@KUMA23920258 @TemplinEdu Hi! You wanted to apply different species rights to your sub species and couldn't yes?
We'll take a look at it!
@MajorMythical That is the kind of more detailed feedback that would help our team a lot, if you could post it on our forums. :)
Think we can pester you? :)
@ChapienFerret @trgrrl If you ever have specific questions about mechanics, just poke us. We'll help happily or join you in googling and browsing the wiki furiously!
@ChapienFerret @trgrrl If you posted that suggestion on our forums, we're sure the devs took note. :)
The Matriarchal Warrior species sound like a civic material, which might be worth mentioning on the forums too!
@ChapienFerret @trgrrl It's likely that, as time passes, we'll have a broader bundle selection too. :)
@ChapienFerret @trgrrl Hey o/
We do have some bundles on Steam now. What we try to do on top of that is offer discounts regularly. While we don't have exact numbers, we believe you'd find that our content was on sale for the better part of the year between our web store, Steam, GoG, and Humble. :)
@Skeletonminion Hi! We're aware of the bug and will try to address it ASAP!
The Dev Clash resumes in one hour! The galaxy is falling apart at the seams! Socialist robots dominate, Chirpy Khan continues its rampage and robots are rebelling!
Swing by at 3p.m. CET to join us for more!
@EdwardPattijn Not for the time being. We want to focus on the fixes and post-release support, so dev diaries won't be necessary for a little bit. We'll get back to them when the time is right. ;)
@Lukeskiwoolker Hi! The Console Edition will release in Q1 2019. We should be able to give you some more details in January. :)
@PranksterJF @unusuallyquiet
@unusuallyquiet Eh. They'll get used to it. Ne horizons and all that, right? ;)
@ScruffyJoe187 ... will want to advance, sometimes leaving your core production understaffed.
3. Experiment with living standards for species to incentivize specific strata occupations. :)
@ScruffyJoe187 Just a few quick tips, so you have an easier start then. :)
1. Don't build more than you need. If you don't have pops to man the buildings, you'll only suffer upkeep costs, without benefits. 2. Don't build too many specialist job buildings. Your workers are ambitious and...
@AllmightyRanger @TemplinEdu We hope we'll get to the finish line together, so that would mean more summaries. :)
@MajorMythical We'll definitely be doing a balance pass or two. Some of the tweaks can be seen in the beta patch on Steam now. :)
Happy to hear you're having fun though! No major reworks on the horizon for now, but we're definitely not done with our roadmap. :)
@gameimperator @Alfray_Stryke Non paenitet!
@ComradeHjalti @KhelianElfinde We can't talk specifics, but we're open to your ideas about diplomatic layer of the game, as that update is on our roadmap for the future. :)
Just drop us some pitches here:
@KUMA23920258 I'm sorry but I don't understand what you mean. It's better to ask in our forums where someone might be able to help you if you also post the question in your native language.
@Alfray_Stryke @HOI_Game @Surviving_Mars @Ezekeil42 @Cities_PDX @APlanetfall @BATTLETECH_Game @skenderbeu343 @bigladbacon @SaschaTee @E_Universalis @PdxInteractive @SteelDivGame @gameimperator @TyrannyGame Hmmm? What?