From next week you will need to enter a bank pin to loot from the reward chest.
From next week you will need to enter a bank pin to loot from the reward chest.
Working on it!
Afternoon Folks
Looking to get your keen eyed feedback on this concept for a remastered Torva Armour, like the previous Remastered Pernix Armour we are going to visually update this model as part of a future TH promotion and so we would like to get your feedback into the development process.
Check out this concept art of the remaster and let us know what aspects of the original Torva armour you feel are missing or could be improved.
Please note that like the previous Remastered Pernix the plan is to update the original look, add a variant to an upcoming promotion and relea...
Read more External link →Daammmmn! This is awesome, congratulations!
Awesome to hear you're enjoying yourself. Good luck with your kills!
Love to hear it! Good luck with the rest of your kills.
Yep - looking to fix this as we speak (just returned from my lunch break!).
This is a known issue and will be fixed.
Apologies! I broke it when fixing something related as part of the Sanctum of Rebirth update.
Yep - we have a note to address the visibility issues for the rare drop effect.
I'm curious. Why was this DXP announced so late compared to its date? Other more recent DXPs gave us at least 2 weeks in advance.
Honestly, it kinda snuck up on us. We have been full tilt working on Sanctum and other bits , like myself personally I knew DXP was in August but I was not thinking August was just around the corner.
This is INSANE!
In regards to some comments regarding the drop rates. As with all releases, it's always worth noting that A LOT of people are taking part in the content, and those numbers will decrease as the days/weeks go by and people engage in other content.
There's a level of bias that gets applied when you see those around you getting drops, or others posting about their big wins (like this one!). There are equally a number of the opposite, where they have a large amount of kills but no drops at all, however you don't see these talked about as often; and there's no 'Player didn't get a drop this kill' broadcasts which makes it harder to perceive the sheer amount of kills that are happening.
As a bonus note, we do of course have the data for total kills and total items in-game, which we are closely monitoring.
Maaaaybe a tweak so we can't misclick on conjures or familiars? :)
Yep - something I've been looking into.
Thanks for the feedback. We're glad you're enjoying it!
I experienced this myself when playing last night too.
I've noted it as something to have our animators look into.
Thanks for the feedback.
Thanks for the feedback, I will pass on the applause to the team.
I'm inclined to say "no," but... you never know with Mod Jack.
Kind of feels like the drop rates are too generous.
I feel that at the start when we are hearing all the lucky stories it can feel that way but in a weeks time when folk are saying they have done 100 kills since last drop it will bring balance to the force.
Afternoon folks!
Today has been a wonderful rush of hectic boss fights and watching people dipping their toe into pvm, something I would love to try gather up is a list of who got the biggest spooning.
So let me know here, what was the luckiest you have been today? Did your clannie get back to back drops? Did you see multiple drops in 4 stacks?
External link →Seems like still no fix for the console issue.
Describe the bug you are experiencing.
Opening up the in-game console opens a completely separate terminal window. When that window is close, it force-closes the game as well
List the steps to reproduce the bug.
Press Alt+~
Do you have any additional information that would be useful?
It's been happening for 2 weeks now (since the Divination click box changes i think?)
Additionally, I noticed the "Are you sure you want to quit?" window is now always behind the client and can't be brought to the foreground.
We are aware of the dev console hanging around, right now its not a critical issue to resolve as you can minimize that window so its not been resolve this week as we wanted to focus on the launch of the Sanctum.