Rocket League

Rocket League Dev Tracker




28 Apr

Comment

Hello! Thank you for this investigation. The heavy car issue is an elusive beast and we appreciate any community help in resolving this matter. Connecting to PsyNet with high latency should not have any effect on player input, but I'll try it out on Monday to see what happens. To aid in your investigation, here are some points regarding things mentioned in this post:

  • PC has only been using websockets since April 24. Prior to that communication with PsyNet has been through stateless https requests. So unless your issues just started in the last few days, I wouldn't assume websockets are the culprit.

  • ConnectionQualitySave just tracks your latency, packet loss, etc to the game servers over multiple matches. This information is used to display a pop-up linking to a support document if a user has recurring connection issues. It is not used to affect your connection settings.

  • The PsyNet.ServiceCalls metric is just metrics we record that me...

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03 Apr

Comment
    Dirkened on Steam Forums - Thread - Direct
Patch Notes v1.43 (Tournaments Update) Find the full Patch Notes in our announcement at:
http://steamcommunity.com/games/252950/announcements/detail/1672399365484081031

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28 Mar

Comment

Originally posted by JCRicheson

Just curious do you still have any of the early concept versions of the cars? Would love to see them!

When we made SARPBC there were only 10 of us in the company, and a concept artist was not one of them. These cars just evolved as I worked on them and got feedback from people.

Comment

Originally posted by Swagblu

I love Scarab since SARPBC, I wish you the best things in life sir

https://imgur.com/a/ChDqs

Thanks, friend. :)

Comment

Originally posted by CapitanSauce

What was your inspiration for this thing of beauty?

It was 11 years ago but I think it was something like...

"Wait, they want me to make HOW MANY cars?!"

Nah, just kidding. Honestly I just liked that it was unique and fun and that the wheels connected differently than they normally would in a car.

Comment

As the person who made the original Scarab for SARPBC you're my new favorite person.


05 Mar

Comment
    Dirkened on Steam Forums - Thread - Direct
Patch Notes v1.42 [img]https://i.imgur.com/hsKUb3m.jpg[/img]

NEW CONTENT DC Super Heroes DLC
  • The DC Super Heroes DLC Pack[www.rocketleague.com] is now available on all platforms
    • Battle-Cars
      • ‘'89 Batmobile’
      • ‘The Dark Knight Rises Tumbler’
    • Rocket Boost
      • ‘Speed Force’
    • Decals
      • ‘Aquaman’ (Breakout)
      • ‘Batman’ (Paladin)
      • ‘Cyborg’ (Roadhog)
      • ‘Flash’ (Venom)
      • ‘Green Arrow’ ...
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07 Feb

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    Dirkened on Steam Forums - Thread - Direct
Patch Notes v1.41 The Headlines
  • Please read our Spring 2018 Roadmap[www.rocketleague.com] for more information on future features and our new Update release format!
  • Competitive Season 6 ends and Competitive Season 7 begins
    • Wheels are being distributed as Season 6 Rewards
  • Victory Crate’ has been added
Complete list below...

New Content General
  • ‘Victory Crate’ has been added

Changes and Updates Competitive Season 6
  • Competitive Season 6 has ended. Titles and items will be awarded for your highest rank achieved during the season...
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09 Jan

Comment

Of all the plays you've posted on the subreddit, this is probably my favorite.


26 Dec

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This is pretty amazing! Merry Christmas and happy holidays, r/RocketLeague! :D


20 Dec

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Originally posted by usedwolf

It's not super obvious what is happening in the gif so I was hoping the name could help clarify that. I much prefer "Wolfdash" :)

Wolfdash sounds like an awesome food delivery service. :D


13 Dec

Comment
    Dirkened on Steam Forums - Thread - Direct
Patch Notes v1.40
CHANGES AND UPDATES General
  • [Nintendo Switch] Reduced the default Controller Deadzone to 0.15 from 0.3 to better utilize Joy-Con analog sticks
  • Reduced volume of the Batmobile Goal Explosion
Performance
  • [Nintendo Switch] Adjusted world detail to improve average resolution in Handheld Mode
  • Optimized the following maps for Nintendo Switch and PC:
    • Utopia Stadium (all variants)
    • Farmstead
      • Maps are optimized on PC when using ‘Performance’ World Detail setting
  • Improved the field texture visuals for the following maps on Nintendo Switch and PC:
    • Champion’s Field
    • Wasteland
      • Visual improvements on PC apply when High Quality Shaders are turned off
BUG FIXES General
  • Fixe...
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25 Oct

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Fun fact: the guy playing the little red piano is Monte, our Video Producer at Psyonix. He makes all of our trailers and easily has the best hair out of anyone at the studio.


20 Oct

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Originally posted by rl_Kovash

Ah yeah I saw, OP posted it to twitter. Thanks for the tag though. <3


17 Oct


11 Oct

Comment
    Dirkened on Steam Forums - Thread - Direct
Rocket League Patch Notes v1.38 CHANGES AND UPDATES Arenas
  • Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
  • Fixed an issue with the grass in Champions Field (Day) on low detail
  • The broken texture on Starbase Arc has been fixed
  • Mac/Linux: Farmstead map visuals have been updated
  • Lighting on Farmstead has been adjusted
  • Urban Central boost locations are now consistent with other Standard Arenas
BUG FIXES General
  • Boost audio will no longer cut out when rapidly tapping the Boost button
  • Season Reward Level progress should now display correctly at the end of Competitive matches
  • Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
  • Fixed several issues with in-game grass
  • The appearance of grass on lower detail modes on PC has been updated as part of ongoing ...
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07 Oct