Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




20 Nov

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Reptile;c-2012117

Release Arc Trooper.



Don't worry he's coming soon! There should be a post later today about how he can be earned.
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Indominable_J;c-2012120

We’re looking forward to having old friends (General Hux) and some new friends (Sith Trooper)



Umm...isn't Sith Trooper already in the game?


There's a new First Order Sith trooper that was announce at SDCC this year. He's got some sweet looking red armor


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Hello Holotable Heroes,

Welcome to another installment of the Road Ahead. We posted earlier this week about the new light side Territory Battle on Geonosis, but in this post we’d like to discuss some exciting changes we have planned for future content in Galaxy of Heroes.

New Trilogy Content
While the Light Side Territory Battle for Geonosis completes this current chapter for Galaxy of Heroes, we’ve been delighted from all imaginative Clone Wars squads you’ve built. But for now we are transitioning to the New Trilogy and, like all of you, we were incredibly excited to see the final trailer for Star Wars: The Rise of Skywalker! We’re looking forward to having old friends (General Hux) and some new friends (Sith Trooper), kick off our foray into the culmination of the Skywalker Saga! While we can’t release specifics about some of the other upcoming characters and ships, we can tell you that this phase of content will take us well into spring.

Fo... Read more
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PM me your ally code, please and the time it happened, so that I can have a look. Thank you!

PS: You can always report any bug at Answer HQ LINK

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Can you PM me your ally code, please, so I can have a look?

On a side note: Did you wait for approximately 10-20 seconds at 1x speed to see if they come back?

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Blackula;c-2011057

So Crumb changed the LS Geo TB post to exclude Mace Windu. Probably in hopes to trick people so they have to panic gear him



The truth is never as exciting as the speculation. He was originally part of one of special missions but was removed. Mace isn't getting an update so don't panic gear or upgrade him in hopes that he's getting a new/reworked kit. I hope this lays any confusion to rest

19 Nov

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Hi Holotable Heroes,

Today's update will require all players to download the latest fix that deployed yesterday (notes here) from their respective app stores.

The update appears to have fixed the vast majority of accounts we have checked and had the updated version. Many players we reviewed still reporting issues did not have the latest client version but we are continuing to monitor and please ... Read more
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Can everyone who had already updated to the latest client (17.3) PM me their ally codes please, so we can investigate? Thank you!

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We have flagged this for further investigation now.

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Originally posted by hawks5999

Which is the bug? Showing number of attempts or hiding it?

The removal of the number of attempts was unintentional and is the bug.

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This is usually happening when your game client is out of sync with the server. Restarting the game or purchasing a Bronzium pack is syncing the game correctly.

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Hi Holotable Heroes,

Get ready to battle over the new light side Territory Battle on Geonosis, Republic Offensive!

This difficult event will be available for preview in game next week and starting in early December, you'll need a mix of light side characters such as Jedi, Clones or Galactic Republic characters to defeat the waves of Separatist droids and Geonosians. Just like with Hoth, your guild will battle from right to left crushing the Separatist army in exciting new special missions, unique fleet battles while facing off against the terrifying Reek and Nexu. We have also created a variety of new granted abilities for each phase to help you shutdown the Separatists defenses. The light side version of this event will feature difficult missions with iconic Republic characters such as General Anakin Skywalker, and General Kenobi.

There are new units that can be earned from special missions and from the currency earned from the event, along with plenty of... Read more

18 Nov

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Hi Holotable Heroes!

Today’s update contains a fix for the disappearing buttons issue. We will start rolling out the client fix shortly and will be available sometime over the next 24 hours. We will require you to update your client tomorrow (or the next day depending how the roll out goes) and ensure all players receive the missing buttons fix.

You will be able to download the update manually in the Google Play app store in a few hours if you want to download the fix in advance. This will also be available on the iOS app store later this afternoon.


FIXES
  • GENERAL - Fixed an issue where battles would de-sync and cause a soft lock when assists were triggered between encounters
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Hi Holotable Heroes,

We have an update today that contains a fix for the disappearing buttons issue. We will start rolling out the client fix shortly and will be available sometime over the next 24 hours. We will require you to update your client tomorrow (or the next day depending how the roll out goes) and ensure all players receive the missing buttons fix. You will be able to download the update manually in the Google Play app store in a few hours if you want to download the fix in advance. This will also be available on the iOS app store later this afternoon.

We had an inbox message this morning set live this morning prematurely that mentions the return of the character requirements for Separatist Might as this issue was resolved. Apologies for the confusion, this was intended to go out later today with the update.
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This is actually working as designed, as stated before. Every ship battle can start only with 3 ships (+the Capital Ship) on the battlefield. Any additional unit called in as reinforcement in the previous battle will return into the reinforcement slot.

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We've already flagged this as a bug.

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We've flagged this as a bug a while back. Leaving the Fleet Arena and going back in updates your rank correctly.

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Hi,

This can rarely happen when someone is leaving the guild. We have already flagged this as a bug.