Stellaris

Stellaris Dev Tracker




05 Jun

Comment
    jtcwood on Steam Forums - Thread - Direct
Try a verify file integrity, and disable ALL mods until they can be updated to 2.3. Even the ones you think couldn't possibly break anything, because believe me, they can.
Post
    jtcwood on Steam Forums - Thread - Direct
Hi all, I'm the Stellaris producer. Quick update:

For those on getting failure to launch on the stellaris_test branch on Linux, either opt out of that beta branch, or do the following:

Start Stellaris through the terminal, or a by adding the "-nolauncher" startup command. This can be done by right-clicking on Stellars in the steam library, click on properties and then click on Set Launch Options and enter "-nolauncher"

There's some weird config stuff going on. We are looking at more permanent solutions and will get those out as soon as possible, but here's a way you can play in the meantime.
Comment
    Harlot on Steam Forums - Thread - Direct
I would recommend about 30k fleet with heavy ant-armor weapons focus. :)

04 Jun

Comment
Frontier systems are basically non-sector systems. AFAIK, the team has plans to give them specifically some more unique flavor in the future.
Comment
I can only tell you to read the dev diary I linked before. This one: https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-147-an-update-on-sectors-designations.1175704/

Our game director has outlined his plans for future sector updates and some control over fine tuning them is on that roadmap. It won't be the same as pre 2.2 build. AFAIK, the goal is a compromise between hands-on tuning and reduction in micromanagement.
Comment
The team knows that 2.2 sectors had issues. That said there were some issues prior to that too.

The system is still needed to balance micromanagement on huge galaxies, but the devs' approach to redesigning it is changing. They'd rather take things a little slower and introduce the changes you've been asking for, over a few patches to address both the present and earlier issues.

It's never ideal to have to wait, but initial response I've seen online to the changes is good, so I hope you'll all like what's been done and what will follow. :)
Comment
    Harlot on Steam Forums - Thread - Direct
No need to mess around with any files. As others stated, simply update your NET Framework if you encounter this issue. :)
Comment
Stellaris' game director has a bigger plan for sector improvements, but it's big enough that it can't be done in a single patch. So this is a first step and you can read about the future plans here: https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-147-an-update-on-sectors-designations.1175704/
Comment
    Harlot on Steam Forums - Thread - Direct
Hi guys. We're looking into something now. Are you playing with the test branch? If so please opt out of it and check if it fixes the problem!