Path of Exile

Path of Exile Dev Tracker




13 Aug

Post




A few days ago we concluded the Harvest Fan Art Competition where we asked our community to create fan art inspired by any content introduced in the Harvest expansion, including Oshabi and the Sacred Grove, Delirium and new skills. Over the past month our players have submitted more than a hundred entries to the competition. We've looked through every single one of them and are ready to announce the winners!

We're also offering a special prize (Demon Paras... Read more
Post




A few days ago we concluded the Harvest Fan Art Competition where we asked our community to create fan art inspired by any content introduced in the Harvest expansion, including Oshabi and the Sacred Grove, Delirium and new skills. Over the past month our players have submitted more than a hundred entries to the competition. We've looked through every single one of them and are ready to announce the winners!

We're also offering a special prize (Demon Paras... Read more

12 Aug

Comment

Originally posted by blvcksvn

Please make sure there's a way to access infused beachheads, at least. Zana missions perhaps.

I double checked this and they're not staying for the time being either.

Post
There are five weeks left in Harvest which means things are starting getting closer to the launch of our 3.12 expansion in September. In the meantime, you may be wondering what the future of Harvest looks like. We're ready to share our plans!

In short, Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future.

When we designed Harvest, we wanted to experiment with a more deterministic crafting system that would enable players to access powerful items earlier in their character progression. In this sense, we feel that the crafting system has been very successful. However, at the top end of gameplay, Harvest has made it too easy to gain very powerful items that previously required a lot more work and investment to ac quire. This was acceptable for a temporary challenge league but poses problems for the long-term health of Path of Exile's item economy if allowed to remain in its current state.

As such, Harvest woul... Read more
Post

There are five weeks left in Harvest which means things are starting getting closer to the launch of our 3.12 expansion in September. In the meantime, you may be wondering what the future of Harvest looks like. We're ready to share our plans!

In short, Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future.

When we designed Harvest, we wanted to experiment with a more deterministic crafting system that would enable players to access powerful items earlier in their character progression. In this sense, we feel that the crafting system has been very successful. However, at the top end of gameplay, Harvest has made it too easy to gain very powerful items that previously required a lot more work and investment to acquire. This was acceptable for a temporary challenge league but poses problems for the long-term health of Path of Exile's item economy if allowed to remain in its current state.

...

Read more External link →
Post
    Bex_GGG on Forums - Thread - Direct




There are five weeks left in Harvest which means things are starting getting closer to the launch of our 3.12 expansion in September. In the meantime, you may be wondering what the future of Harvest looks like. We're ready to share our plans!

In short, Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future.

When we designed Harvest, we wanted to experiment with a more deterministic crafting system that would enable players to access powerful items earlier in their character progression. In this sense, we feel that the crafting system has been very successful. However, at the top end of gameplay, Harvest has made it too easy to gain very powerful items that previously required a lot more work and investment to acquire. This was acceptable... Read more
Post
    Bex_GGG on Forums - Thread - Direct




There are five weeks left in Harvest which means things are starting getting closer to the launch of our 3.12 expansion in September. In the meantime, you may be wondering what the future of Harvest looks like. We're ready to share our plans!

In short, Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future.

When we designed Harvest, we wanted to experiment with a more deterministic crafting system that would enable players to access powerful items earlier in their character progression. In this sense, we feel that the crafting system has been very successful. However, at the top end of gameplay, Harvest has made it too easy to gain very powerful items that previously required a lot more work and investment to acquire. This was acceptable... Read more
Post
    Bex_GGG on Forums - Thread - Direct




There are five weeks left in Harvest which means things are starting getting closer to the launch of our 3.12 expansion in September. In the meantime, you may be wondering what the future of Harvest looks like. We're ready to share our plans!

In short, Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future.

When we designed Harvest, we wanted to experiment with a more deterministic crafting system that would enable players to access powerful items earlier in their character progression. In this sense, we feel that the crafting system has been very successful. However, at the top end of gameplay, Harvest has made it too easy to gain very powerful items that previously required a lot more work and investment to acquire. This was acceptable... Read more
Post




The Arcane Horns Helmet Attachment introduces another option for customising the looks of your Exiles, allowing you to place a pair of glowing blue horns on their heads. The Arcane Horns look great with other Arcane or blue cosmetic effects. Check out the Arcane Horns by watching the video below or get yours here.



Try out this Helmet Attachment with a combination of the ... Read more

11 Aug

Post
It's that time again! Today we'll be breaking down which Ascendancy classes players have been gravitating towards in the Harvest leagues on all platforms.

Let's begin by looking at level 70+ characters in both Harvest leagues on PC.

Level 70+, Harvest Standard (PC) Necromancer 23.45% Trickster 9.33% Assassin 8.41% Gladiator 7.58% Saboteur 5.62% Berserker 5.07% Juggernaut 4.67% Elementalist 4.66% Chieftain 4.09% Slayer 3.67% Hierophant 3.51% Occultist 3.20% Guardian 3.03% Deadeye 2.88% Ascendant 2.49% Champion 2.45% Pathfinder 2.31% Raider 1.87% Inquisitor 1.70% Level 70+, Harvest Hardcore (PC) Necromancer 23.34% Trickster 11.68% Juggernaut 11.04% Gladiator 7.22% Chieftain 6.68% Hierophant 4.69% Guardian 4.62% Champion 4.54% Occultist 4.16% Saboteur 3.51% Assassin 3.42% Elementalist 3.25% ... Read more
Post




The Arcane Horns Helmet Attachment introduces another option for customising the looks of your Exiles, allowing you to place a pair of glowing blue horns on their heads. The Arcane Horns look great with other Arcane or blue cosmetic effects. Check out the Arcane Horns by watching the video below or get yours here.



Try out this Helmet Attachment with a combination of the ... Read more
Post




div.half-table-container{ width: 800px; margin: auto; text-align: center; } table.half-table{ max-width: 390px; float: left; margin: 5px; }.forumTable table.half-table td, .forumTable table.full-table td{ padding: 5px;}.forumTable table.half-table th, .forumTable table.full-table th{ padding: 5px;font-weight: bold; text-align: center;}.forumTable table.full-table{ width: 790px; margin: auto; text-align: center;}It's that time again! Today we'll be breaking down which Ascendancy classes players have been gravitating towards in the Harvest leagues on all platforms.

Let's begin by looking at level 70+ characters in both Harvest leagues on PC.

Level 70+, Harvest Standard (PC) Necromancer23.45%Trickster9.33%As... Read more
Comment

Originally posted by Redblade_

Assume that means they will finish around the same time then, thanks for the response.

It depends on whether either of them encounters show-stopping issues during development but otherwise that sounds like a relatively safe assumption.

Post




The Arcane Horns Helmet Attachment introduces another option for customising the looks of your Exiles, allowing you to place a pair of glowing blue horns on their heads. The Arcane Horns look great with other Arcane or blue cosmetic effects. Check out the Arcane Horns by watching the video below or get yours here.



Try out this Helmet Attachment with a combination of the ... Read more