Rimworld

Rimworld Dev Tracker




10 Feb

Comment

Originally posted by Poglosaurus

French law allow to play short samples of music or video without authorization, it is fair use. There are conditions and this show probably shouldn't have used your music, but then its you who would have to prove that this wasn't fair use. TVs abuse this law all the time. As far as I know most copyright owner don't think it is worth the hassle to fight it.

This is useful, thank you very much for the contextual information.

Comment

Originally posted by hoovercorr

TF1, today, the evening news at 8pm.

Here's a video of the program, the bit seen in OP's post starts at about 34:25

https://www.lci.fr/replay-tf1/video-le-20-heures-du-9-fevrier-2021-2177938.html

EDIT: there's a second bit at 36:51

Thanks!


09 Feb

Comment

Intense! Love the emotion.

Such a noble puppers.

Comment

Damn, that's some hardcore copyright infringement.

Can you tell me anything about it specific? Date, time, which channel, which program?

Thanks either way.


06 Feb

Post
    Tynan on Steam - Thread - Direct
This version updates community-created language data and adds the latest batch of names from users who bought the Name in Game version of RimWorld.

There have been no functionality changes. All savegames and mods should be compatible.
Comment

Originally posted by Tails8521

I used my only healer mech serum on my newly recruited melee guy to heal his torso scar, but the game somehow considered the +15% movement speed from his monosword to be more important to "heal".

I generally don't like to do this, but I felt perfectly justified to use dev mode to heal the scar afterwards, now I know that you should unequip them first, and so do you.

Getting the +15% movement speed back was simple, I just had him unequip then reequip the weapon.

It's a bug. Sorry about that - we'll fix it.


05 Feb

Comment

Originally posted by nooqxy

Best game development I have ever been a part of! Thank you Ty

Thank you as well.


02 Feb


19 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
I just want to clarify. There is no "forbidden mod", people can discuss mods not hosted on steam. (Though a steam friendly version is here now) Posting links or sharing stories that happen from RJW, however, would break TOS of Steam. Do not do this. So, mentioning or recommending RJW is fine. Discussing the "stuff" that happens in it? No.
Comment

Originally posted by Diewito

I started playing the game ilegally but when i realiced how incredible it was i decided to buy the whole pack to show the creator that i liked his creation.

Much appreciated!


13 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
*sad trombone noises*

10 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
I have issued Sharp a 3 day ban for rule 17b, no necroposting.

09 Jan


08 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
Please don't necropost 2+ year old posts.

07 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
Oh boy.

06 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
Not sure I've seen this joke in a while, definitely better than some spam we get here. Locking thread, either way. There is definitely a mod for that, it's steam counterpart is SafeJobWorld.

04 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
You can change the size of the starting map in the 'advanced' button in the site selection screen. Keep in mind the warning about game balance though, it isn't just there for show.

03 Jan

Comment
    pheanox on Steam Forums - Thread - Direct
Even more low effort than usual.

30 Dec

Comment
    pheanox on Steam Forums - Thread - Direct
I will bring up the idea to Tynan, however, it's not a bad one. So no necroposting warnings this time.
Comment
    pheanox on Steam Forums - Thread - Direct
Reminder to all that response to rules violations is also a rule violation. If you wish to discuss the merits of a rule, please do so in the rules topic. I added this rule specifically at the request of the users of this discussion group.