Runescape

Runescape Dev Tracker




29 Aug

Comment

Originally posted by xBHx

You must've known... Right? Like the level of detachment from the playerbase cannot be this big in the office?

(referring to the reaction when you called this a core gameplay update)

I had this conversation with Hooli for days on end over this! While I agree that it's certainly a large update, we should have been more transparent - hindsight is 20:20!

Comment

Originally posted by Pernyx98

I'm so sorry mods, its gonna be a long week

4 day working week, though, we did have Monday off!

Comment

Originally posted by Twitchvictim

please someone tell me you wont be able to push zammy enrage with the 20% damage reduction thingy on?

Just like with the Golden Security Buff from the Golden Cape Hunt, any buffs we introduce with Hero Passes that could benefit bossing will disable entries into Kill Times and Leaderboards to keep the integrity of those stats intact.

Post

Hero Pass is a brand new part of the core RuneScape experience, designed to make the game even more rewarding whenever - and however - you choose to play.

Hero Pass builds on lessons of the past to bring a new integrated gameplay experience that fits into your regular play, with more unique cosmetic rewards and earnable buffs that add flavour to the gameplay. 

Check it out here - https://secure.runescape.com/m=news/hero-pass-a-better-more-rewarding-runescape

External link →
Comment

Originally posted by NexGenration

Glad you saw and liked my post :)

one thing to note is that i mentioned the Twitch channel isn't listed on the website, but everything else is. It could simply be added here.

Also, maybe one suggestion would be to add a new tab at the top of that part of the page shown in the screenshot, so it would be "News", "Videos", and "Livestreams". That way they are listed on the website in a format that anyone can check to see if there's a new stream they missed the live viewing of and haven't watched the recording of yet, but without cluttering the rest of the website

Great points, will see if I can ever corral our web-wranglers to make those changes in the future, I like that idea! (Gotta update that Twitter... no, X, logo... sigh)

Comment

Originally posted by RagingMaximus

Honestly as a previous hcim, I love the change. I nuked my hcim status only because of this. I will be starting a new hcim sometime soon thanks to this, so thank you! If a lot complain about it, could maybe look into making a ultimate hardcore Ironman(or some other name like extreme hcim to not compete with osrs naming?) where you lose items like before?

New mode could be fun, but no plans.

I also nuked my own HCIM out of fear of losing my items.

Comment

Originally posted by awsd-7

  • *opens patchnotes*
  • ctr+F
  • "bone s"
  • *sighs*
  • *opens game*
  • nope
  • *sighs*
  • *checks list of known issues*
  • *sighs*

u/JagexDoom

here

see you next week

https://preview.redd.it/dxt387x6s1lb1.png?width=633&format=png&auto=webp&s=97cc38d460796d04b22dc79d958c5eb8a582b432

Happy to confirm that it's on Mod Ryan's "Will Fix" list.
The future is a mystery to us all. 🔮🧙‍♂️

Comment

in no particular order (also a bit over 10 👀) :

  • Scape Jazz
  • Dream Theatre
  • Miracle Dance
  • Wander
  • Body Parts
  • Brain Battle
  • Webbed Feat
  • Tuska
  • Electric Storm
  • The Art of Hocus Pocus
  • Garden
  • The Glacor Front
  • Elven Blood
Comment

Originally posted by Ik_oClock

Seems to be mostly liked?

Yeah, communication would have been good. I'm personally a bit mixed but mostly in favor as it reduces the prestige but deaths are often enough not your fault, and hopefully more hcim will try pvm now.

To be honest, I've been completely caught up in a project and have blinders on to everything else around me. Did the work a month or so ago and must have been smooth (not bounced back to Dev) for me not to notice :D

Comment

Oh god, I didn't even realise this was going out today so had no time to plan comms or reaction to what community feedback might be :D

I hope it's considered a good change. Losing all your items as a Hardcore death was overly punishing and would push players away from continuing as a normal, especially for those who have worked so hard to get gear and augments.

Losing all that must really suck and I can understand the desire to leave the game.

Let us know your thoughts!

Comment

Originally posted by Charming-Piglet-1594

Idk he makes streams super awkward and uncomfortable. Belabors stuff and takes forever to get to the point

He’s improved somewhat tho

Sorry to hear that's how I come across - is there anything I can do to improve?

Comment

Originally posted by 79215185-1feb-44c6

Keeper doesn't seem to be a forward facing EP.

This is very much true.

Keeper works with us a lot, and is a big champion for a lot of the moves we've been making to be more in tune with player feedback development wise.

Whereas Warden liked to be out front, Keeper prefers to let the team speak for themselves and focus on everything internally. He's very much out here reading and paying a lot of attention, it's just a different approach.

Comment

Originally posted by AppleFan200

Looks like a fair chunk of the 'Necromancy' patch notes should just be 'General' - they don't seem to have anything to do with the skill itself?

Yeah I am not sure if I was looking at a mislabeled list when I was grouping some of them up or I just lost the plot the other day, gonna look to reorder things.

Comment

Originally posted by uberlulks99

Who asked for these HCIM changes? Why is this being randomly changed without addressing the community first?

I think it's fair to say that no HCIM player enjoyed not only losing one of their very limited lives but also a ton of progress on the items they had been gathering up to that point whenever they died.

This has been a requested change from HCIM players since the update to death costs as unfortunately dying in HCIM even with plenty of lives left generally left the player weeks if not months behind on progress and frankly this would commonly result in the player deciding its not worth climbing back up the same mountain they had already conquered.

Comment

This is very lovely to see - I would also like streams to get a little more presence on the website but we do have very regimented plans for which rotating banners go where at the top of the website, etc. I try and get the broadcasts out in-game ahead of streams, and we do have them as VoDs on YouTube (simulcasting on Twitch atm is a no-no) but we generally only publish specialised ones, just so people's subscription boxes on YouTube aren't bombarded! Something to think about for sure. Thanks for this feedback!

Post

The updates, refinements and polishing continues for Necromancy this week, plus there's a fresh format for Assassin's Return!

https://secure.runescape.com/m=news/ongoing-um-provements---this-week-in-runescape

External link →

28 Aug

Comment

Originally posted by iamdeadcool

u/JagexAzanna any ideas?

Honestly mate it's not ringing any bells atm.

Are you trying to use it anywhere in particular? Do you have video of the issue occuring?

Comment

Originally posted by zethnon

I'm really considering moving to the UK.

They seem to have so many bank holidays and they seem to align so well on mondays.

Bad time for it as today was the last one for the year I believe


27 Aug