Satisfactory

Satisfactory Dev Tracker




09 Aug


12 Jul


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28 Jun


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03 May


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29 Mar


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08 Mar


09 Feb


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26 Jan


24 Dec


19 Dec


12 Dec

Post

Hi Pioneers!

Hello again everyone, here’s one more patch before we all go on vacation for the holiday season

If there’s any unexpected issues as a result of this patch or any issues that we might be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

We hope you all have a great time, Thank you for enjoying our game <3

BUG FIXES

  • Fixed crash related to GPU Scene validate

UI

  • Fixed the shadow on the Reset Fuse lever being offset

LOCALISATION

  • Updated all languages with the latest translations
  • Updated language completion rates
  • ...
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08 Dec


01 Dec


28 Nov

Post

Hi Pioneers!

Hello again everyone, Today we are moving over the previous patch released on Experimental as well as introducing two new changes, Aside from some very long requested QOL like the Invert look option also working for Vehicles and Trains, now you can also remove offline players out of vehicles by entering them yourself, as well as fixing another top mentioned issue on QA Site with the MAM research resetting when you closed the menu.

If you encounter any issues with this new update or if there’s anything we’re forgetting from Update 8 as a whole, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day

See you again soon everyone, Thank you for enjoying our game <3

New f...

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