Rust

Rust Dev Tracker




27 Aug

Comment

Originally posted by KingRin

Glad to see its finally here. It would be good to see a community design competition though.

It's something we've talked about, not sure how it would work practically though.


15 Aug

Comment

Originally posted by Ulgitogga

/u/garryjnewman good call, glad it worked out this way.

Any specific reasons for it? As in why the topic became 'hot' lately or why the rules for a refund changed?

Either way, thank you

Felt like the right thing to do. If we shipped an un-updated Linux version we'd only be doing that to appease people so they don't ask for refunds, but if we're doing that they should get refunds anyway. So why not just give refunds and kill the Linux version - gives a nice clean break.


03 Aug

Comment

Originally posted by huntersoasis1

[BUG]

Good afternoon, We are having a major issue with game crashing and has been reported on steam boards multiple times with people having same issue since update.

After update Game crashes after asset loading as the screen changes to "opening Scene" Systems gets slow and comes up with a windows error about rust stopped responding. Game crashes on every server. Have tried uninstalling/reinstalling, Verify Files, Restarting, Reloading video card drivers, update windows, none have helped the issue. even closed out discord and other apps. gave more virtual memory and nothing.

We've released a fix for this.

Comment

Yeah the guys are on it, I believe it’s fixed already on staging?


02 Aug

Comment

We hear you - We'll reevaluate this change for the next forced wipe.

Comment

Originally posted by Necromunger

[BUG] No way to organize batteries in parallel because when you group them back up again to a root combiner they are drained by the root combiner.

This is currently intended but we're looking at improving their behaviour in future.

Comment

Originally posted by BlazeF22A

[BUG] (randomly getting insta killed in caves) On Rustified Medium a vanilla server. Every player in our group[5 players] will randomly die while inside caves. We tried living in Large Sewers Hard, gave up and then moved to a smaller cave where this bug is still present.

We're currently looking into this and will be deploying some fixes shortly.

Update - We've released some fixes for this, server owners will need to update their servers.

Comment

Originally posted by huntersoasis1

[BUG]

Good afternoon, We are having a major issue with game crashing and has been reported on steam boards multiple times with people having same issue since update.

After update Game crashes after asset loading as the screen changes to "opening Scene" Systems gets slow and comes up with a windows error about rust stopped responding. Game crashes on every server. Have tried uninstalling/reinstalling, Verify Files, Restarting, Reloading video card drivers, update windows, none have helped the issue. even closed out discord and other apps. gave more virtual memory and nothing.

You running an older generation AMD processor?

Update - We've released a fix for this.

Comment

Originally posted by DMC_Paid

[BUG] Crashing every time at opening scene while loading into rustafied med II or any server. My friends are in the server. Any ideas?

Are you running an older generation AMD processor?

Update - We've released a fix for this.

Comment

Originally posted by BeyondDope

[BUG] When hitting some trees, the red X becomes impossible to hit. Like you can physically hit it but it won’t trigger the X it. Instead it will just act as if you hit the tree.

Happens mostly with desert trees and sometimes on trees that grow in same area as mushroom (sorry don’t know biome name).

This is currently in our bug tracker and will be addressed shortly.


01 Aug

Comment

Originally posted by RockandRoll682

[BUG] "world.monuments" console command not working anymore.

This is intended, the command can only be used by admins.

Comment

Originally posted by tortorials

[Bug] isntantly die in cave. Death message say you were killed by yourself. Big cave with 3 build areas, the one where you got to like slide down that mini pit then jump into a passage before the parkour, then there's another set of parkour to another build are. Yeah well you insta die every time you try to slide into the pit

Thanks - looking into this!

Update - We've released some fixes for this, server owners will need to update their servers.

Comment

Originally posted by benjsmith

No auto turret changes? I thought they were going to require electricity from this update.

“This does speak to the fact that autoturrets need to be made to use electricity very soon, so please enjoy this last wipe of turret spam.” - The July Update - https://rust.facepunch.com/blog/july-update

Helk has been on vacation for the majority of this month so no work was done on that.

Comment

Originally posted by SwineFluPandemic

What is "Added terrain anti hack protection"

Did they finally add some kind of check for "Is this nerd scubadiving under the map to loot your cave" stuff?

Yup

Comment

Originally posted by GoodSleepDoctor

Disappointing update unfortunately, still no fuel electricity option...I want to start building them trap bases.

Soon™

Comment

Originally posted by RustiDome

[BUG] Servers not showing up in the server listing browser. Even a fresh server spun up with a vanilla config and a unique simple naming does not show up even after being online for 48 hours.

Can you PM me your server details and I'll take a look.

Comment

Originally posted by RockandRoll682

Me and entire team getting kicked for hitting trees or nodes with RPC error.

This is an issue with servers running Oxide (third party modding). Server owners will need to wait and apply the latest update from the Oxide team once fixed.

This is not an issue on our end.

Update: A new version of Oxide has now being released. Server owners will need to download and reapply Oxide.

Comment

Originally posted by QrokPL

[BUG] Map size over 4000 causes Cargo Ship and Chinook 47 spawn without scientist.

Map size over 4000 causes Cargo Ship and Chinook 47 spawn without scientist on my server and i hope someone can confirm that, if not please tell me what seed you use. To force events use "env.addtime 3"

Today is wipe day so i try to find what cause the Cargo Ship and Chinook 47 bug:

I reinstall server with no mods and tested on 5000 map size and bug still there. I test 5 different seed and same problem so i started lower map size and on 4000 all started to work, I install oxide and some admin plugins and all works.

So this bug is caused when Cargo Ship or Chinook 47 is spawned in "the dead zone" where everything die so to fix this Facepunch need to move max spawn distance?

(11:08:39) | [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab
(11:08:39) | [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab
(11:08:39) | [event] assets/content/ve...
Read more

This is currently in our bug tracker and will be addressed shortly.

Comment

Originally posted by Trump2020MAGAKAG

RPC????

This is an issue with servers running Oxide (third party modding). Server owners will need to wait and apply the latest update from the Oxide team once fixed.

This is not an issue on our end.

Update: A new version of Oxide has now being released. Server owners will need to download and reapply Oxide.

Comment

Originally posted by arends33

[BUG] When trying to farm a node or a tree you get kicked with the error: RPC Error in PlayerAttack

This is an issue with servers running Oxide (third party modding). Server owners will need to wait and apply the latest update from the Oxide team once fixed.

This is not an issue on our end.

Update: A new version of Oxide has now being released. Server owners will need to download and reapply Oxide.