Planetside

Planetside Dev Tracker




04 Nov

Post
    jgolenbo on Forums - Thread - Direct
PC servers will come down Thursday, November 5, 2020, at 7am PST (4pm CET), for the game update below. Downtime is expected to last up to two hours. -- Full patch notes below:
  • Fixed an issue where some players were not able to claim Campaign Chapter rewards without completing certain side missions. All players should now be able to collect Chapter rewards after completing all primary missions.
  • Changed the "spot" experience portion of the Training: Infiltrator and Reconnaissance missions to require "motion detection" experience instead.
  • Fixed an issue where certain Directive Pistols weren't activating sidearm-related implants or directives.
  • The Halloween event has ended, and Sanctuary is no longer haunted.

03 Nov

Post
    jgolenbo on Forums - Thread - Direct
All PC LOGIN servers will undergo platform maintenance tomorrow, Tuesday, November 3, 2020 at 10:00 AM PST (7:00 PM CET). Live servers will remain up, but many players will not be able to login during the first 30-60 minutes of maintenance (if you're already logged in prior to 10am PT, you won't be kicked). This maintenance will only impact our launchpad, no gameplay or environmental changes are being introduced. Maintenance is expected to conclude by 12:00 PM PST (~2 hours), though all players should be able to login again after the first hour. Nov 3. 10:45am PT update: Login servers are back up - maintenance is ongoing, but shouldn't block you from logging in or jumping on Live servers.

02 Nov

Post
    Sites on Forums - Thread - Direct
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26 Oct

Post
    jgolenbo on Forums - Thread - Direct
All PC & PS4 servers will come down for maintenance tomorrow, Monday, October 26, 2020 at the following times: PC: 7:00 AM PDT / 4:00 PM CEST PS4: 8:00 AM PDT / 5:00 PM CEST The only change going into the PC maintenance is that we're extending the duration of Chapter 1 from our Shattered Warpgate campaign through Monday, November 9. There's a bug blocking some players from completing the final chapter mission, along with a few other outstanding issues, and this change will ensure all players have ample time to complete the first Chapter. This won't affect the start time of Chapter 2. PC downtime will be minimal - we're estimating 1 hour, but as it's just a world/zone bounce, we're hoping to come in under that estimate. Tomorrow's PS4 update is MUCH more substantial - we're bringing over The Shattered Warpgate update AND starting our Halloween Event, Nanite ... Read more

25 Oct

Post
    Sites on Forums - Thread - Direct
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Post
    Sites on Forums - Thread - Direct
PS4 servers will come down Monday, October 26th, 2020, at 8am PT (5pm CEST), for the game update below. Downtime is expected to last up to 2 hours. -- There were warning signs. We rely so much on this technology, and yet understand so little. An inconsistency here, an outage there, the occasional soldier lost forever in the data. We overlooked it all because we had no choice... Did we have a choice? I still haven't heard back from the 50 who were there at the time of collapse. They could be gone, too. Lost forever in the data. Forever in the data. - Amelia Sjera, log entry 0605 -- The Shattered Warpgate After months of work, the time has finally come for this massive, multi-faceted update to make its way PlanetSide. With The Shattered Warpgate, we overhaul the icy continent of Esamir, introduce an entirely new Campaign and Mission system, revamp Outfit resource accumulation and War Asset costs, and refine many other aspects ... Read more

20 Oct

Post
    jgolenbo on Forums - Thread - Direct
PC servers will come down on Tuesday, October 20, 2020 at 6am PT (3pm CEST) for the game update below. We are also performing server maintenance during this window. Downtime is expected to last up to 3 hours. -- Misc. Changes, Fixes, and Additions
  • Fixed an issue with the Bio Analysis mission not providing audio/text indication when interacting with a terminal to complete the objective. All factions now see radio messages when hacking the biolab terminals.
  • "Masked Murder" Halloween Directive should now work for NSOperatives.
  • Fixed a bug with the "Witchy Ways" Halloween Directive where Squad Heal/Resupply/Repair would not count progress.
  • Fixed a bug where players would occasionally lose rewards when disconnected during an Alert. If a player is disconnected just before an Alert ends, they'll receive the reward upon logging back in.

14 Oct

Post
    RPG_Wrel on Forums - Thread - Direct
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06 Oct

Post
    RPG_Wrel on Forums - Thread - Direct
PC servers will come down Wednesday, October 7, 2020, at 6am PT (3pm CEST), for the game update below. Downtime is expected to last up to two hours. -- Alert Rewards In an effort to keep our economy in check, the last update pulled out Alert rewards in favor of the new mission system. This was a swing and a miss from us, as it became very clear (very quickly) that alert rewards were an important part of the motivation and progression for many of you. To that end, we've made some changes to bring back most of the rewards (and all of the ISO-4) while keeping in the bonus experience we instated in the last update. Meltdown rewards now grant...
  • 300 ISO-4 for a win.
  • 150 ISO-4 for a loss.
  • 150 Certs for a win.
  • 75 Certs for a loss.
  • XP for a win remains 25,000.
  • XP for a loss remains 10,000.
Empire Strength
  • Full Empire Strength is now achieved at 44% through raw territory...
Read more

01 Oct

Post
    RPG_Wrel on Forums - Thread - Direct
War Asset Costs Overhaul Changes to Map-based Resource Gain
  • Upon a successful capture, bases award their full resource value to any participating outfits above a contribution threshold of 1000 score.
  • Outfits who own a base continue to gain resource ticks over time once every 5 minutes, (no changes from Live.)
  • Sanctuary no longer offers resource trading.
  • Expeditions have been retooled to provide larger resource drops with a consistent conversion.
  • Assets can no longer be Overclocked at all. This is an experiment to see if the slowed pacing, coupled with the resource changes below, result in more diverse war asset usage.
War Assets now have resource type associations drawn more exclusively with their desirability. Auraxium-based Assets
  • Light ANVIL
    • 5 Auraxium for 3 ANVILs
  • Medium ANVIL
    • 25 Auraxium
  • Heavy ANVIL
    • 50 Auraxium
    ...
Read more
Post
    RPG_Wrel on Forums - Thread - Direct
PC servers will come down Thursday, October 1, 2020, at 6am PT (3pm CEST), for the game update below. Downtime is expected to last up to four hours. -- There were warning signs. We rely so much on this technology, and yet understand so little. An inconsistency here, an outage there, the occasional soldier lost forever in the data. We overlooked it all because we had no choice... Did we have a choice? I still haven't heard back from the 50 who were there at the time of collapse. They could be gone, too. Lost forever in the data. Forever in the data. - Amelia Sjera, log entry 0605 -- The Shattered Warpgate After months of work, the time has finally come for this massive, multi-faceted update to make its way PlanetSide. With The Shattered Warpgate, we overhaul the icy continent of Esamir, introduce an entirely new Campaign and Mission system, revamp Outfit resource accumulation and War Asset costs, and refine many other a... Read more

26 Sep

Post
    RPG_Wrel on Forums - Thread - Direct
PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe The Shattered Warpgate (PTS Update 4) We mentioned in previous PTS updates that The Shattered Warpgate would be coming to Live once we've gotten it into a good state. Thanks to all of your feedback over the multiple PTS publishes, we feel that we're very near that mark. The last leg of this journey will be to give you unfettered access to our new Campaign's first chapter. More details on that below... but before that, some important PTS information:
  • While on PTS, you'll find an interactable object next to the new campaign vendor on Sanctuary handing out FREE STUFF. Interacting with this holographic Flash wi...
Read more

23 Sep

Post
    jgolenbo on Forums - Thread - Direct
All PC Live servers will come down for maintenance tomorrow (Thursday, September 24) at 6:00 AM PDT / 3:00 PM CEST. Downtime is expected to last until 10:00 AM PDT (4 hours total). Tomorrow's extended window is due to two separate maintenance operations that we've chosen to run concurrently so we don't need to bring servers down twice. One is standard backend maintenance on PS2 PC servers - the second is a Daybreak Ops maintenance on our Login servers. While that second maintenance does not technically require bringing game servers down, it is likely that Logins will be affected until it is complete, so we're playing it safe and bringing servers down for the duration. We hope to start bringing servers back up by 9:00 AM PDT and beat that 4-hour estimate, but will be providing live updates on our official Twitter... Read more

18 Sep

Post
    RPG_Wrel on Forums - Thread - Direct
PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe The Shattered Warpgate (PTS Update 3) We're getting closer. As mentioned in our previous PTS updates, we're preparing The Shattered Warpgate to come Live once we've got it into a good state. Until then, we're continuing to patch PTS to focus test different aspects of this update.
  • While on PTS, you'll find an interactable object next to the new campaign vendor on Sanctuary handing out FREE STUFF. Interacting with this holographic Flash will provide you with currency and certain campaign items for testing purposes.
  • Campaigns will be disabled in this initial update, and a limited pool of mission...
Read more

11 Sep

Post
    RPG_Wrel on Forums - Thread - Direct
PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe The Shattered Warpgate (PTS Update 2) Restating some information in the last PTS update, in preparation for The Shattered Warpgate coming to Live, we'll be patching PTS multiple times over the coming weeks to ensure we're able to focus our testing on different areas of this massive update.
  • While on PTS, you'll find an interactable object next to the new campaign vendor on Sanctuary handing out FREE STUFF. Interacting with this holographic Flash will provide you with currency and certain campaign items for testing purposes.
  • Campaigns will be disabled in this initial update, and a limited pool of miss...
Read more

03 Sep

Post
    RPG_Wrel on Forums - Thread - Direct
PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe The Shattered Warpgate In preparation for The Shattered Warpgate update coming to Live, we'll be patching PTS multiple times over the coming weeks to ensure we're able to focus our testing on different areas of this massive update.
  • While on PTS, you'll find an interactable object next to the new campaign vendor on Sanctuary handing out FREE STUFF. Interacting with this holographic Flash will provide you with currency and certain campaign items for testing purposes.
  • Campaigns will be disabled in this initial update, and a limited pool of missions will be available to test.
  • Esamir (an...
Read more

22 Aug

Post
    jgolenbo on Forums - Thread - Direct
do we have a scheduled time to get on?"
Yup, we're organizing sessions at 8am PT (5pm CEST) and 2pm PT tomorrow, Sat Aug 22, to accommodate both NA and EU players. We'll likely run it back at the same times on Sunday, if we can get enough concentration on PTS. Please join us! :cool:

21 Aug

Post
    jgolenbo on Forums - Thread - Direct
We've published a small but significant performance update for PTS that includes optimizations related to physics processing that should help with the hitches some players experience in particularly large fights (60+ players in an area). The code changes were significant, so we're hoping to see concentrated pops on PTS over the weekend to ensure there aren't any major issues at scale before we publish to Live servers. There are still further optimizations on the horizon, but this round of changes should significantly improve your performance while in combat with concentrated groups of players. Will leave this thread open for feedback over the weekend!

13 Aug

Post
    jgolenbo on Forums - Thread - Direct
PS4 servers will come down for a minor update at the times below: EU (Ceres): Thursday, August 13 at 3pm PT (12am CEST) NA (Genudine): Friday, August 14 at 8am PT (11am ET) Complete Downtime is expected to last under 2 hours. Patch notes below. Misc. Changes, Fixes, and Additions
  • Fixed an issue where the Colossus Shield could be activated indefinitely.
  • Fixed two memory leaks in the VFX and Physics systems which could cause frame rate degradation over time.
Correction: Initial patch notes listed a fix for floating debris around destroyed Colossus Tanks that hasn't yet made it to live. We've also added the memory leak fixes above.

12 Aug

Post
    jgolenbo on Forums - Thread - Direct
PC servers will come down tomorrow, Thursday, August 13, 2020, at 6am PT (3pm CEST) for the update below. Downtime is expected to last up to two hours. Misc. Changes, Fixes, and Additions
  • Fixed an issue where the Colossus Shield could be activated indefinitely.
  • Fixed a map bug where the Bastion indicators would not orient correctly.
  • Javelin c*ckpits are now faction specific.
Unrelated to this patch, we wanted to share that the 451.85 Nvidia driver hotfix appears to have corrected the seconds-long freezing issues a lot of players have been experiencing (props to GroundTrooper for sharing in the PS2 Discord): https://nvidia.custhelp.com/app/answers/detail/a_id/5046???????.