Runescape

Runescape Dev Tracker




21 Aug

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"What is a drop of rain, compared to the storm? What is a thought, compared to a mind? Our unity is full of wonder, which your tiny individualism cannot even conceive. We are many, and you are one. How can you hope to prevail against us?"

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Originally posted by maboudonfu

If resonance (or other shield abilities) at first revo slot, and bone shield is ON, but you don't have necro runes. Revo will stop working.

I see! I've never seen anyone with defensives on Revolution, but there's a first time for everything! I assume that this interaction takes place regardless of Lesser/Greater Bone Shield, so I'll get that on the board now.

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Originally posted by awsd-7

u/JagexAzanna u/JagexDoom

could you add the the list of bugs

and minor bugs

Read more

Just to check: which spells specifically are you placing inside your revolution bar?

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Originally posted by I_O_RS

This isnt a bug, it works like that because the weapon special ability doesn't have a cooldown since you can swap to another weapon for a different spec and use the same ability, the cooldown is only spec based, which is why it only shows on your buff bar

I would like to address this at some point and make it so that the 'Weapon Special Ability' and 'Essence of Finality Ability' show the cooldown based on what weapon/amulet you have equipped.

No priority on this though as we have a long list of things at the moment.

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Originally posted by painkillerbear

u/JagexDoom Could we please get drop rates of Hermod / Rasial? Including pet chances. I believe I read somewhere we would after 2 weeks?

Not sure where 2 weeks was stated, but will talk to the team about this today.

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Originally posted by Fren-LoE

Loading a preset with newly upgraded weapons, Thanos snaps them away. Pretty big bug.

Edit: I blame this on my lack of coffee...

Have you checked your bank for them? I regularly load a preset and then lose where my gear went, only to find it in the last tab I was looking at... Worth checking with the search bar to find them!

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Originally posted by VadimH

Thank you for confirming :)

I'll look to get the news post/patch notes updated.

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This is intentional!

On release, the 120 Necromancy achievement had a grace period but this wasn't being accounted for in the 'Completionist Cape' achievement, but was being accounted for in the 'Master Max Cape' achievement.

In the latest update this was fixed.

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Originally posted by hysteriaistics

Conflicting info from you and Azanna on this one, appears to not function like this in game

Nevermind me, Azanna is the source of truth on this one - binning my comment off to avoid confusion.

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Originally posted by zenyl

New Achievement: Funky Town - Complete a ritual with at least five Funky Glyphs, of any tier.

Personal request to make "People Get Up And Drive Your Funky Soul" as the name of the achievement.

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Originally posted by TheMaxCape

Hey, any update on the fix for golden bamboo xp rates? :) /u/JagexDoom

Do you hear that?

That's the sound of another 2 weeks being added to the delay.

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Originally posted by AgentOfDreadful

Picked-up regular ashes will now be transported to Bank while wearing Tome of Um 1 or Tome of Um 2.

u/JagexAzanna So we still need to pick them up in the first place? Not just taken like the bones? Just curious about the wording

When you collect them from the ground they will be added to your bank, they wont be auto collected

https://preview.redd.it/5adj1g92xfjb1.png?width=398&format=png&auto=webp&s=c59288e91a1260b106c54314c7e2bcc9709ba963

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Originally posted by dirtyhobbits1

  • The Darkness incantation duration has been increased from 4m to 12m

That is Huge

Three times huger, in fact.

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Hey have chucked a bug in to resolve this. Thanks for the post!

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We’re only a fortnight in with Necromancy and the community is absolutely smashing it - read on for new records, top tips and videos! Plus, we have another wave of patches and hotfixes as we continue to polish everything post-launch.

https://secure.runescape.com/m=news/a=97/continued-necromancy-improvements---this-week-in-runescape

External link →
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Mysterio really let himself go, huh?

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It's meant to represent putrefied flesh, hence why it is black.


20 Aug

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Originally posted by bluetractor43

The aviansie fix only mentions the spec being wrongly classed as melee damage meaning it doesn't work. For ahrim every necromancy ability is also classed as melee so during his "flight" he is completely invulnerable to necromancy.

Well then we'll have to see how it interacts tomorrow and if it needs a bug report, we'll get one in!

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Originally posted by NadyaNayme

Mortifer during the quest literally explains why they don't work and tells you that he'll think of how to work on an equivalent specifically for necromancy. So it's a little more than speculation - there is an in-game hint about the future reward space.

Malignius Mortifer: None of your conveniences for magic will help for necromancy incantations either - say, anything you have to store runes, save them, decrease costs...that sort of thing.

Malignius Mortifer: Hmm, though we might be able to make some equivalents specifically for necromancy. Hmm, leave that with me, I'll let you know if I think of anything.

Reading what Malignius says in the first quest takes valuable time away from putting a diabolical amount of question marks into reddit posts, though...