Rainbow Six Siege

Rainbow Six Siege Dev Tracker




22 May

Comment

Originally posted by UbiNoty

Should be fixed by the next time you start a new game.

flair: ubi-response

Comment

Originally posted by PhD_Bagel

u/UbiNoty

Hopefully this can easily be disabled again, since console will probably be unplayable

Should be fixed by the next time you start a new game.


21 May

Comment

Originally posted by theusernameisnogood

Today is the 21st, any update Ubi?

Not rushing, just curious.

Sorry about the delay. We should have an update pretty soon.

Comment

Originally posted by yeetusboius

Is it a worry that incentivising people to stay a high rank might end up in more smurfing?

Not really. The "incentive" in extremely minor. They just have slightly higher MMR during their placement matches the following season.

We are looking at what we can do to detect and manage smurfs though, and have a cell that is thinking on it.

Comment

Originally posted by Xansaibot

Can we expect some balancing changes done during those 3 weeks of TTS session?

TS is there for feedback, and if we feel it's needed then, yes, we will consider what balancing changes can be made.

Comment

Originally posted by Kingly24

Fixed – Shotguns do not reliably destroy wooden beams in walls.

Seriously underrated fix, this was super annoying

We should have an update for you all tomorrow - it wasn't included in these patchnotes as it was a very recent development

Comment

Originally posted by IIGh0stf4ceII

Weren't mentioned at the final's... maybe delayed to season 3.

It won't be out with the beginning of the season, but it's definitely just on the horizon. As we mentioned in the designers notes, we're still working on final touches but hopefully we should have more news soon.


20 May

Comment

Originally posted by Azuvector

No fix to shields' rotating being out of sync with their visuals, resulting in being shot through your shield, still?

https://www.reddit.com/r/Rainbow6/comments/ayb2xw/answer_to_shield_desync_problem/

Fixed – Noise is generated when slowly turning as a Shield Operator.

/u/ubinoty Can we get some clarification on the above issues, please? Is shield rotation fixed or not?

Reverse Friendly Fire

I saw this the other day, seems like reverse friendly fire shouldn't apply to people being interrogated by Caveira? eg: Shooting Caveira + the interrogation target shouldn't trigger it, as it's overall a good for the team, even if you shouldn't be TKing. Same if you flip a frag grenade there and get them both or similar.

We have changed the Win ...

Read more

Yes. We've addressed the shield rotation + shield perspective issues with this patch.

Comment

Originally posted by yeetusboius

I thought if you got 2100 it goes to 2300 because that's in the middle of 2100 and 2500, the 1500 minimum i think just so people cant get negative mmr and start on like 500 and start low copper

You are correct.

We are crunching everything towards 2500.

Comment

Originally posted by brodiebradley51

No significant balance changes at all. Weird

We are plan to have more changes with the Y4S2.3 update.

Comment

Originally posted by mgvertigo101

u/UbiNoty was defuse/counter-defuse changed to 7 seconds in this patch?

I don't believe that has been changed and will still be 5s.

Comment

Originally posted by 3barlagfest

So many spelling errors and lack of capitalization LOL

Sorry, if there are any errors in the bugfixes - that's on me. There were actually a million bugfixes I had to sift through and reword for the patch notes.


18 May

Comment

Originally posted by ILewdElichika

I doubt giving Nokk a carbine AR will make her game breaking especially if it's something like the G36C.

Edit: Since Epi has informed us she was OP with an AR I retract my statement.

She had one early on in development.

It was way too strong.

Comment

Originally posted by alexBOT92

i played a ranked game today, the claymore and deployable shields are still in the game. is that for anyone else? or am i just early?

they're still in the game, but when you load in the ammo count will be zero.


17 May

Comment

Originally posted by websterc12

Console player here... standing by on the game being playable. Any update would be swell.

All platforms have now been updated.

Comment

Originally posted by Probl3mchild115

Any Updates for Console?

its out on all platforms now.

Comment

Originally posted by Levoire

Still not fixed on PS4. IQ glitch and shield face is still a thing.

it should be disabled on ps4 now

Comment

We are in the process of deploying to PS4 now. PC and XB1 are complete.