Originally posted by JonasHalle
Hello Gerald.
I think it's about time that we discuss monetization of the 3v3 mode. You've confirmed that it includes heroes, so what does that mean? Do they not have progression, and as such are all free like their trial version in coop? You can't just copy the progression system from coop, I'll tell you that much for free. Not only would that be pay to win, but it would suck to effectively not be able to play a hero/subfaction until fully leveled.
If heroes aren't completely free, it is absolutely essential that they're purchaseable through in-game efforts, like every other free to play game. This would mean the creation of an in-game currency system, probably with dailies and such for easy player retention.
I plan to cover how Heroes will work in 3v3 in a future update. This series is just getting started and the mode is being developed at this very moment. I want to make it clear that I hear your concern around monetization, but the #1 focus for the team is making the mode FUN.
The point of these updates is to help players understand how 3v3 is being built and the decisions we're making, so that you are well-informed when we get it into your hands. I've always enjoyed snapshots of what goes on behind the scenes in the making of the games I play and hope you'll find these updates insightful or entertaining.
Please also remember that some of the decisions we make now may change after 3v3 is opened up to the public for testing. We won't always stick the landing, but we are doing our best and committed to working with our players to make the game great.