PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




24 Aug

Originally posted by DaddyKindaLongLegs

The dude is allowed to have a preference. Experienced players know where the action is at on any map. Not just small ones.

Exactly this. There is no right or wrong. Both are personal preferences - and everyone has one!

Originally posted by killer_ezio_00

I just want to explore the map. I've played lots of Deston and Taego and Karakin, just need to go with Paramo, but i wonder when it will come back to the game

Soon soon

Originally posted by LargeSecretary4975

I miss the old snowy VIKENDI...

Same!

Originally posted by kreker1207

Where is Sanjok now 😫

Sanhok has been moved out of the rotation and replaced with Deston in 19.1.


18 Aug

Originally posted by Rev0verDrive

Overall it would be nice to have random chance for weapons to spawn pre-attached with basics. But they also need to continue to be fully customizable.

Limit what can be pre-attached to the low level assets. red dot/halo, flash hider, quick draw mag, thumb/vert grip. Maybe a 3x on SR's.

Interesting idea! I think it could even help with the item spawn pool size, but I think that would require some more changes to the way looting is done.


17 Aug

Thanks for the post and the feedback all! Sharing it back with the team!

I've seen some negative mentions regarding the gun being pre-attached with a laser + suppresor and I'm curious to learn what more people think about that.

Do you think its nice and convenient to have some weapons come pre-attached or would you rather have them all require players to find and attach attachments themselves?


16 Aug

As always, amazing edits! Love watching your content sir <3

Comment

Thanks OP, I have reported this to our Anticheat Team.

Comment

Hmm, it's difficult to determine what occurred here, i.e., if it was indeed a crash, desync to the server, or an unknown bug.

Do you still have access to the replay file for this game? If so, I can forward this to our QA team to investigate further.

Comment

Thanks, ElQunto; the QA team has been made aware and is currently investigating.

Unfortunately, as you mentioned, only restarting your game fixes the issue for now.


12 Aug

Originally posted by Rev0verDrive

u/SteveTheHappyWhale (sorry for the summon, I think this one is important).

Op's projectiles seem to be returning to pool too early. They aren't hitting anything (invis mesh, blocking volume etc) and where they play impact fx changes dramatically along the flight path. Almost as if a blocking collision channel is moving back and forth. Thus why I think its related to obj pool lifespan.

Anyway here's a clip showing the impact plumes. Includes both M24 and Beryl.

https://www.youtube.com/watch?v=na6pZxJDaB8

Thanks man, forwarded this internally to be looked at!


11 Aug

Hey all. Your feedback is being forwarded. Test server feedback has been shared, we'll continue to share live server feedback as well, just like we do every week. Test servers are played by a handful of players. If a feature does not receive an immediate change, that means that there is not enough feedback to warrant an immediate change. Not all regions are the same, not all players are the same. The in-game feedback survey is coming in this week. The feature is going to be live for a few days by the time next round of player sentiment is shared with the dev teams and all that will be helpful information and will play a role in balancing decisions / next steps. We'll share an update as soon as we get one!

Originally posted by DictatorShadow

Steve thanks for saying this, but we all know they don't really tend to actually listen.

All we can do is voice our opinions. Everyone has them, the game is played by many players all around the world. If the sentiment aligns among most regions then surely that will play a part in decision making when it comes to potential changes / next steps.

Feeding all your feedback to the dev teams. Thank you for all your thoughts on this item.

Originally posted by segfaulting

game crashing every 5-10 minutes since update; nothing new smh

Check your game file integrity on steam. Files can go corrupt during an update download / installation. If that does not resolve your issue, take a look at how to perform a clean game reinstall + cleanup of steam download server cache from the following guide: https://na.battlegrounds.pubg.com/crashing-performance-connectivity-troub...

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03 Aug

Thank you to all the comments about new features. We'll make sure your feedback is seen!

  • How are you finding the new Pillar vehicle? Have you had a chance to test it out yet? What kind of loot did you find in it's trunk?

  • How about that MP9? I have yet to jump on and give it a spin.

  • Have you found and used the new foldable Shield yet? It's super early still and it will take a little time for playstyles to emerge around it but I am hopeful that those who often find themselves out in the open to make good use of it!

  • Bluechip detector - What is your personal opinion on it after having used it? Does it need work, does it feel good to use, would you change anything?

Originally posted by Her-Marks-A-Lot

This is me, I play this as a survival horror game. Shooting is reserved for bathroom camping otherwise it's simply too dangerous aka the risk of bringing attention to myself will NEVER be outweighed by the chance of hitting someone. Hehe snek go snek

That's awesome man.

Originally posted by TheDuck771

THANK YOU FOR YOUR HONESTY!!!! I am a decent FPS, I hate when people bash “campers” in pub. COD and BF I kinda get it. Took balls to come on here and say what you did. You play YOUR style my friend. See you on the battlegrounds

damn right

Post

https://preview.redd.it/qpbwo7a3zff91.jpg?width=1920&format=pjpg&auto=webp&s=52f22dc4092bc1d6ea60c02fc5a642261553edb6

19.1 Highlights

To be updated with the Live Server update.

Live Maintenance Schedule

※ The times shown below are subject to change.

  • PC
    • PDT: August 9, 5:30 PM – August 10, 1:30 AM
    • CEST: August 10, 2:30 AM – 10:30 AM
    • KST: August 10, 9:30 AM – 5:30 PM
  • Console
    • PDT: August 17, 9 PM – August 18, 4 AM
    • CEST: August 18, 6 AM – 1 PM
    • KST: August 18, 1 PM – 8 PM 

Map Service

  • Test Server: Normal Match ...
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