Runescape

Runescape Dev Tracker




08 Jul

Comment

Originally posted by Nolifedemon

this, literally like, why eat big bowl of dessert with small spoon?, because big spoon = food gone faster, food gone faster = sadness, so little spoon = twice as many scoops, = twice the happiness.

big spoon make big sugar

big sugar make brain happy

Comment

Thank you all so much for the feedback over the weekend - been reading it every morning.

Glad to see most feel this is the right direction, though I do recognize there's a few reservations from some of you. Let's see how this goes, and I'd be keen for feedback (especially from those not for this direction) so we can keep tweaking the balance.

Comment

number go up

make brain happy

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Summer is in full swing, Not quite sure what to wear to the Beach? Try out the new Vintage Beachwear in the marketplace.
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The Sanctum of Rebirth opens its doors soon...

05 Jul

Post

Hey ‘Scapers,

Sanctum of Rebirth releases later this month – but how we do our usual full reveal of the content will be a little different than usual.

Given we've been in such a week-before-tell-all reveal rhythm for a while, I wanted to make sure we let you know our plans and run you through why we’re doing things this way.

So here it is – while we'll be confirming the release date for Sanctum of Rebirth this Monday, we’re planning to provide a less detailed look at the content before release than you might be used to.

 

Why?

Over the past few years, we’ve really been packing our content reveals with as much information as possible. While that’s awesome for theory crafting and getting prepped, there’s a feeling we might be stripping the magic of ‘day one’ a little out of the releases.

When we think back, some of our most memorable releases have involved a mix of enough upfront information wit...

Read more External link →

03 Jul

Comment

Originally posted by bigboy1173

on that  note, we going to get a right click examine for the skilling boss soon?

Read more

Yeah pretty soon! u/JagexAzanna/ is working with the team to get one out - probably a week or so away.

Comment

Originally posted by IBETTERSTAYOFFLEAGUE

Does this mean GIM will be coming out in 2025, or will that announcement be made outside of rune fest?

We're not holding GiM back for anything RuneFest related! Still on the Roadmap for later in 2024.

Comment

Originally posted by crash09

Please tell me group ironman is still planned this year? Any rough ETA?

Yup! We're still targeting late Autumn / Fall like we shared here: https://secure.runescape.com/m=news/a=97/2024-roadmap-group-ironman-skilling-boss-combat-content--more

No more specific ETA to share yet, but we'll be talking about GiM plenty in advance as we've been doing with all our bigger content projects lately.

Comment

Originally posted by srbman

Will there be any major livestreams before the new Runefest to cover the planned announcements between September and February?

Or will those mostly be the standard announcement streams/newsposts like we've had previously?

Yeah absolutely, we'll be sharing the sort of news you'd have gotten at RuneFest at some point this year.

Ideally it'll be a similar-ish timing to RuneFest's original date, but we're just beginning to cook up alternative plans now - so still a bit early to give a more specific timeframe.

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We're extremely excited to announce RuneFest has a new date! Read the post for all the info!
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We're extremely excited to announce RuneFest has a new date! Read the post for all the info!

02 Jul

Comment

Absolutely. We have the Community Hitlist from our last survey and it's still referenced regularly within the studio!

Our goal at the moment is that every week has a few patch notes or tweaks/fixes you'd usually find in a Hitlist rather than finding room for 'drops' all at once.

We're running behind on that goal right now due to putting the focus on monthly content as the priority, but it's one of the next things we're trying to establish in our normal ops going forward.

Yuey is already doing the weekly bug report stuff in our weekly Newspost thread on Reddit, and we're working with Production/QA on how we can effectively prioritise improvements/tweaks/fixes at the moment. Give us a while as there's a lot of change right now, but things are moving forward :)

Comment

Originally posted by HeyImCodyRS

Are these changes planned to be made for normal irons too, or just gims

If we change them for GIM, we'd change them for normal irons too while we're there I imagine.
Again can't promise anything as GIM will be the priority but will aim to address both as much as we can.

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Doing the Lord's work.

(The Lord is Zaros.)

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Originally posted by 5-x

I'm going to tag /u/JagexDaze so that ironman restrictions in Barbarian Assault are reconsidered for GIM.

We plan to review all minigames and content as part of GIM - can't promise everything for launch but we plan to prioritise the content that impacts the most. I've noted down Barbarian Assault and the others mentioned here though so we have a record.

Comment

Originally posted by EoFinality

Why are the in game polls not utilized for deciding things like this? I personally didn't see ANY discussion leaning towards the bleed passive on discord/reddit/youtube/twitter - it was clearly the opposite, favoring the wild magic cooldown reduction from what I could gather.

I just can't wrap my brain around why the hell something like this isn't slapped on a poll to get a CLEAR community opinion. I mean for goodness sake, even the newspost said that the community would get to weigh in on this.

What better way to do that than an in game poll?

It's not really my call on whether we do polls, and I think they are useful for select stuff, but they definitely have issues (a lot of which can be mitigated, but that takes extra time to get us to that place) e.g. you get a lot of fake votes or first glance votes (players that haven't played with anything you're trying out before making their decision and/or there's no limits for polls on players with ALTs getting X amount extra votes - which isn't really ideal)

Comment

Originally posted by rsn_akritia

I've not done the math

roar ezk (without zerk) almost beats out icy precision death swift 100% split soul max hit sgb. of course sgb has half the cooldown.

can always rely on akritia to do the math - TY!


01 Jul