Runescape

Runescape Dev Tracker




04 Sep

Comment

Originally posted by peaceshot

Why can't we open the interface while in combat or while skilling? Seems really silly to have to stop what you're doing to open the Hero Pass.

This is feedback we're discussing with the team now. Hearing this loud and clear from initial hands-on experiences.

Comment

Originally posted by stohead

Feedback: Can't peruse the Hero Pass Interface while skilling. Really annoying.

It's being looked into - we've already logged a ticket for it!

Comment

Originally posted by RonaldoVII

Shame not all missions auto complete. I'm 200m Necromancy and it wants me to complete another 100 rituals? Seems pointless.

Unfortunately that was one we couldn't make retroactive out of the Special Mission due to how it's tracked.

Good feedback for the team for future Special Mission consideration though - it's designed to feel additive to playing the latest content, which doesn't apply in your case.

Comment

Originally posted by Im_Phteven

Cool, so you took away daily challenges but don't even provide Ironmen XP lamps from the daily missions, nor does it look like we get Hero Satchels which a good majority of the rewards we could already receive from the daily challenge weekly progress track.

  • Give Ironmen lamps from Daily Missions, even if they are locked to the skill of the mission.
  • Give Ironmen Hero Satchels with rewards limited to those we already received from the weekly progress track.

Please and Thank You.

u/JagexDoom u/JagexHooli

Thank you for the feedback on this. Been mentioning it a bunch, but we are looking at rewards for Ironmen players at the moment - we'll add this to the feedback we're passing along for the team to consider.

Comment

Originally posted by RonaldoVII

Golden Bamboo fix? Investigation? Anything?

Go on, tap that sign. I'll tap the zero communication sign.

We should definitely follow up on this with the team.

Tagging /u/JagexDoom as I'm away over the next week after today. Hopefully we can get you an update.

Comment

Originally posted by RandomRapier

What happened to the ”awaiting system update” -list of the newest Necromancy post?

Awaiting System Update means the content work is done, it just needs QA and implementation into a release. Expect to see a lot of these next week.

Comment

Originally posted by TrimmingMasterwork

Feedback: Can't open it in combat. That's cool, didn't really want to look around anyway.

We're passing this to the team now to take a look at along with the replies. Thanks for the feedback.

Comment

Originally posted by SinderWisp

Dailies should never take 40 minutes, now we're compelled to log in for 40 minutes a day just to chase a reduced xp amount and fomo battle pass completion.

How is this better then having us spend 5-10mins on previous dailies and be done with it for the day?

This is feedback we'll be watching closely. Thanks for sharing your thoughts - please keep it coming if you feel this way in the next week or so once you've had some hands on time with it.

Comment

Originally posted by TheHotshot1

I think the community will be a lot happier if we got similar XP gains to the old daily challenge system.

Thank you for the feedback!

Comment

Originally posted by Double_Ranger_7732

But the XP has been fully pulled from Ironmen accounts.

We'll add this to our current Ironman discussions for consideration. We're looking at Ironman rewards all up based on last week.

Comment

Originally posted by overcookedchicken

As I said before:

It takes me 5 minutes to complete my daily challenges at the moment. This new system will take 40 minutes. An additional 35 minutes a day doing content I don't want to do. Dailyscape made worse, not better.

What if I want to spend the day doing clues, or other activities where I won't be actively gaining experience? I lose out because i'm not interacting with the Hero Pass. So instead, in my example of doing clues, I will be missing out and I am instead forced to do content I don't want to do.

At least with daily challenges I could get them out of the way very quickly so I can get on with doing the content I want, not content dictated by Jagex.

Clues are rewarded in Hero Pass as well. It acknowledges more than just skilling XP - bossing, clue scrolls etc are all covered.

To be clear, Daily Missions reward you for doing anything pretty much - you do not have to do a specific task or skill. Simply playing will progress the Daily Mission, without needing to alter your gameplay in any way.

In terms of if you miss that short, sharper burst of a Daily reward of some kind - that's feedback we can look at if it feels like the experience isn't delivering on the intent. We're absolutely open to feedback on how this plays, and what people want to see changed.

Comment

Originally posted by Gullible_Economy3295

Absolutely nothing They don't want irons in the game, we don't buy spins.

We are looking at the Ironman rewards for Hero Pass and looking to make improvements based on the feedback last week.

The team have been considering options on how we can make it better on that front - whether that's giving you more things worth spending Oddments on, some refinement to Ironman Hero Pass rewards or potentially both.

Comment

Originally posted by SolaVitae

We have a reduced Patch Notes this week to enable extensive testing for Hero Pass' release, given it's a system that touches many elements of the game in different ways. Development work is still continuing on Necromancy updates and beyond.

Theres no way this made it into the patch notes without someone at Jagex acknowledging this would just piss off the player base and was completely unneccessary to even include in the first place right?

We felt it would be better to be transparent on why there's less Patch Notes than usual this week - especially when we've got lots of Necromancy feedback development still ongoing - than just have a small Patch Notes section with no context.

Comment

Originally posted by [deleted]

[removed]

That's not Mod Keeper's fault.

Doom mentioned it last week, but this was a mistake on our part to not catch the error and we are sorry to those of you who felt misled by it. Wasn't the intent.

Heads down in Necromancy, we didn't stop and properly consider 'Major Update TBA' on the Development Update image. Lesson learned, we got that wrong and won't be making that mistake again.

While it is a major update after a long project from the previous Yak Track team to make something fundamentally integrated and much improved based on issues with Yak Track (if we got it right!) - which is where this term came from - we shouldn't have been using that term publicly.

It also shouldn't have been on a Development Update image, which no matter how we label them are seen as Content Roadmaps, which we also understand is why expectations were overstated for this. We don't see this as content, we see it as a system/reward based feature.

We are genuinely excite...

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Comment

Originally posted by Remarkable_Trust_848

so...no flying ahrim fix /u/jagexdoom ?

No, that's still coming in a future update. I hope that we can get that through this week so it's in for next Monday! I'll give that a push, as I know a lot of necromancers are trying out ROTS!

Comment

Originally posted by garl12

Treasure Hunter Calendar

Starts September 7th | Ends September 13th | Gifts from the Harvest

This Promo also includes the NEW Faceless Enforcer Walk Override Tradeable Token as an Ultra-Rare prize.

Isn't it a mistake?

Nope - you can currently earn the walk override as an instant unlock in the current Assassin's Return promo, but in the next promo, Gifts from the Harvest, there is a tradeable token version.

Comment

Originally posted by DanielSerpect

Please, can we have any updates at all about the retro Neitz helm? A simple “not yet started” would suffice if that’s the case.

https://preview.redd.it/kgsd3nypq7mb1.jpeg?width=2356&format=pjpg&auto=webp&s=7ee83081a5640e1f148c5fb6ed2c2e9e39f247c1

I'll go prodding around today and see if I can track down where we're at with that, wish me luck!

Comment

Originally posted by 5-x

If it really takes 40 minutes to do the daily tasks, and it doesn't complete by itself when I'm just doing my stuff, then I just won't bother. I don't have time to play with your Major Content Update.

I also resent the ugly mobile interface shoved in the desktop game. These are cheap battlepass aesthetics. Get that junk out of my RuneScape. Back to the drawing board.

You will complete them just by playing the game. If you put around 40 minutes or so of general time in doing whatever you'd prefer to be doing, based on the balancing goals, Daily Missions should be complete. You can half that if you focus on the skill tied to it if you want to speed it up.

I do want to restress something that was said in the original Hero Pass post though - these aren't supposed to be the same as Daily Challenges, but we made a concession on the design.

The XP Lamps being in there dilutes the original intent, which was more for the Missions to just reward you with progress for the days you play vs being 'Dailies' you feel compelled to do. We did something that somewhat conflicts with our design intent because we didn't want to fully pull XP from a Daily system without further consultation from the community on it.

If the end result of this is it feels worse because now you're having to spend 40 minutes to chase XP, that's a valid bit of fee...

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Comment

Originally posted by SinderWisp

Any news about ironmen receiving hero satchels?

The feedback from Ironmen in general on Hero Pass might take us a little time, but conversations have already started on what options we can look at to improve. We'll keep you updated as they progress.