Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




01 Aug

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TOPIC: Characters

Q: Have you felt particularly inspired, proud, or happy when working on a rework or a yet to be released rework?
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[*] A: CG_Prophet - There are two standout pieces of content that I am particularly proud of, but they’re more about the events around characters rather than the characters themselves.

The first is the Flight of the Falcon Legendary event. It was the first time I worked on a piece of Legendary-tier content for the game and I got to have a lot of fun exploring what we could do to create a memorable experience for the players. Looking back, I might’ve made the event a bit more challenging, but I know the community was just as excited to see the A-wing, B-wing, and Y-wing as I was, not to mention getting to call the shots with Darth Vader as your fleet’s commander, all with some fun references and memorable dialogue thrown in! Having the chance to work on the event that showcases th... Read more
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TOPIC: General Questions

Q: How do you decide to give out special titles or portraits for "world firsts"?
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[*] A: Erik - This has been a pretty ad hoc, but fun, thing for the team in the past. It typically comes from one of the analysts raising an interesting point or someone on the team asking an interesting question. We might get more formal about it in the future, but it's usually spontaneous right now.
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Q: First, thank you for reducing the cost of the G12 and G12 plus gear as well as making that gear a little more accessible. Is there a plan to reduce the cost of stun cuffs and stun guns in the stores similar to what you did with the G12 and G12 plus gear?
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[*] A: Cyanides - We have no plans to change the crystal cost of older gear. When we changed the crystal cost for G12/G12+, these were tied to other economy changes in the game (ship energy, shard shop).... Read more
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TOPIC: Quality of Life

Erik: Unfortunately, we didn't have a chance to get to the QOL of life bucket of questions. One interesting thing I noticed reading through the full list of questions was the number of times elder players commented expressing concern about new players being left behind and unable to catch up. This is something that we that we're talking about quite a bit as a team, so I wanted to highlight this question and hear your feedback:

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[*]Any chance you could implement some type of feature that would encourage Guilds to accept/value newer players? The features you currently have in place encourage high-level players to leave mid-tier guilds for better ones. Could you introduce an incentive for Guilds to shepherd new players? Maybe even a Guild Event bonus?
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Here are the rest of the major QOL questions we identified (in no particular order):
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[*] Can you put a notification for when a raid is ab... Read more
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TOPIC: Iconic Items

Q: Will there be a system implemented to use up our overly stockpiled low level gear to hopefully use as an exchange rate to gain higher level gear? This would give us use for the thousands of gears just stock piling away.
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[*] A: 154M - You'll be exchanging both lower-level and higher-level gear for new materials. There's currently no plans to have an "exchanger" of low to high level gear. We think that's already covered by the Shard Shop.
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Q: Could you imagine something like a Jawa junk trader where different lever tier gear can be traded for other gear of higher tiers?
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[*] A: 154M - Utinni!!!
[*] A: TopHat - We could absolutely imagine it. ;)
[*] A: CG_Sven - That's actually pretty close, spiritually, to where we started with this idea.
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Q: Is the idea that we're trading in lo... Read more
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TOPIC: Communication

Q: The Road Ahead is usually a long post about the next quarter of SWGoH but this recent one was much shorter. Why did it change and is there more to announce in the next 3 months? Would you consider smaller, more frequent updates instead of a big Road Ahead every few months?
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[*] A: Erik -The Road Ahead is usually a long post about the next quarter of SWGoH but this recent one was much shorter. Why did it change and is there more to announce in the next 3 months? Would you consider smaller, more frequent updates instead of a big Road Ahead every few months? "The Road Ahead has evolved a bit over time in terms on it's purpose and the timing. We've been working to refine the purpose of the Road Ahead and how it fits into the bigger picture of communications and content roll out from the team for a while.

We typically look at a quarter's worth of content at time with the major update coming s... Read more
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TOPIC: PvE Content

Q: This obviously comes up in every Q&A, but has the team seriously considered adding some kind of Sandbox mode that would allow us to use our full roster?
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[*] A: TopHat - We've talked about it before a number of times and given answers to it. Our disposition is still the same - in our experience running this game we have yet to see anything that would indicate to us that a mode that does not yield rewards would be played with by more than a handful of players. In general, players do things that net progress in the game - thing that don't yield progress in they don't engage with. We've talked about creating an experiment to test this further, but it takes away from building bigger things.
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Q: If not a Sandbox per se, could you allow somekind of mode where guildmates could practice and strategizes with each other? Even a single territory that guildmates could set a ... Read more
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TOPIC: Events

Q: Why the recent decrease in the number of events? Is it possible to ensure some events are running each day?
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[*] A: TopHat - Ultimately, this is the plan for us. We want to have something running everyday. We've had some transcription errors that have resulted in holes in the schedule, but we're building out our process to make sure we have something everyday. Bear in mind that we also think of our Territory Battle, Territory War, and Grand Arena suite of events as padding the overall daily schedule.
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Q: Are there plans to add new difficulty tiers to older events as new characters are added and get stronger in general? Would it be possible to add some kind of "story mode" that allows us to relive iconic moments in the Star Wars saga? Is it possible to make events replayable or always available once completed? Especially the Legendary and Journey events.
[list... Read more
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TOPIC: Grand Arena Championships

Q: Matchmaking seems to be based on luck and has been fair for some and really unfair for others. What are your plans to make matchmaking more fair/balanced?
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[*] A: Tophat - This is a pretty broad question (which is totally fine and great!), but it's hard to give a precise answer. I can provide a philosophical one from us on the dev team. Matchmaking systems require regular and constant iteration. This exhibition round was our first attempt at it. We're currently investigating the changes we need to make for the next round of improvements to the system. We do not believe that this is the last set of changes we will make - we are definitely going to be making some. Hang on with us as we continue to make it better - we're trying to make it really good.
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Q: Are you considering removing cross division matches?
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[*] A: Tophat - Yes... Read more
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TOPIC: Malak

Q: When is Malak returning?
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[*] A: Tophat - Soon. I can't say when yet, but soon. (This isn't the snarky soon tm either, this is just plainly stating soon.)
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Q: You've set expectations around all the other kinds of events. Why won't you do the same for Malak?
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[*] A: Tophat - Malak represents a different style of event than we've done before in the past. There's a number of puzzle elements and the requirements, while similar to Legendary and Journey events, are also somewhat different. Given the amount of power in Darth Malak and the difference in the event style, we decided early on that it would be different in cadence than some of our other events. Once we establish/create a few more of them we'll commit ourselves to a cadence in the future. We're not ready to do that right now. As a general note, and because of the confusion of calling it a My... Read more
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Server Update is complete
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Hi Holotable Heroes,

Just a quick reminder that we will doing a live Q&A today. You can submit us questions beforehand or respond to the thread during the Q&A and we will get through as many questions as we can. Click the link below to submit your question and include your forum name if you wish to be credited.
Click the link to submit your questions >> SurveyMonkey

See you in a couple hours!
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Hi Holotable Heroes,

Today’s Server Update contains some minor server changes. There is nothing publicly changing with today's update. We will be rolling out the server update over the next hour. Once complete, we will notify you in this thread.
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Hi Holotable Heroes,

Today’s Server Update contains some minor server changes. There is nothing publicly changing with today's update. We will be rolling out the server update over the next hour. Once complete, we will notify you in this thread.
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Hey, thanks for bringing this to our attention. We've now flagged it as a bug.

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Hi there,

We have already flagged this specific issue as a separate bug.

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U9BoTcm.jpg
Hi Holotable Heroes,

The Variable Geometry Self-Propelled Battle Droid, also known as the Vulture Droid, is coming to the holotables! This Droid starfighter, commonly used by the Trade Federation, is a fast and agile attacker that is easily damaged, but also easily replaced. These mass-produced ships are capable of launching Buzz Droids at enemy ships and ripping through their armor, weakening it for further attacks. For the first time on the holotables, this ship doesn’t require any crew, which means you can unlock the Vulture Droid and use it to reinforce your armada immediately. I sat down with ... Read more

31 Jul

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Hi Holotable Heroes,

Are you interested working with the developers and other passionate players to help us identify potential issues prior to release? We are currently expanding the number of participants in the Beta program. If you’d like to participate in a future Beta, please follow the link below and submit your information. We can’t guarantee that everyone who signs up will be able to participate but all submissions will be reviewed.

Click here to request access to the Beta Program.

External link →
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Hi Holotable Heroes,

Are you interested working with the developers and other passionate players to help us identify potential issues prior to release? We are currently expanding the number of participants in the Beta program. If you’d like to participate in a future Beta, please follow the link below and submit your information. We can’t guarantee that everyone who signs up will be able to participate but all submissions will be reviewed.

Click here to request access to the Beta Program.