Planetside

Planetside Dev Tracker




22 Feb

Post
    RPG_Wrel on Forums - Thread - Direct
Outfit Wars Schedule We've enabled another Outfit Wars schedule this weekend with the same time frames as last weekend. There will be two Outfit Wars that take place each day (EU and NA primetime). They will follow the schedule below: First Outfit War - Sat. Feb. 22, 2020:
  • Enlistment Phase Begins: 8:00 AM PST / 4:00 PM GMT
    • Outfits must opt-in during this phase by using the Outfit Wars tab.
  • Qualify Phase Begins: 11:00 AM PST / 7:00 PM GMT
    • At least one base must be captured in order to earn points during the Qualify phase.
  • Preparation Phase Begins: 11:30 AM PST / 7:30 PM GMT
    • This phase is meant to allow players to let their Outfits know that they've successfully qualified for a match.
  • War Phase Begins: 12:00 PM PST / 8:00 PM GMT
    • When this phase is active, Desolation will be unlocked, and the game mode will go through its routine.
Seco... Read more

21 Feb

Post
    RPG_Wrel on Forums - Thread - Direct
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15 Feb

Post
    Sites on Forums - Thread - Direct
Thank you everyone for helping us test the upcoming Escalation game update on PTS! We're continuing to gather community feedback, make improvements and fixes, and add additional polish to each major feature, which should be reflected in the large update we're pushing today to the the Test Server. Today's patch should have most of the major structures in place, including an accelerated Outfit Wars loop that will allow players to freely participate in tournaments on PTS. We've posted an article here: https://www.planetside2.com/news/ps2-pts-game-update-february-14-2020 Read on for full patch notes: OUTFIT WARS Outfit Wars matches have now been enabled on a recurring schedule. There will be two Outfit Wars that take place each day (EU and NA primetime), starting tomo... Read more

12 Feb

Post
    Sites on Forums - Thread - Direct
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07 Feb

Post
    Sites on Forums - Thread - Direct
In case you missed the Planetside 2 Dev Stream yesterday, we've published the first iteration of the upcoming Escalation Game Update to PTS for feedback. Details about the update can be found here: https://www.planetside2.com/news/escalation-livestream-recap-feb-2020 For feedback, please feel free to post in the Test Server forum here: https://forums.daybreakgames.com/ps2/index.php?forums/test-server-discussion.70/ We also have a survey that is available via the game launcher. Bugs can be posted in the Test Serve... Read more

04 Feb

Post
    jgolenbo on Forums - Thread - Direct
Hey everyone, I want to apologize to our PS4 community for the lack of notice for today's extended downtime (related to the database migration we performed on PC a few weeks ago - same patch, hence the longer than normal downtimes). Servers came down extra early, at 4:30 AM PST, and we're hoping to have them back up by 2:30 PM PST. I'll update this post as soon as that happens. Normally, we'd try to inform you AT LEAST 24 hours in advance, especially for a long downtime like this one, but I dropped the ball on this one. I wanted to let you guys know this wasn't the Dev's team fault, and it certainly isn't because we don't want to be transparent with our PS4 community. It was just a simple miscommunication, and it falls on me to be better going forward. Stay tuned for an update this afternoon as soon as servers are back up. Justin aka "jgolenbo" Rogue Planet Games, Community Manager

29 Jan

Post
    jgolenbo on Forums - Thread - Direct
Sharing an update from Rogue Planet Head and PlanetSide 2 Executive Producer Andy Sites about the extended downtime / hardware server upgrade that was performed on Tuesday, January 28: From Andy: Wanted to provide some details/transparency on the PlanetSide 2 server hardware upgrades we performed during our database maintenance yesterday. The tech ops team was able to complete the switch-over to the new hardware in all regions EXCEPT Emerald (US East). The logistics for the hardware upgrade in the data center that Emerald is housed in on the US East Coast is a bit more intensive. So we were not able to do it yesterday. I'm speaking with the Daybreak tech ops team this morning to get a handle on the timing of when it will be done. Once we have a confirmed date/time, we will share it. The plan would be to have it coincide with a regular game update, so it shouldn't cause any unnecessary extended down time once ready. We have been getting some positive feedback o... Read more

28 Jan

Post
    jgolenbo on Forums - Thread - Direct
All PC servers will be offline on Tuesday, January 28 starting at 4:30 AM PST (12:30 PM GMT) for extended maintenance to complete a one-time data migration and provide needed upgrades to our server hardware in NA and EU. Downtime is expected to last up to 12 hours. While servers are down, we are also publishing a small bug fix patch that should resolve the following issues on PC live servers:
  • Fixed a bug that caused footstep audio to get stuck playing.
  • Empire Strength now properly triggers Meltdown Alerts for V...
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24 Jan

Post
    jgolenbo on Forums - Thread - Direct
The extended PC maintenance postponed earlier this month has been rescheduled for next Tuesday, January 28, 2020 at 4:30 AM PST / 12:30 PM GMT. NA and EU servers are expected to be down for up to 12 hours on that date. While we're continuing to make strides reducing downtimes for game updates and standard maintenance, next week's extended downtime is necessary to complete a one-time data migration and provide needed upgrades to our server hardware in NA and EU. We're getting the news out to you now so you have as much heads-up as we can provide, and will do everything we can next Tuesday to wrap maintenance as quickly as possible. Once maintenance concludes and we confirm everything running smoothly, we'll schedule the corresponding PS4 maintenance in the same server regions.

14 Jan

Post
    RPG_Wrel on Forums - Thread - Direct
Wed Jan 15 update from jgolenbo (PS2 Community Manager): We're punting on the data migration for PS4 as well as PC this week, so tomorrow's PS4 server downtime will just be to bring you the January 2020 update. For that reason we're expecting servers to be down no longer than 2 hours (aiming for 1). PC servers will be taken offline Wednesday, January 15, 2020 at 5:30 AM PST (1:30 PM GMT) for extended downtime to bring the January update and make hardware upgrades. Downtime is expected to last up to 4 hours. PS4 servers will be taken offline Thursday, January 16, 2020 at 9:00 AM PST (5:00 PM GMT) for to bring you the January update. Downtime is expected to last no longer than 2 hours. Continent Rotation and Empire Strength Territory now matters at all times, as each empire gains strength when key facilities are captured, and when continent events are won. When a faction reaches 100 Empire Strength or more, a Meltdown alert fires of... Read more

13 Jan

Post
    DBG_Wrel on Forums - Thread - Direct
PC servers will be taken offline Tuesday, January 14, 2019 at 4:30am PT for an extended downtime to bring you the January update below, and to perform important database migrations and maintenance. This downtime is expected to last up to 12 hours. Continent Rotation and Empire Strength Territory now matters at all times, as each empire gains strength when key facilities are captured, and when continent events are won. When a faction reaches 100 Empire Strength or more, a Meltdown alert fires off (provided no other events are currently active,) and the victorious faction will lock the continent. Gaining/losing Empire Strength is as follows:
  • Maintaining a link to an enemy Warpgate is worth 50 strength, (both is 100 strength.)
  • Maintaining ownership of the center base is worth 15 strength (or 30 on Esamir).
  • Maintaining ownership of a major facility is worth 15 strength (or 20 on Esamir).
  • Each continent-event win i...
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09 Jan

Post
    RPG_Wrel on Forums - Thread - Direct
Continent Rotation and Empire Strength Territory now matters at all times, as each empire gains strength when key facilities are captured, and when continent events are won. When a faction reaches 100 Empire Strength or more, a Meltdown alert fires off (provided no other events are currently active,) and the victorious faction will lock the continent. Gaining/losing Empire Strength is as follows.
  • Maintaining a link to an enemy Warpgate is worth 50 strength, (both is 100 strength.)
  • Maintaining ownership of the center base is worth 15 strength (or 30 on Esamir).
  • Maintaining ownership of a major facility is worth 15 strength (or 20 on Esamir).
  • Each continent-event win is worth 10 strength, and is the only permanent form of Empire Strength.
Prior to this change, continents were standardized at 3 continent events (like Aerial Anomalies, Maximum Pressure, Gaining Ground,) before requiring 41% territory control fr... Read more

20 Dec

Post
    RPG_Wrel on Forums - Thread - Direct
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Post
    RPG_Wrel on Forums - Thread - Direct
PS4 servers will be taken offline on Friday, December 20, 2019 at 2:00pm PT for emergency maintenance. Downtime is expected to last less than an hour.

18 Dec

Post
    jgolenbo on Forums - Thread - Direct
PS4 servers will be taken offline on Wednesday, December 18, 2019 at 11:00am PT for maintenance. Downtime is expected to last up to 3 hours. "NS has a pretty tight grip on the operation of their combat units, but I've come up with a way to hijack their disassembly sub-routine and get it to send false information. The window is small, but if we inject a virus at the moment the unit is taken offline, it won't get torn apart by the nano-machines when it goes down. After that, we'll need to recover any leftover husks from the battlefield." - Reconstructed chat log from an abandoned guerrilla outpost. Nanite Systems Operatives We've been working on giving NSO some noteworthy traits that make them fun as a stand-alone faction, while also patching the current holes in their arsenal. Below you'll find a new weapon, class, and vehicle. We plan to continue to iterate on the new vehicle and infantry class, so these... Read more

17 Dec

Post
    RPG_Wrel on Forums - Thread - Direct
PC servers will be taken offline on Tuesday, December 17, 2019 at 11:00am PT for maintenance. Downtime is expected to last up to 3 hours. "NS has a pretty tight grip on the operation of their combat units, but I've come up with a way to hijack their disassembly sub-routine and get it to send false information. The window is small, but if we inject a virus at the moment the unit is taken offline, it won't get torn apart by the nano-machines when it goes down. After that, we'll need to recover any leftover husks from the battlefield." - Reconstructed chat log from an abandoned guerrilla outpost. Nanite Systems Operatives We've been working on giving NSO some noteworthy traits that make them fun as a stand-alone faction, while also patching the current holes in their arsenal. Below you'll find a new weapon, class, and vehicle. We plan to continue to iterate on the new vehicle and infantry class, so the... Read more

14 Dec

Post
    RPG_Wrel on Forums - Thread - Direct
Test will be coming down later tonight to distribute the following update. NSO Defector
  • Filled in the mainstay of the missing animations, and modified the breathing in idle.
  • Added Grenade Printer particle effects when throwing grenades, and adjusted the projectile visuals.
  • Decals now appear correctly on the model.
  • Small Arms resistance from 80% to 75%
  • Melee resistance from 90% to 80%
Seraph Shield (Defector Ability)
  • While active, movement speed is now reduced by 50%.
  • Armor increase while active from 90% to 60%.
  • Updated description to reflect changes in the ability function.
Time Bomb (Defector Ability)
  • This ability now deactivates when you enter a vehicle.
  • Now reduces movement speed by 25%.
  • Significantly lengthened energy recovery time after use.
NSO Javelin
  • Reduced fall and collision damage.
  • ...
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13 Dec

Post
    RPG_Wrel on Forums - Thread - Direct
Nanite Systems Operatives Players will be able to play NSO even without membership on PTS for this update. SR-200 - New Sniper Rifle
  • NSO characters can now find the SR-200 bolt-action sniper rifle in the Depot for 1000 Certs or 699 DBC. A Fully Loaded bundle is also available for 899 DBC.
  • The SR-200 embodies the long-distance stopping power of a traditional bolt-action, while retaining versatility through balanced reload speed and attachment variety.
Javelin - New Vehicle
  • NSO characters now have access to the Javelin light transport and reconnaissance unit.
  • Maglev technology allows the Javelin to hover along the ground and easily traverse difficult terrain.
  • An open rumble seat allows for one additional passenger, and while it is not innately equipped with weaponry, it has access to a variety of defensive and utility options.
  • This vehicle is in a prototype state, and will ...
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03 Dec

Post
    jgolenbo on Forums - Thread - Direct
A PC Hotfix is scheduled to go out on Tuesday, December 3 at 11am PT. This should resolve the top client crash occurring on PC. No server downtime is required. Patch Notes
  • Fixed a client crash that could occur when disconnecting from a server
  • Leave Queue button no longer has cut-off text in the World Map
  • Fixed minor text errors and added missing translations for Auraximas promotions

25 Nov

Post
    jgolenbo on Forums - Thread - Direct
All PC & PS4 servers will come offline at the below times/dates for maintenance:
  • PC: Monday, November 25 at 3:00 PM PST / 11:00 PM GMT
  • PS4: Tuesday, November 26 at 2:00 PM PST / 10:00 PM GMT
Downtime for each maintenance period is expected to last up to 1 hour. Patch notes:
  • Reduces performance hitches related to input processing
  • Fixes a crash that could occur when logging into multiple characters
  • World Map screen now correctly sizes at all supported resolutions
  • Brings data and assets required for 31 days of Auraximas Holiday sale