Hi, folks. Lately I've been tinkering with Excalibur (all variants) to respond to community hitlist feedback about its inconsistent options (eg Check for the augmented Excalibur on action bar instead of Activate, and having to open the minimenu to Activate Excalibur).
The primary use case, AFAIK, is that Excalibur has a very handy healing special, and being able to left-click Excalibur to activate that heal (wherever you have it - in backpack, equipped, or on your action bar) would be a Good Thing.
I've implemented that easily enough.
Where it gets thorny is that, at least in the past, weapon switching with Excalibur was a thing, so I've seen several historic requests to also be able to configure whether Excalibur's left-click is Wield/Remove. From what I can gather, the request goes beyond being able to configure whether Excaliburs in general flip Activate/equip, to setting that rule specifically on individual action bar slots.
That's proving to be ...
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