Will the rogue-like standalone version be substantially different than the main campaign one?
Yup, main campaign is a quest/normal dungeon, and standalone version is a roguelike adventure where you keep trying and failing :)
Will the rogue-like standalone version be substantially different than the main campaign one?
Yup, main campaign is a quest/normal dungeon, and standalone version is a roguelike adventure where you keep trying and failing :)
Shouldn't normally happen, please report via ALT+B.
Well I'm glad to see that the comments so far have been pretty positive. This community seems way more chill than another game community where bad news is met with death threats to the devs. I won't mention any names, but it rhymes with Schmestiny
Our community is very friendly, and we are truly humbled by the reception we get. It motivates to learn on mistakes and make games better. And of course we do our best to listen to the feedback of our audience.
Does this apply to the console release too?
They happen at the same time so yeah. No changes for now, if there will be any - we'll announce some time in advance.
Really looking forward to it, but take your time! How will mythic powers work in the rogue-like mode?
Same as usual, you get them at certain points during playthrough.
This is a good decision. As much as I'm looking forward to the DLC, we can wait.
If I'm prepping a save to play through it as part of the campaign, where should I stop? End of Act 2?
The quest in the main campaign appears first time at Act III.
Take all the time that is necessary. Although I feel I should ask, do you expect this have any impact on the expected release date for the Enhanced Edition?
Hard to predict for now, there can never be enough polish. But so far the dates weren't moved.
Hey everyone!
This is a short update regarding The Treasure of the Midnight Isles DLC. As we were testing and polishing it, we’ve realized that some parts of it could use more love (and demonic corruption), but we were running out of time to do it. So, after some consideration, we decided to move the release date. Your cursed ship will arrive to port on the 30th of August, and meanwhile we’ll scrub the deck, place more loot, and hide the nastiest monsters and traps in places where you least expect them.
We apologize for delaying your cursed holidays in the depths of the Abyss, but such an expedition requires a thorough preparation, and we need to make sure you have everything before you set sail.
Dear Owlcat (good, strong, primal name!) Starrok, I've written (well, spammed) in many places the message to NOT CHANGE MAGICAL VESTMENT or BETTER YET give us some kind of Armor Focus Mythic, that for example gives +1 to our base armor per half mythic rank, because it's screwing all players that want to roleplay that their tanks have some armor instead of robes, scaling mage armor and monk dips. I see you here, so I write it once again, and hope that you'll send my desperate message along and someone will listen
:( PLS DUNT :(
edit: but all the other stuff sound great, and I can't wait
Hey there! I hear you. Like I said in another comment already, there's a certain desire to look at this among the team, but it is a significant time investment and there was no time for it yet. Maybe later.
Most likely mods. Never heard of this in a clean game.