Runescape

Runescape Dev Tracker




14 Sep

Comment

Originally posted by JagexLyon

In its current mishmash state, /r/veryinfuriating would be more appropriate.

Thankfully, as we work on the website myself & Mod Allstar as well as the other members of the web team are moving everything over to HTTPS by default. Its not great that we aren't there already, but a few places such as the forums, news and a few other sections of the site are lagging behind a little.

Its a frustration we all want rid of as we all use the website ourselves on a daily basis.

Slowly we're getting there :)

Comment

Originally posted by dreamgzer

This was done recently, no? I appealed a macro ban on my original account, any hope of getting it back? My current one is way better but i wouldnt mind playing both.

Ban Appeals have been live for about 15 months. If the offence was performed by a hijacker, we will remove the ban...if it was you, then the account will probably remain banned due to our firm stance against cheating


13 Sep

Comment

Hi - contrary to what many say, it's easy to appeal a ban - head over to the Support centre: https://support.runescape.com/hc/en-gb, type 'ban' in the search box, you get this page: https://support.runescape.com/hc/en-gb/articles/115002238729-Account-Bans, then follow the instructions :)


11 Sep


06 Sep

Comment

Hi - what are the character names of the accounts banned for botting?

Also, sounds like you might have logged into the wrong account if you feel your stats were reset - we do see this from time to time - this support centre article covers it: https://support.runescape.com/hc/en-gb/articles/115003643269-Welcome-back-


04 Sep

Post

Months ago I showed a huge document with all of the miscellaneous broken things that needed fixing with the rework. Since then we've been busy designing and implementing all those things.

Although there are a few things we still don't have final designs for, I wanted to share the finished designs now so we can get feedback sooner. There's a *huge* amount of material (20 pages) and we're not going to be able to change everything, but please do give me your opinions, especially on things you feel very strongly about.

...

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29 Aug

Comment

Originally posted by Fren-LoE

I'm glad you're starting to engage more with the community. Take after MMG and keep a pulse with the community, respond when prudent, and most importantly remind us you're around. :)

I always keep the pulse; always reading even if not actively posting!


28 Aug

Comment

On the plus side, at least these complaints are about details in our RS ads rather than complaints of not doing advertising at all. A step in the right direction :)


22 Aug

Comment

Well then...


08 Aug

Comment

Originally posted by BillehBear

Gonna sandwich both of your replies in one.

I'm not expecting Pips to be super vocal with us like Shauny, You and recently Poerkie has been. But I'd at least expect him to be in some BTS', the Year aheads, Runefest? EoC 'trailer' and Documentary I'm pretty sure he appeared in but other than that?

I've personally never been able to go to runefest but I've always watched the streams, I know some, or a lot of areas aren't shown but I don't recall seeing Pips anywhere there

I don't understand that if he's knowledgable about what the game needs that we'd be lining up two years that haven't been great and to top it off Rs3 having a steady decline for a while now

And if he's a high level player, he himself should see problems within the game? There's also the touchy subjects of monetization in the game and Jagex trying to innovate and make new games that flop but those have been beaten like a dead horse

I lurk rather than post! I'll read our forums, the subreddits, community convos on twitter* most days. I play most weekends.

I prefer not to post because I'm not involved in the day to day of RS or OS, and the teams can speak on the specifics of their work much better than I.

*I now use a different (personal) twitter account and my Jagex/RS one has been dormant for some time... but I've removed the outdated banner that was spotted today :P


27 Jun


18 Jun

Comment

Hey, I'd just like to clarify my response here - I'm not sure what state the loyalty point rework is in myself. I believe that there are no developers working on making changes right now, but it may well still be in design stage. The proposal Mod Sayln was speaking of in this post ultimately didn't work out and had to be thought out again, which is why it didn't come to fruition.


15 Jun

Comment

Well that's beautiful! We'll feature it on our socials ;)

Post

This development blog has been a long time coming! It’s time to start talking about the Group Ironman update; What it will involve, how it will play and what we need to get right for it be a success and feel fair.

We recently put a poll out to get a general feeling about several topics in relation to the update, so the first part of this dev blog I’ll go over the results and breakdown my thoughts on them. From there we can start a discussion and ensure we’re moving the correct direction.

Before we jump straight into the poll questions, we need to address the ETA for Group Ironman.

When we announced it at RuneFest we said it was an active project that was being worked on and, with an ETA being within the 6 months after RuneFest, as we’re now in June this clearly didn’t hit the goalposts we wanted. Sadly we’ve run into some roadblocks with the engine work needed for this project to work. As it currently stands we do not know how long it will take to work aroun...

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13 Jun

Post

As promised in the livestream you didn't watch yesterday because of some nonsense about Smash Bros, here's a simple design for the "smithing overload" we've been talking about for quite a while now without saying what it is.

  • TLDR you make armour spikes which damage enemies that attack you.

Full design here.

At the moment we haven't specified how much damage the spikes will do per hit. (I have a number in mind but we need to playtest it first.) I'd be very interested in your opinion of how much damage would make it "worth it". (Note: the damage would be a flat number (or some multiple of your smithing level) - it doesn't scale with the enemy damage.)

(If you're wondering how much an elder rune bar will cost...

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06 Jun

Comment

Hi Pewc,

Please contact our Tech team so we can look into this for you and do our best to help.

Mod Ferret


05 Jun