Path of Exile

Path of Exile Dev Tracker




18 Aug

Comment
    Thomas on Forums - Thread - Direct

Can anyone still having the patch download problem please try again now, and let us know if it's fixed?

Comment
    Thomas on Forums - Thread - Direct

" slaby_zawodnik wrote: I was trying to reedownlaod POE and i am stucked at 2% ;( GGG i like your company and wait for fixing it ty



Thanks for your patience, and sorry for the trouble! We're continuing to investigate this with our CDN provider.

Comment

Which bloom settings are you using?

Comment
    Thomas on Forums - Thread - Direct

Can anyone still having the patch download problem please try again now, and let us know if it's fixed?

Comment

Originally posted by FreddyDontCare

They broke something for sure

Yep, we're working on figuring that out as we speak.
Edit: It's an issuer with shaders. We're working on getting these onto our patching users so that when people restart their clients they'll be able to get them.

Post
Last week we told you about the 3.11.1f patch we've been working on. After further investigation and testing, the team decided to include some improvements to the bloom technology in this update. We expect this patch to go live on PC later today. In the meantime check out its full patch notes.

  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.
  • Added a Bloom slider in the Graphics Options, allowing you to adjust the intensity of bloom effects from 25% to 130% of their base intensity.
  • Adjusted many area environments to be less bright.
  • Reduced the intensity of Bloom effects from Delve Flares.
  • Messages intended to be sent to a Global Chat Channel which contain "WTS" will now automatically change the chat window to a Trade Chat Channel. This has been done in a way which should not affect legitimate words that end in 'wts', such...
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Comment

Originally posted by ARandomStringOfWords

To the devs - what asked for was an option to turn bloom off entirely. If there's a technical reason that this cannot be done then you need to provide it.


17 Aug

Post
    Bex_GGG on Forums - Thread - Direct




Last week we told you about the 3.11.1f patch we've been working on. After further investigation and testing, the team decided to include some improvements to the bloom technology in this update. We expect this patch to go live on PC later today. In the meantime check out its full patch notes.


  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.

  • ...
Read more
Post
    Bex_GGG on Forums - Thread - Direct




Last week we told you about the 3.11.1f patch we've been working on. After further investigation and testing, the team decided to include some improvements to the bloom technology in this update. We expect this patch to go live on PC later today. In the meantime check out its full patch notes.


  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.

  • ...
Read more
Post
    Bex_GGG on Forums - Thread - Direct




Last week we told you about the 3.11.1f patch we've been working on. After further investigation and testing, the team decided to include some improvements to the bloom technology in this update. We expect this patch to go live on PC later today. In the meantime check out its full patch notes.


  • Bloom is now applied after Exposure, resulting in a game-wide reduction of bloom's intensity, especially in dark areas.

  • ...
Read more