Satisfactory

Satisfactory Dev Tracker




04 Sep

Comment

Originally posted by MyDixeeNormus

I wish I could host a multiplayer game on my other machine. I bought a second copy and tried to join that session with another friend but it still runs like a dog. I did it with Astroneer and it worked like a charm.

dogs run pretty fast, just saying

Comment

Originally posted by JaceAtCoffeeStain

The latest content is on Experimental so that we can test the stuff with the community before we push it live to the Early Access version. This is a pretty normal procedure for many games (including on steam with their Beta branches).

If you just want to play the game in it's most Stable™ version, just stick to early access. If you wish to get access to the newest stuff as soon as it is available - even though it might be unstable and risky - then use Experimental.

You bought both.

edit: clarification

Having said that, IMO having 2 different games in the launcher for 2 branches sucks. We'd like to do more branches for various things but it ends up clogging the browser so we won't. So I feel you on your criticism there.

I hope epic do something about it.

Comment

The latest content is on Experimental so that we can test the stuff with the community before we push it live to the Early Access version. This is a pretty normal procedure for many games (including on steam with their Beta branches).

If you just want to play the game in it's most Stable™ version, just stick to early access. If you wish to get access to the newest stuff as soon as it is available - even though it might be unstable and risky - then use Experimental.

You bought both.

edit: clarification

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because the nut aura is slowing down the right side

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idk what that is but i see a nut **upvote**

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"infinite" until the game hits 1 fps


03 Sep


31 Aug

Comment

Originally posted by _dork_chops_

new hamster pet and ceiling fans confirmed

can confirm

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Originally posted by SymphonyX4

December? I just want to work on Tier 8 and get the remote storage. Forget the mod support and dedicated servers for now. Tier 8 should be the priority.

As I said in the video, there is more than Dedicated Servers and Mod Support. I am just not disclosing everything yet. There will absolutely be more content!

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Originally posted by Dreamer_tm

Maybe some qol updates or additions to world that dont take too much time? I am a programmer myself so i know how complicated a small addition to a functionality could be but surely you can point you finger on your big idea list and say that this and this is pretty easy to do.

we will absolutely try and add small bug fixes and QoL changes in the mean time! That's the plan anyway

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I mean shouldn’t be talking about that wall

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coz you know I’d walk a thousand miles if I could just see you...

tonight

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Originally posted by smoll-bean

In terms of merch I would really love a lizard dog plushie

This is 1000000% our priority

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Originally posted by Napoleon440

If making a choice between prioritising modding support or dedicated servers, I would say modding, but only if the APIs are going to be stable through the remainder of early release. Otherwise, we end up with mods that are constantly breaking with every update and authors that will burn out before the game even gets to release status. A similar situation played out in Space Engineers and there are to this day thousands of abandoned mods on Steam that no longer work and aren't being maintained. Part of that is a Steam problem and the lack of curating in the workshop, but it also illustrates how much effort was lost over the years that will now just go to waste.

Tldr: modding > server, but only if you don't half-ass it.

"Never half-ass two things. Whole-ass one thing." -Ron Swanson

I’ve been a whole-ass since I was born.

Great points here. Risking mods breaking every update or so is something to consider. I’ll run this by the team when we discuss things more.

Comment

Originally posted by Black_Spider666

On the one hand, mod support would be nice. Its useful for Multi- and Singleplayers. But you run the risk with a game in development, that there will be mods, that contain stuff that is supposed to follow as official content. And so there will be a lot of double stuff.

On the other hand, I only play alone and not with friends, so DedicatedServer go past "my nuts" :-P .

For me, the most beautiful would be more content. What about the Mercer Spheres, Summersloops, S.A.M. ORE, Windows, Lights, Triangle Foundations, Character Elevators, and all the other stuff that's still missing. Very cool to would be a small "between update" with a little bit new content. December is still very far away ...

And of course:

All hail Jace, hallowed be thy Nut

Good points.

We might have a little update but we don’t have anything planned yet because we are really focused on the major update. And mod support/dedicated servers aren’t the main thing for the update, there’ll be a LOT of content. In fact we will most likely release dedicated servers and/or mod support as soon as it’s ready (sooner or later than December lol).

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Originally posted by EpicSeanWin

I know. I was expecting more 75/25 leaning to dedicated servers

Yeah that is close, huh? When we discussed this internally I thought it would’ve been an easy win for dedicated servers, but my producer gave me a bunch of good reasons why mod support could very well be preferred. And so yeah, he wasn’t wrong, it’s quite close.