Stellaris

Stellaris Dev Tracker




14 May

Hello everyone!

We hope you are enjoying your time with 2.7 and the 4 year anniversary of Stellaris! It’s very fun to see how far the game has come, and just as interesting to imagine what the future can hold.

We want to make sure that Stellaris is well-prepared for more content in the future. Something we’ve learned, especially with CK2, is that a long tail of new content can make it very difficult for players to see what kind of DLCs are available for the game. As we recently announced, Stellaris has more than 3 million players, and we want to make sure that players – both new and old – have an easier time finding content that they might like.

In order to improve visibility, starting today and lasting for a couple of weeks, we’re going to be running a couple of experiments that will be looking at DLC visibility within the game. We will be running a controlled experiment that will split up the player base into different groups, where each group will get a sl... Read more

13 May


12 May

Comment
    PDX_Moderator_2 on Steam Forums - Thread - Direct
I have merged the DLC threads and may continue to do so since it is a very common subject that has been discussed a lot of times.



Stellaris 2.7 "Wells" Update is live now!
This update reinvigorates the galaxy for PC users, with New Visuals, Galactic Community resolutions, Federation Joint Operations, and updated Habitats.

You can read more about what the patch is about and a few thoughts from our Game Director in last weeks Dev Diary.[forum.paradoxplaza.com]

Two things to mention:
We have discovered and are aware of a performance hit in 2.7.1, and we are currently working on getting it fixed. So if you notice a slight dip, don't worry about it. We have our best people on it!

And we h... Read more