Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




14 Oct

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Lack of immunity looks like a bug. Please report it via ALT+B.

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Originally posted by GrandmasterTaka

What difficulty are they on?

Normal. Many of them are first-time players that go blind.

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Originally posted by KCBSR

still sad about jocat

Us too, that was really unfortunate.

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Originally posted by Howareualive

From what I read from the Steam gamepass page it feels like you will be pulled into this dlc conflict right before the final ending happens maybe just before closing the worldwound. Atleast that's what I interpreted from the page. I am not a native English speaker so I could have misinterpreted something as well.

Also due to the secret ending this could be a more likely case than getting a timeskip after the end of the current game.

Correct, it's an additional story that takes place just before the final ending.


13 Oct

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Originally posted by BardicLasher

Can we see the builds for the three victors?

There will be interviews with top participants, yes, closer to the end of the challenge. It's still 2 and a half weeks until the end, and completion time is just a third tiebreaker after beating the game and doing as many quests as possible :) So more of them still have chance.

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It's wednesday and a new update for #TheLastAzlantiChallenge!

We're beyond the middle point!

A hot competition was finally resolved as Old Man Mordaith didn't manage to surpass Amm0ni's result, finishing the game with the same 132 quests, but taking 11 more hours to do it.

Will others be able to make it?

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Originally posted by MythicalPurple

Right. It’s clear that pirating the game is the way to have it actually be playable, then.

I’m sure that decision won’t backfire on the studio at all. Great forward-thinking.

Major problems introduced by new patches are usually hotfixed within 24 hours.

For those using GOG, there's an in-built way to revert to previous patch, and there have been occasions where we offered previous versions on Steam in the past if the introduced issue was impossible to solve quickly.

As an option, you may turn off automatic updates and use offline mode in Steam to circumvent patching completely.

I would also like to remind that pirating games is an illegal procedure.

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Originally posted by MythicalPurple

Hey u/owlcatstarrok Can we please get beta builds on steam now, since the last two updates have introduced major game-breaking bugs?

It’s weird that owlcat refuses to give players the ability to roll back while we wait for them to fix things.

Do you/they not realize how easy it is to do steam beta branches? It doesn’t take long at all.

There are certain workflow specifics that prevent it for minor patches like the few recent ones. For large patches there will be open betas some days/weeks prior.

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Originally posted by MythicalPurple

Each update brings new bugs that break things, sometimes entire acts of the game, yet they refuse to upload older versions to steam's beta branches so people can keep playing versions that are stable for them. They also completely ignore all the requests from people to add them.

u/owlcatstarrok can we please get steam beta branches now? It really doesn't take long at all to upload a build there.

As things stand the best way to get a playable experience is to pirate the game. Paying customers are getting screwed.

That's unlikely for minor patches due to certain workflow specifics.

For large patches we plan to launch open betas.


12 Oct

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It's a bug. Should be fixed in the next patch.

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Hey folks!

The dev team is looking for feedback! If you are a modmaker for Wrath of the Righteous, we'd be really happy to hear your feedback about our modding tools and want to ask you a few questions. Please take the time to fill in this small survey!

Please only participate if you are a modmaker or willing to become one.

https://forms.gle/j8jfvHvEdhoDTwd89

External link →

11 Oct

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Originally posted by lorddrame

I've noticed a lot of skill checks seemingly not being sure if it wants to use my teams best or just main character. Has this been fixed? - couldn't quite see it in the notes :)

Should be, as far as I'm aware. If you notice any inconsistencies, please report it via ALT+B.

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Originally posted by Novasry

Mounted combat still isn't working right in turn-based mode for me, Any time my triceratops charges the game stops—doesn't crash—because my MC isn't in reach to attack. I have to turn TB mode off and on again so that I can scoot the mount forward and do my attacks.

Yes, unfortunately not all reasons causing these TBM issues have been pinpointed yet. We keep dealing with them one by one almost every patch, but there's still work to do.


08 Oct

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Originally posted by Nightfish_

I'm not in TBM but it did happen during battles against gargoyles so that lines up.

Dismemberment mechanic is acting oddly. We're investigating.

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Originally posted by Djebeo

If you want to play a Court Poet (like I do), basically nothing but the very basic bonus works, not even the stance on your own character.

Can confirm that Court Poet is being worked on, but it takes some time.

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Originally posted by DangerousCookie992

*sigh* "Mounted Combat" feat is still completely broken with no fix in sight, I'm legit starting to lose hope...

Can you please elaborate?

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Originally posted by Dargus007

I can confirm that leaving the game running for 4-5 min does return the game to normal after each gargoyle death (and it seems to be most common with this monster type, but not exclusive).

Something broke in dismemberment mechanics, and gargoyles seem to be affected the most. We're already working on a hotfix.

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Originally posted by magnuskn

Thank you!

Could you fix the issue with high level Azata abilities just not working, for example the songs which restore spell slots?

Also, a way to turn off Aivu's fearsome presence would be highly appreciated. In the tabletop version dragons can decide to turn it on or off.

Leave bug reports via ALT+B, and at some point queue will reach this problem as well :) More critical issues are many, but not endless.

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Originally posted by Botruc

Is it me or the game has become less stable with the new update? I've had 3 problems where the game freezes, which forces me to close the game. Everytime, when I kill a 'big bug' ennemy (something that sounds like Deskari but I don't remember). It might just be bad luck, I don't know...

Seems to be a problem with dismemberment system, we're already looking into it.