Planetside

Planetside Dev Tracker




21 Oct

Post
    ps_nicto on Forums - Thread - Direct
All PS4 servers will be taken offline for an update at 6 AM PT on Monday, October 22nd, 2018 (1300 UTC) Downtime is expected to last up to 3 hours. Nanite of the Living Dead As the sun slips beyond the horizon, an ominous darkness falls upon the denizens of Auraxis. The ground mills and groans as a new threat prepares to burst onto the battlefield. The Space, sorry, Spaaaaaaace Pumpkins have returned. We'll be hosting double experience for ALL players from the 22nd through 26th, and QUADRUPLE experience for Members on the 26th! For the month of October, the pumpkins are back and bringing with them a new Halloween directive and themed items to unlock. Tier 1 Reward: 75 Pumpkin Seeds Tier 2 Reward: 100 Pumpkin Seeds, Ectoblaster Event Sidearm Tier 3 Reward: 200 Pumpkin Seeds, Halloween V Profile Banner... Read more
Post
    ps_nicto on Forums - Thread - Direct
PC servers will be taken offline on Monday, October 22nd, 2018 at 6 AM PT (1300 UTC) for maintenance. Downtime is expected to last up to 2 hours. Double experience has been enabled from now until the 26th for ALL PLAYERS. On the 26th, members will receive QUADRUPLE EXPERIENCE. Bug Fixes We've pushed a speculative fix for the disconnect issues impacting a portion of the playerbase. Quick melee should no longer break wielded melee. UI Improvements An interface settings option has been added to turn on numeric health and shield displays on the HUD. Added a numerical cooldown timer on the right-side weapon bar.

11 Oct

Comment

Originally posted by Aloysyus

/tell not possible, no options in /joinchannel. How does that even work?

my /joinchannel squad is on "false" but works both in textchat and voicechat.

This Tells misbehaving is a bug and will be resolved shortly.

Post
    Roxxlyy on Forums - Thread - Direct
All PC servers will be taken offline on Thursday, October 11th, 2018 at 6 AM PT for an update. Downtime is expected to last approximately 3 hours. The patch notes for tomorrow's downtime are available in the game update notes section of the forums.

10 Oct

Post
    DBG_Wrel on Forums - Thread - Direct
PC servers will be taken offline on Thursday, October 11, 2018 at 6 AM PT (1300 UTC) for maintenance. Downtime is expected to last up to 3 hours. Nanite of the Living Dead As the sun slips beyond the horizon, an ominous darkness falls upon the denizens of Auraxis. The ground mills and groans as a new threat prepares to burst onto the battlefield. The Space, sorry, Spaaaaaaace Pumpkins have returned. For the month of October, the pumpkins are back and bringing with them a new Halloween directive and themed items to unlock.
  • Tier 1 Reward: 75 Pumpkin Seeds
  • Tier 2 Reward: 100 Pumpkin Seeds, Ectoblaster Event Sidearm
  • Tier 3 Reward: 200 Pumpkin Seeds, Halloween V Profile Banner
  • Tier 4 Reward: 400 Pumpkin Seeds, LB00 Python AP
Pumpkin Seedscan be used to purc... Read more

04 Oct


03 Oct

Post
    Roxxlyy on Forums - Thread - Direct
Tomorrow, October 4th, at 2:00 PM PT the development team will be hosting a livestream on http://twitch.tv/planetside2! Things are shaping up to get a little bit spooky as the team shares information about Nanite of the Living Dead and what's next in line for PlanetSide 2. Be sure to tune in - you won't want to miss out on a frighteningly good time!

20 Sep

Post
    ps_nicto on Forums - Thread - Direct
The PTS server will be updated this morning with these changes. UI Engineer Ammunition packs no longer overlay terminal icons on the map and HUD. Squads
  • /sitrep now uses a more accurate message when defending a facility when you do not control the majority of capture points.
  • Fixed an issue where /sitrep would sometimes show negative capture time values.
  • Fireteam leaders show a star icon in the squad pane. (This icon will likely be updated to be visually distinct in the future.)
  • Fireteam leaders can now be promoted and demoted similar to squad and platoon leaders.
  • Players can now leave or rejoin voice channels (but not chat channels) using /leavechannel or /joinchannel commands. You will automatically rejoin a voice channel if your voice privileges change by, for example, joining a squad, being promoted to squad leader, relogging.
[INDENT]
  • /le...
Read more

30 Aug


06 Jul

Comment

Glad to hear that you are enjoying the construction overhaul! However, I feel your pain friend. Like you I am also color blind and those pesky no-deploy zones are very hard to spot. Rest assured though, this is definitely on our radar :)


15 Jun


13 Jun

Comment

Originally posted by lordsteve1

Lol. We tested this on Koltyr last night. Managed 10+ kills with two rounds shot into a line of our squad, then got kicked from the server. Good times!

Please tell me you recorded that haha

Comment

Glad you're enjoying them! Fixes for the TR/VS attachments are already in the works.

Comment

Originally posted by halospud

Working as intended.

This makes me happy ( ͡° ͜ʖ ͡°)


05 Jun

Comment

Originally posted by [deleted]

[deleted]

I'm aware, and I've been working on fixing that already. Should be ready soon.


18 May

Comment

Originally posted by MissAtley

Ehh... I guess you guys found the bug. unfortunately people are using this to have one person place a repair module under a silo/object then have their friend place the silo then when the silo finishes building you can then "place" the module you were previewing under the silo and bam, invulnerable silo that is ruining the game fairly a lot recently.

This Placing construction modules inside of other construction elements this way is fixed on PTS and should make it to live soon :)


09 May


07 May

Comment

Originally posted by uzzi38

I believe u/db_zant is the guy to summon for this kind of thing?

You are correct, I am indeed the guy. I just got this working and it's making it's way to internal testing as we speak.


03 May

Comment

Fingers alone get my 10/10. We just need to combine this change with another to add grief when damaging yourself and we will have the NC playing much better as a team in no time.