bottom right select: Restore Defaults -> Back.
Thank you!
Thanks for the report. We’re looking into it now.
Thank you for this report. We are looking into this issue.
Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.
Mercy
Zarya
...
Read moreA new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-...
Read moreHi guys, we are aware of the bug and are looking into it. Dan actually posted a response in the PTR forums:
Read moreHey everyone, I just wanted to share some recent stats for the workshop. As we continue working on features/bug fixes/optimizations for the workshop, please continue making and sharing great content!
Here are the top 10 most popular games found in the Workshop, globally.
Rank | Name |
---|---|
1 | OVERFIGHTER |
2 | Aim Training |
3 | 源氏练刀 |
4 | RPG |
5 | 혈압마라톤 |
6 | SUPER SMASH BROS |
7 | Parkour |
8 | UNO |
9 | 表白房 |
10 | GENJI HEAVEN |
The most popular codes in Eu...
Read moreHey there everyone,
We were able to patch the issue causing crashes with Hammond a few hours ago. With the new patch, Hammond is being reintroduced to the game. Because of the way content distribution works on consoles, some players will be prompted for this patch earlier than others.
We recommend updating the game as soon as possible to pick up the patch. If you have not gotten the patch yet for your console, we recommend against playing games which allow Hammond, especially competitive matches or those which may result in penalties.
Once you get the patch, Hammond should be re enabled for you, and any associated crashes should stop.
Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.
Doomfist
Mercy
HOORAY! This is huge for a good portion of our community!
Read moreA new Overwatch patch is currently in development and now available for testing! To share your feedback or report and issue, please post in the PTR Feedback or PTR Bug Report forums.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-...
Read moreWe have a fix for this coming soon! It should show up in our next 1.38 PTR push. If possible, we’re also hoping to apply a mid-patch fix for this in 1.37.
They just launched the new patch. Please note, Wrecking Ball will remain disabled for a little while longer until all users are shown to have been updated.
Hey there, we’re sorry Wrecking Ball has been MIA on XB1. We have a fix going into certification now and we’re targeting Monday to have him back.
Thanks for being so patient while we working through this one, it was a gnarly one.
Cheers
Fascinating…
Nice to get some new game development insight again. Probably will sort this tidbit into General Hero Balance or Development Challenges on the dev post directory.
Has there ever been any consideration of an ability to disable enemies primary fire, similar to how Sombra can cancel abilities? Not to say that is a good idea, I’m just curious if it is ever experimented with in hero prototyping.
For example I could think of an ability, that fires like a slow moving projectile (like Pharah rockets slow) and on impact any targets in splash would have like four seconds disabled from being able to use primary fire.
Sounds cool! I actually made a prototype of an ability like this in the past.
In the use cases where it works it’s interesting as a disarm or anti-heal and it has some strong team play elements given that they could break you out of a “soft” crowd control effect.
Unfortunately it comes with a lot of problems to solve, is highly situational in its use, and is a rather difficult ability to tune. Not to say that we’ll never try it again, but it’s certainly tricky.
We’ve made a change to fix this issue, please let us know here if you’re still having problems. Thanks and sorry for the inconvenience.
Thanks for the heads up. Is this only on consoles? All of the reports I have seen is just console versions.
I was just informed its Xbox platform only.
Hey folks we’re looking into this issue. Apologies for the hassle, we’ll post more information in this thread once we have it.
Disclaimer: This is not a complete list of all currently tracked issues affecting this build of Overwatch, rather this is a targeted list of some known specific issues with this release.
Baptiste
Sombra
Winston