Stellaris

Stellaris Dev Tracker




15 Apr



Hello everyone,

Since the beta patch hasn't introduced any major issues, we've decided to put patch 2.6.3 live today :)

Here's the forum post with the full changelog for 2.6.3:[forum.paradoxplaza.com]

Save games shouldn't be adversely affected by the switch from 2.6.2 to 2.6.3, but just in case you do encounter issues, you can roll back to a prior version via right click on Stellaris in library -> properties -> betas -> choose the desired version.

If ... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/281990/announcements/detail/2191506988055422134]here[/url].

14 Apr


13 Apr


12 Apr


11 Apr


10 Apr


09 Apr

Greetings to the void-dwellers and planet-bound alike!

This week we’ll be talking about some changes we’re planning on making to the engineering marvels that are Orbital Habitats. These are currently slated for the May update that Game Director Daniel mentioned two weeks ago.[forum.paradoxplaza.com]

Introduced in Utopia, Orbital Habitats provide a way to continue some form of limited expansion after colonizing all of the habitable planets within your empire. In the 2.3 “Wolfe” update, we added some specialized districts to them based on the celestial body they orbited, opening up the possibility for things like building dedicated astro-mining facilities, and recently in Federations, we added a Void Dwellers origin which let you star... Read more

08 Apr


07 Apr



Hello everyone!

Last week we briefly mentioned that we would release 2.6.3 as an opt-in patch "soon", and soon has arrived! This opt-in beta is on steam only, so cross platform Multiplayer won't work until we officially release this patch. However, you can opt in to "crossplay_rollback" to continue your 2.6.2 games :)

Here's the forum post with the full changelog for 2.6.3:[forum.paradoxplaza.com]

Please note that 2.6.3 is an optional beta patch. You have to manually opt... Read more