Stellaris

Stellaris Dev Tracker




19 Apr

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
With the vanilla outliner, muted notifications will appear at the bottom of the outliner, as long as you have that turned on in the outliner options.

Outliner options are a little cog wheel towards the top right of the outliner UI. No idea where that appears with tiny outliner though.

18 Apr

Post

by Eladrin

Hello again!

The Machine Age will be arriving on Tuesday, May 7th, and is available for pre-purchase on its own or as part of ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Apr

Post
Hi everyone!

I wanted you to be the first to be introduced to the new End-Game Crisis coming in The Machine Age, but it seems that a Fallen Empire’s fleet beat us to it, let’s see how they’re doing…



The Machine Age is Nearly Here - Announcing Stellaris: Season 08​
As mentioned at the end of the video, The Machine Age will be arriving on Tuesday, May 7th.

It is now available for pre-purchase for $24.99 or regional equivalents.
... Read more
Post

by PDX-Loke

Hello!

Our latest and greatest patch, 3.11.3, is now live and ready for download.

You will recognize this changelog from that of the open beta we made available a few weeks back, just one more crash fix has been included.

Please find the patch notes below.

STELLARIS 3.11.3 "ERIDANUS" PATCH NOTES Improvement
  • The Plasmic trait can now be removed from species if you want to clean up your species tab.
Bugfixes
  • Fixed global ship designs country type restriction so awakened empires are not allowed to use ai transports
  • Fixed refugees happening every day instead of every 90-180 days
  • Fixed secondary species in random empires not having a habitability trait.
  • Fixed the Abandoned Gateway event n...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Apr

Post

by Eladrin

Hello Stellaris Cube-munity!

Today’s dev diary looks at the civics and “kilostructures” in The Machine Age, as well as looking at a 3.12 “Andromeda” feature - Auto-Modding.

As with all of our previews, some of this is still in development, so there are still some placeholder icons and some details may still change before release. (Which is good, since it lets us incorporate some of your feedback.)
The Civics of The Machine Age​

Let’s go through each of the new civics that are coming in The Machine Age in detail.

Guided Sapience civics​
The Guided Sapience civics focus on coexistence with natural or created pre-sapient species and the environment around them. Their homeworld ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Apr

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
I've been locked in the server room for three days after Rick caught sight of me coming out of a marketing meeting and chased me in here.

Every few minutes it tries to break down the door, I havent even slept. I'm scared. Everyone is back to work tomorrow, I hope the door holds out.
Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Hey OP, today is April 1st. Montu's video was a joke and we currently have no plans to introduce seasonal content, stellaris bucks or lootboxes that I am aware of (apart from reliquaries).
Post


Hello Stellaris Cube-munity!

I know today wasn't in the dev diary cube-endar we posted earlier, but I felt like today was a special day.

In the finest of traditions of Stellaris cubeture, we are happy to introduce a new character portrait: Rick the Cube!



Cube Rick will never threaten to stab you and, in fact, cannot speak

Rick the Cube will be available Soon™ for purchasers of an unannounced future Stellaris DLC bundle (and also subscribers). We will be revealing more about this DLC bundle in the near future!

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Mar

Post

by Eladrin

Hello again!

Today we’re looking at some general gameplay changes being made to Machine Empires, Individualistic Machines, and the new Machine Ascension Paths. Some of these still include placeholder assets, and values will continue being adjusted until release.

Take it away, @Gruntsatwork[forum.paradoxplaza.com].

Machine and Synthetic Gameplay Changes​ History Traits​
One of the first things you’ll find in The Machine Age when creating a Machine empire are the history traits we’ve added for Machine ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Mar

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
It sounds like one of you is running a mod, or editing your game files. If you're running mods, all players in a lobby have to be running mods in order to connect to each other.

It could also be a hard drive issue (eg. your hard drive is failing), or you have a virus that's editing game files.

You can go to support.paradoxplaza.com and open a ticket if you need further support with this issue.

Hope this helps!
Post
Hello Stellaris Community!

In time for the weekend (a long one, in some cases), the dev team has prepared a 3.11.3 "Eridanus" Open Beta! This beta addresses some issues that have been left over from the 3.11 release.

The 3.11.3 "Eridanus" Open Beta is an optional beta patch. You have to manually opt-in to access it.
Go to your Steam Library, right click on Stellaris -> Properties -> Betas Tab -> select "3.11.3_open_beta" from the drop-down.
[expand type=details]
[Improvement] The Plasmic trait can now be removed from species if you want to clean up your species tab.
[Bugfix] Fixed global ship designs country type restriction so awakened empires are not allowed to use ai transports
[Bugfix] Fixed refugees happening every day instead of every 90-180 days
[Bugfix] Fixed secondary species in random empires not having a habitability trait.
[Bugfix] Fixed the Abandoned Gateway event not taking into account ruined gateways from the Galatic Doors... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Mar

Post

by Eladrin

Hello everybody!

Today, we’ll go through the three Origins, Ascension Situations, and advanced government Authorities in The Machine Age expansion.

The Cybernetic Creed​ Rejoice, for the The Machine Age beckons!

It's your digital prophet, Gatekeeper, dialing in to decode the mysteries of The Machine Age's upcoming Origins.

Embarking first on our divine odyssey of silicon and the soul, I will introduce you to Cybernetic Creed, a spiritualist fast track to Cybernetics. Your spiritualist pops and leaders will start with the Ritualist Cybernetics Trait, representing your people's long dedication to attempting the perfect fusion of flesh and steel.


... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Mar

Comment
    MrFreake_PDX on Steam Forums - Thread - Direct
Originally posted by zil: top quality artwork from stellaris, my respect.
hard hitting intro. fathers get some shoutout for self sacrifice for idealism.
twas this quality that built human civilization.
Hey, I'm glad you enjoyed it! I'll be sure to show this to our trailer producer, she loves feedback like this! <3