Awesome work by your wife! Love the different blues in the shield. How big is the blanket?
Awesome work by your wife! Love the different blues in the shield. How big is the blanket?
Hi all, currently working on getting an agreement in place with our Legal team. It's taking longer than anticipated, but hope to share more soon.
The bot API referred to by RLBotOfficial is a very small, closed API that gives select Rocket League bot creators a way to test in-game bots without needing a hacky way to connect the bots to control input. It's a very different API from what's being asked for here, as the "main" API is not only public, but exposes a lot of player data to keyholders.
I definitely appreciate your frustrations, and I'm looking forward to sharing more soon.
Link to video: https://youtu.be/YduUvfpKG-Q
EDIT: Don't mind the car, it's my birthday hahaha.
Happy birthday!
Just to be sure, have you tried power cycling your PS4 Pro in order to make sure that you're on the latest update?
Well, as long as it doesn’t affect cross platform for us switch players, that’s okay. Thanks!
Nope! Switch players still have access to x-plat play/friends/parties.
Hey /u/Psyonix_Devin, just want to see if you saw this. The game crashing when pressing reset shot in custom training is killing me!
Sorry to be a bother. Thanks.
Thanks for circling back! The party chat issue is known for us. I think we've seen some issues within Custom Training, but the crash on shot reset while joining a match is very specific. I might try a reinstall (you won't lose any stats data or anything) if you have the time.
RAD ALERT
I just witnessed the invisible car bug for the first time on the PS4 Pro. The guy was using the McClaren. His nameplate was stuck on the goal line when the march started. It was an interesting 2 minutes seeing the ball get hit and air dribbled by a ghost. He appeared after we scored the first goal.
Thanks for the report. Has this continued to be a problem for you?
Hopefully this will fix the dropped matches and errors I get when joining a match or double joining a match causing me to drop out of one to play another and then I rank down because I was forced to drop out of a match.
This is indeed what we're addressing with this patch. We rolled it out on Steam earlier this week, seems to be working. Switch players will see it in the next planned update.
We already have keyboard input acceleration time in the Controls section which is basically a deadzone option for kb/m palyers
No, that's not what it does. Normally a button press is instant on, giving you full acceleration with no delay. Input acceleration time sets the time it takes to reach full acceleration, making small adjustments easier (because the car won't rotate as fast, as soon).
This setting does not affect air roll left/right on a controller, even if it's on a button (which it most likely is). It really would be nice if it did.
u/dirkened pls?
You're right, however, Keyboard Input Acceleration should affect the responsiveness for all keyboard inputs.
beautiful
Nice setup!!!
Thanks for the tags, all! :)
Read moreI've tried to verify before (although not recently), I do not know what could possible make it happen in the first place :(. I have completely uninstalled and then reinstalled a week or two ago and its still happening.
I'm curious if it might because I have more than one copy of the game or not.
I submitted a ticket on the RL site, I am willing to go through any trouble shooting ideas that might be of any help.
I know there is so many ways that the game can recognize a controller and its input, I am not sure if that is the problem or not. For Example
The controller settings in steam->Settings->controller
Or if right click on RL in the libray in steam, and go to properties, there is a drop down box with forced on, forced off, or one other option.
Also you can go to controler configuration on the right side of RL in the steam library.
Then there is ingame->settings->use steam beta, or xbox setting
Then the normal con...
Multiple copies of the game installed?
Hiya! This is not a known issue for us, so I would try additional troubleshooting on your end. What other steps have you tried aside from deleting save data? (Verify game files, reinstall, etc.)
Would you consider being able to change the sensitivity on smaller scales? So if my controller can have a 0.73 input in diagonals at lowest (tested using https://html5gamepad.com and halfway_dead's deadzone calculator), that would mean I would need a 1.369 sensitivity, but my options are only 1.3 or 1.4. I think it would be nice to have the option to place 1.37 sensitivity as I don't want any more sensitivity than necessary to reach the diagonals in full input, since the sensitivities also affect all movement.
will add for next patch
Thank you for the answer! Sorry to bother you further however, I was hoping to perhaps get a little bit more information. Specifically on why it would be called Merc or mercenary. Was the comment saying that the name is inspired by the A-Team correct or was the decision more so based around the similarity of mercenary (hired killer) and vanquish (to kill) ? I ask because it's relevant to determine what the name would be categorized as. Apologies for not being more clear in the original post. Also, would it perhaps be too much to ask if it would be possible to have a means of direct contact for other similar questions, regarding the thesis? If not, it's perfectly understandable, and we will try find other means of information gathering.
Likely inspired by that show, yes. You can DM me for direct questions. :)
Merc is short for Mercenary, yes. The original code name was Vanquish (emphasis added).
Pretty sure our Corey Davis had that Corey Davis in fantasy football in 2017 or 2018.
My steam mean used to be “Bobby Hill” and one game I got matched with a “Hank Hill.” We went on to become good mates and played many games with each other.
Did they ever 'GOD DANGIT BOBBY' you and make it weird?
Are you the real one, or the fake one that won the match?