Planetside

Planetside Dev Tracker




08 Feb

Post
    ps_nicto on Forums - Thread - Direct
NS Operatives The NSO system is working once again on PTS (and alerts should begin firing off again, including the new Refine and Refuel event,) please be sure to jump on to Public Test Server and give them a go. We'll be running official playtests at a later date once we're closer to our DX11 integration reaching PTS in a functional state. Additional NSO changes and additions
  • Added placeholder models for NSO Directive Reward Weapons.
  • Added NSO Auraxium Directive Armor.
  • Added NSO Leadership Directive helmet placeholder.
  • NSO specific explosives should now count toward explosive directives.
Misc. Fixes, Changes, and Additions
  • NC semi-auto and automatic shotguns no longer inherit the player's armor camo on the loadout screen UI.
  • Revamped spawn rules are now available on PTS, though the system is still a work in progress.
  • Elysium Spawn Tube now s...
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05 Feb

Post
    DBG_Wrel on Forums - Thread - Direct
Known Issues NSO characters aren't currently being sorted into teams properly, resulting many broken elements. Work to repair this functionality continues. Wraith Cloak (Flash)
  • Cooldown from 5sec. to 3sec.
  • Initial energy cost from 25 to 10
Dev Note: These changes made their way to PTS late last year, though notes were never posted. We've also repaired an issue where energy wouldn't drain, that was broken during a fuel bar UI fix around the same time period. End of Continent Precision Strikes
  • Damage over time area of effect from 300m to 50m
  • Detonation area of effect outer radius from 150m to 100m
Dev Note: Reducing the damage over time area of effect here will lets players redeploy from the zone more easily. NC MAX We've decided to increase ammo capacities beyond their current Live values to offset the reduced sustainability of NC MAX shotguns post PTS update. Slugs should ... Read more

01 Feb

Post
    DBG_Wrel on Forums - Thread - Direct
Misc. Changes, Fixes, and Additions Health Bars should once again be visible on spotted targets. Weapon medals are now set up for NSO Sticky Grenades, Proximity Mines, and Frag Grenades. Valkyrie VLG (Valkyrie)
  • Reload speed reverted to 2 sec. from 1.5 sec.
  • Direct damage from 500 to 575
  • Lifespan has been reduced further from 3.5 sec. to 3 sec.
Dev Note: After receiving feedback from PTS, we felt that the reload speed reduced the value of the weapon being wire guided. The damage increase compensates for some of the reverted reload speed, while maintaining the feeling of control. MAX Weapon Adjustments We spoke about a MAX unit revamp in various streams, and while this is not that, we did take a moment to address some of the New Conglomerate MAX' weaponry, and do some touchups on VS and TR MAX weapons. The NC MAX' shotgun weaponry has been heavily revised, not only to ree... Read more

31 Jan

Post
    DBG_Wrel on Forums - Thread - Direct
Nanite Systems Operatives (NSO) Fixes and Changes We've completed much of the remaining functionality for the Nanite Systems Operative faction, and fixed a multitude of reported issues. Please continue to provide bug reports as we move closer to a release date.
  • NSO characters can once again be created.
  • NSO characters are now assigned to the correct factions.
  • Fixed an issue where certain NSO first person animations would cover the screen with the character's shoulder.
  • Grenades and utility objects are now properly purchasable.
  • NSO Construction objects can now be purchased in the depot and from the ANT.
  • NSO characters are now immune to damage in Warpgates.
  • Personal/Squad Waypoints now appear on the map.
  • Radial Menu can now be used.
  • You will no longer start with a spawn beacon in-hand.
  • Sunderer spawns show up correctly now for NSO players.
  • NSO can heal and revive...
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30 Jan

Post
    Roxxlyy on Forums - Thread - Direct
All PC & PS4 servers will be taken offline on Wednesday, January 30th, 2019 at 6 AM PT for a brief update. Downtime is expected to last up to 2 hours. The patch notes for tomorrow's downtime can be found in the PC game update notes section of the forums and the ... Read more
Post
    ps_nicto on Forums - Thread - Direct
PS4 servers will be taken offline on Wednesday, January 30th, 2019 at 6:00 AM PT (1400 UTC) for maintenance. Downtime is expected to last up to 2 hours. UI You now have an option in settings to enable/disable fixed minimap Misc. Fixes, Changes, and Additions Improved Zone server stability. No longer counts disconnected facilities toward completing or granting alert score Gaining Ground Alert has been disabled while we figure out why its causing issues.
Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Wednesday, January 30th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours. UI Right clicking on the vehicle quick-spawn on the redeploy screen should remove your selection. Misc. Fixes, Changes, and Additions Improved Zone server stability. No longer counts disconnected facilities toward completing or granting alert score

29 Jan

Post
    Roxxlyy on Forums - Thread - Direct
As of 11:59 PM PT on January 31, 2019, server transfers between SolTech and Connery will no longer be available. Please be sure that your character is on your preferred server before this time, as your character's server will become their permanent home after this date passes. Customer Service will not be able to move your character between servers once the transfer period ends, and we do not currently have any additional server transfer windows planned. For a refresher on how to transfer characters between servers, you can go here.

23 Jan

Post
    ps_nicto on Forums - Thread - Direct
More stuff coming to PTS soon, but here's some changes to take a look at right away. Currently there is a bug preventing creation of new NS characters that should be fixed in our next update. Server Side Changes
  • Zone Performance Improvements
  • Zone Stability Improvements
UI
  • Numeric Vehicle Health Display Option
  • Drawing more attention to the alert icon whenever you close the map.
  • Right clicking on the vehicle quick-spawn on the redeploy screen should remove your selection.
Vehicle Balance VLG (Valkyrie) Speed 25 -> 50 Max Speed 125 -> 150 Reload Speed 2000 -> 1500 Lockon Acceleration .25 -> 2 Lifespan 5 -> 3.5 Lockon Lifespan 4.5 -> 3.4 Hellion (Valkyrie) Ammo 50 -> 60 Max Damage 167 -> 200 Min Damage 125 -> 143 Dev Note: The VLG may be a bit overtuned. We'll be keeping this on test until we do some ac... Read more

18 Jan

Post
    Roxxlyy on Forums - Thread - Direct
All PS4 servers will be taken offline on Thursday, January 17th, 2019 at 5:00 PM PT (1:00 UTC) for an update. Downtime is expected to last up to 2 hours. The patch notes for tomorrow's downtime can be found here.

17 Jan

Post
    ps_nicto on Forums - Thread - Direct
PS4 servers will be taken offline on Thursday, January 17th, 2019 at 5:00 PM PT (0100 UTC) for maintenance. Downtime is expected to last up to 2 hours. Server Performance We've identified and corrected some very specific areas that were causing server performance issues. Additional Fixes
  • MGR-L1 Promise no longer uses the incorrect gold and auraxium tier kill requirements for directive completion.
  • Amerish Forest v2 Camo should show correct colors again.
  • Dark Aspect Forest Camo should show correct colors again.
  • Urban Forest Camo should once again appear on character and vehicle models.
  • Adjusted Dark Digital Camo tiling on infantry models.
  • Platoon Squad Waypoints should tint correctly again.

11 Jan

Post
    ps_nicto on Forums - Thread - Direct
Hi there Planetmans, During our maintenance this afternoon, we reactivated the Auraximas III Directive to run to through January 18th. We have never reactivated a holiday directive in such a way in the past, and in doing so, all previous progress towards the directive has been lost. We looked into the possibility of restoring this progress from backups, but that process could potentially take days and cause other types of progress to be lost. Given these drawbacks, we have decided not to attempt to restore progress on the directive and apologize to those who thought they would have a lot more time to complete the holiday directive this year. We apologize for the missteps in communication and the progress that has disappeared with the reactivation of the Auraximas event. We may bring The Little Helper shotgun back in another way so that players will have another opportunity to unlock it in the future. In the meantime, we'd also like to mention that the PS2 team's priorities have s... Read more

10 Jan

Post
    Roxxlyy on Forums - Thread - Direct
Servers are back up and ready for play!
Post
    Roxxlyy on Forums - Thread - Direct
All PC servers will be taken offline on Thursday, January 10th, 2019 at 1:30 PM PT for an immediate maintenance to make some back end changes. Downtime is expected to last up to 3 hours. The patch notes associated with this downtime can be found here.
Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Thursday, January 10th, 2018 at 1:30 PM PT for maintenance. Downtime is expected to last up to 2 hours. Reactivating Auraximas Directive - Available through to 1/18 now. Also doing some server maintenance during this downtime.

08 Jan

Post
    Roxxlyy on Forums - Thread - Direct
Servers are unlocked and ready for play! We'll see you on the battlefield.
Post
    Roxxlyy on Forums - Thread - Direct
This morning's downtime has been extended as we continue to work through some final issues. Stay tuned for an ETA.
Post
    Roxxlyy on Forums - Thread - Direct
All PC servers will be taken offline on Tuesday, January 8th, 2019 at 6:30 AM PT for a maintenance, primarily to address many of the recent issues with server performance. Downtime is expected to last up to 3 hours. The patch notes associated with tomorrow's downtime can be found here.
Post
    DBG_Wrel on Forums - Thread - Direct
PC servers will be taken offline on Tuesday, January 8, 2019 at 6:30 AM PT (1400 UTC) for maintenance. Downtime is expected to last up to 3 hours. Server Performance We've identified and corrected some very specific areas that were causing server performance issues. We will be running a double experience FOR ALL event later in the month, along with the return of most Auraximas items (and fixes for the ones that were broken.) Server Transfers - Connery and Soltech character transfers end Feb. 1st Server Transfers are active once again, and the deadline to move your characters to and from Connery or Soltech has been extended through the rest of January. Additional Fixes
  • MGR-L1 Promise no longer uses the incorrect gold and auraxium tier kill requirements for directive completion.
  • The command list in-game should be updated with recently added commands.
  • Amerish Forest v2 Camo should show correct...
Read more

19 Dec

Post
    Roxxlyy on Forums - Thread - Direct
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