Planetside

Planetside Dev Tracker




06 Apr

Post
    ps_nicto on Forums - Thread - Direct
The PlanetSide 2 Public Test Server will be coming down this evening (Pacific time) for another large game update. DX11 progress and a more secure future We've made numerous bug and crash fixes to DX11, as well as some substantial underlying changes to the way our file packing system works. Our new file packing system offers better encryption of assets, which means a more secure game overall. In addition, this updated system dramatically reduces the file size of the game... but there's a catch. All players will be required to re-download the game once this update goes Live. This includes the update going PTS right now. It was important that we time this structural upgrade with a large, very desirable feature that we could use as a call to arms to incentivize players to re-download the game. Rest assured that we will be pushing for the return of lapsed players through various campaigns surrounding the release of DX11. In the coming week, we'll be sharing ou... Read more

02 Apr

Post
    RPG_Wrel on Forums - Thread - Direct
DX11, activate! The hour is at hand! DX11 has descended upon the public test server! Our testing has proven out substantial framerate increases for various hardware configurations and settings, and there are more gains to be had coming down the pipe. Alongside that, we've included all sorts of new and exciting bugs to explore! From UI brokeness, to more-slippery-than-normal vehicles, to weird animation issues, to shaders showing up incorrectly, etc. We plan to run a community playtest toward the end of next week, and a livestream before then. We'll be letting DX11 soak on Test over the weekend, and use the next week to work on known issues, and new ones you, the community, uncover before then. Be sure to follow @planetside2 on Twitter for updates, and the ... Read more

29 Mar

Post
    ps_nicto on Forums - Thread - Direct
PS4 servers will be taken offline on Friday, March 29th, 2019 at 6:00 AM PT (1300 UTC) for maintenance. Downtime is expected to last up to 2 hours. NC MAX We've taken another pass on the NC MAX shotguns to help with their MAX versus MAX potential, without tipping over the MAX versus Infantry balance too much. In some cases this meant increasing the default magazine sizes, hastening the reload speeds, or both. NCM1 Scattercannon Magazine size from 6 to 8 Reload speed from 3000ms to 2500ms AF-34 Mattock Magazine size from 8 to 10 Reload speed from 3250ms to 2250ms AF-41 Hacksaw Reload speed from 3500ms to 2000ms AF-23 Grinder Magazine size from 12 to 16 Reload speed from 4000ms to 3500ms Vehicle Weapons New Weapon: M202 Wyrm (Scythe, Reaver, Mosquito) The M202 Wyrm is an ESF secondary weapon that fires hard hitting, slow movin... Read more
Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Friday, March 29th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours. NC MAX We've taken another pass on the NC MAX shotguns to help with their MAX versus MAX potential, without tipping over the MAX versus Infantry balance too much. In some cases this meant increasing the default magazine sizes, hastening the reload speeds, or both. NCM1 Scattercannon Magazine size from 6 to 8 Reload speed from 3000ms to 2500ms AF-34 Mattock Magazine size from 8 to 10 Reload speed from 3250ms to 2250ms AF-41 Hacksaw Reload speed from 3500ms to 2000ms AF-23 Grinder Magazine size from 12 to 16 Reload speed from 4000ms to 3500ms Player Studio G1ngerBoy's Apocalypse Helmet, for VS, is now available in the Depot. Misc. Fixes, Changes, and Additions Playe... Read more

27 Mar

Post
    RPG_Wrel on Forums - Thread - Direct
NC MAX We've taken another pass on the NC MAX shotguns to help with their MAX versus MAX potential, without tipping over the MAX versus Infantry balance too much. In some cases this meant increasing the default magazine sizes, hastening the reload speeds, or both. NCM1 Scattercannon
  • Magazine size from 6 to 8
  • Reload speed from 3000ms to 2500ms
AF-34 Mattock
  • Magazine size from 8 to 10
  • Reload speed from 3250ms to 2250ms
AF-41 Hacksaw
  • Reload speed from 3500ms to 2000ms
AF-23 Grinder
  • Magazine size from 12 to 16
  • Reload speed from 4000ms to 3500ms
Player Studio G1ngerBoy's Apocalypse Helmet, for VS, is now available in the Depot. Misc. Fixes, Changes, and Additions Players no longer receive healing, repair, revive, shield repair, or resupply experience in the Warpgate.
Post
    Roxxlyy on Forums - Thread - Direct
All PS4 servers will be taken offline on Wednesday, March 27th, 2019 at 6:00 AM PT (14:00 UTC) for an update. Downtime is expected to last up to 2 hours. The patch notes for tomorrow's downtime can be found here.
Post
    ps_nicto on Forums - Thread - Direct
PS4 servers will be taken offline on Wednesday, March 27th, 2019 at 6:00 AM PT (1400 UTC) for maintenance. Downtime is expected to last up to 2 hours. New Carbines have entered the battlefield! Each faction now has access to a new carbine, fitted with unique mechanics that have yet to be seen in PlanetSide 2. VE-C Horizon The Vanu Sovereignty's new Horizon carbine launches a horizontal fan of pellets when fired from the hip, and a tighter, vertical pellet spread while aiming down the optics. MGR-C1 Charger The Charger carbine uses a new magazine type that, upon reloading the weapon, overcharges the first few shots for increased damage. MG-C1 Kindred With the goal of maximizing the firing rate of Terran Republic weaponry, the Kindred was developed using a prototype spindown mechanism that boosts rate of fire each tim... Read more

21 Mar

Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Thursday, March 21th, 2019 at 7:00PM PT for maintenance. Downtime is expected to last up to 2 hours.
  • M202 Wyrm now receives kill medals.
  • M202 Wyrm now contributes directive progress to Scythe, Reaver, and Mosquito directives.
  • New Empire carbines now receive kill medals.
  • New Empire carbines now count toward generic carbine kill directives.
  • Nightshade resist type from 40 (Anti-Materiel Rifle) to 4 (Heavy Machine Gun.)
  • Nigthshade and Fatestealer now count toward generic melee kill directives.
  • Hid the unequippable "Kinetic Shielding" skill line from the Lightning's cert list.
  • EverQuest lore pop-ups will now clear when players reach a different UI screen, ie. opening the map.
  • Valkyrie's VLG nosegun no longer reloading more quickly while aiming through optics.
  • Fixed various detached particle effects and broken audio, including...
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19 Mar

Post
    Roxxlyy on Forums - Thread - Direct
All PC servers will be taken offline on Wednesday, March 20th, 2019 at 6 AM PT for an update. Downtime is expected to last up to 3 hours. The patch notes for tomorrow's downtime can be found in the game update notes section of the forums.
Post
    ps_nicto on Forums - Thread - Direct
Vehicle Adjustments New Weapon: M202 Wyrm (Scythe, Reaver, Mosquito) The M202 Wyrm is an ESF secondary weapon that fires hard hitting, slow moving rounds at a low rate of fire. Dev Note: Functionally, the Wyrm is a more sustained-fire alternative to A2A lockon weaponry for hunting large-air targets, and has the versatility to defend against enemy ESF if the user's aim and prediction are good enough. A2A Lock-on Missiles (Scythe, Reaver, Mosquito)
  • Reduced the maneuverability of lock-on missiles.
  • Lockon time from 2sec. to 1.5sec.
  • Reload from 4sec. to 6sec.
  • Lockon Speed rank 5 cert cost from 1000 to 500
  • Lockon Speed cert line benefit from 5/10/15/20% to 5/7/9/10%
  • Lockon Range rank 5 cert cost from 1000 to 500
  • Reload Speed cert line benefit changed to a flat percent of 5/7/8/9/10%
  • Reload Speed cert line cost from 150/200/400/500/1000 to 100/150/200/400/500
  • ...
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Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Wednesday, March 20th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 3 hours. EverQuest turns 20 years old! The grandfather of MMORPGs, EverQuest, turns 20 years old this month! In support of this historic moment, we've invited some of the EverQuest history into the realm of PlanetSide 2. From March 20 through March 31st, players will be gain a new EverQuest 20th directive line with some legendary loot at the end of it. Scattered along the furthest reaches of Auraxis, players will find collectable "shinies" that will reveal some brief glimpses into the history of EverQuest. Gather the shinies, and complete other tasks to be awarded the Fatestealer dagger at Tier 3 completion. ... Read more

15 Mar

Post
    DBG_Wrel on Forums - Thread - Direct
Character Select Screen
  • We've improved the character select and character create screens to elements to bring in more of the in-game UI flavor, while still revitalizing the look.
  • These screens continue to be a work in progress as we polish it for Live.
Continent Stages
  • Unstable Warpgates now operate in 3 tiers: unstable single-lane (as is on Live,) unstable double lane (which adds an additional lane along the edge of the map,) and stabilized.
  • Unstable Warpgates will now check once every 2 minutes for populations on a continent once it's unlocked, and update the stability tier based on current population. (This can also skip tiers and completely unlock the continent at the 2 minute mark if enough players flood onto a new continent at once.) In addition, Unstable Warpgates stabilize over time in stages, if they have been unstable for too long.
  • Unstable Warpgates no longer rely on the alert...
Read more

11 Mar

Post
    Roxxlyy on Forums - Thread - Direct
All PC & PS4 servers will be taken offline on Tuesday, March 12, 2019 at 6 AM PT for a brief update. Downtime is expected to last up to 2 hours. The patch notes for tomorrow's downtime can be found in the PC game update notes section of the forums and the ... Read more
Post
    ps_nicto on Forums - Thread - Direct
PS4 servers will be taken offline on Tuesday, March 12th, 2019 at 6:00 AM PT (1300 UTC) for maintenance. Downtime is expected to last up to 2 hours. St. Patrick's Day Event From March 15 through March 17 we'll be running double experience for ALL players, and bringing back some limited edition holiday items, alongside some new ones. Do you love goooooold? This year we've added special "Jackpot" edition pistols for each faction that all contribute to the Exceptional II directive. The "Jackpot" Cerberus for the Vanu Sovereignty. The LA3 "Jackpot" Desperado for the New Conglomerate. The TX2 "Jackpot" Emperor for the Terran Republic. UI Vehicle Health Numbers are displayed as part of the HUD Change... Read more
Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Tuesday, March 12th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours. St. Patrick's Day Event From March 15 through March 17 we'll be running double experience for ALL players, and bringing back some limited edition holiday items, alongside some new ones. Do you love goooooold? This year we've added special "Jackpot" edition pistols for each faction that all contribute to the Exceptional II directive. The "Jackpot" Cerberus for the Vanu Sovereignty. The LA3 "Jackpot" Desperado for the New Conglomerate. The TX2 "Jackpot" Emperor for the Terran Republic.

22 Feb

Post
    DBG_Wrel on Forums - Thread - Direct
NS Operatives
  • Fixed a crash when trying to log in with an NSO character.
  • First logins should now show team color on the first person arms without having to resupply.
  • Voice packs now change correctly if your team changes.
  • Operative loadout base body models are no longer caked in white.
  • Fixed some janky lookin ankles with Operatives on the loadout screen UI.
  • Modified visual FX for spawning, despawning, and changing classes.
Vehicles Sunderer and ANT
  • Tank Shell resistance (type 7) from -50 to -20
Dev Note: We've walked back some of the tank shell resistance reductions for Sunderers and ANTs over concerns of their limited maneuverability as larger, more easily struck targets. These changes equate to only one less shot to kill from the Live values (from Magrider AP,) instead of the two proposed with the last PTS update. MBT and Lightning... Read more

19 Feb

Post
    DBG_Wrel on Forums - Thread - Direct
NS Operatives
  • Changed the visuals on the default melee weapon.
  • Added an Auraxium melee weapon available through the Force Recon directive.
  • Long Rifles Directive master tier completions required from 5 to 4.
  • Launchers Directive master tier completions required from 5 to 4.
  • Updated vehicle Auraxium Trims to visually match infantry Auraxium Armors.
Vehicles Prowler, Magrider, Vanguard, Lightning, Sunderer, ANT
  • Tank Shell resistance (type 7) from 0 to -50
Dev Note: While the original goal of increasing survivability for more casual or inexperienced players was well intentioned, tank versus tank combat became too much of a slugfest to be enjoyable for veterans. This change is a major swing back toward shorter tank versus tank time to kill values to bring back some of the tense, fast-paced gameplay (as well as some of the frustration that gameplay caused.) W... Read more

16 Feb

Post
    Roxxlyy on Forums - Thread - Direct
Hey all, Yesterday morning the Valentine's Day Bundles arrived in the Depot at a higher price than intended. This has since been fixed, and all prices are now correct. If you purchased a bundle at a higher price, you'll automatically be granted a Daybreak Cash refund to match the discount that you should have initially received. If this is the first you're hearing of the special event, be sure to check it out here. (Double XP is going on right now, too!) As always, thanks for your support. We'll see you on the battlefield!

14 Feb

Post
    Roxxlyy on Forums - Thread - Direct
All PC servers will be taken offline on Wednesday, February 13th, 2019 at approximately 6 PM PT for an immediate maintenance. Downtime is expected to last up to 2 hours, and we apologize for the inconvenience.
Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Wednesday, February 13th, 2019 at 6:00PM PT for maintenance. Downtime is expected to last up to 2 hours. There are no customer facing changes during this update. This is purely an emergency maintenance.