There are five weeks left in Harvest which means things are starting getting closer to the launch of our 3.12 expansion in September. In the meantime, you may be wondering what the future of Harvest looks like. We're ready to share our plans!
In short, Harvest will not immediately become a core gameplay mechanic but may be reintroduced in the future.
When we designed Harvest, we wanted to experiment with a more deterministic crafting system that would enable players to access powerful items earlier in their character progression. In this sense, we feel that the crafting system has been very successful. However, at the top end of gameplay, Harvest has made it too easy to gain very powerful items that previously required a lot more work and investment to acquire. This was acceptable for a temporary challenge league but poses problems for the long-term health of Path of Exile's item economy if allowed to remain in its current state.
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